CS260: Machine Learning Theory Lecture 12: No Regret and the Minimax Theorem of Game Theory November 2, 2011

Size: px
Start display at page:

Download "CS260: Machine Learning Theory Lecture 12: No Regret and the Minimax Theorem of Game Theory November 2, 2011"

Transcription

1 CS260: Machine Learning heory Lecture 2: No Regret and the Minimax heorem of Game heory November 2, 20 Lecturer: Jennifer Wortman Vaughan Regret Bound for Randomized Weighted Majority In the last class, we proved a general regret bound for Follow the Regularized Leader In particular, for any arbitrary sequence of losses l,, l with each l i,t [0,], let p,, p be the distributions chosen by Follow the Regularized Leader with parameter η and regularizer R hen for any p n, which implies that lt p t lt p t p n lt p lt p lt ( p t p t+ )+ η (R( p) R( p )) lt ( p t p t+ )+ η ( ) maxr( p) R( p) oday we will use this result to prove a regret bound ofo( logn) for Randomized Weighted Majority, which we know is a Follow the Regularized Leader algorithm with R( p) = H( p) = log o do this, we must bound the two terms on the right hand side of the bound above Step : Bounding the Range of the Regularizer We begin by deriving upper and lower bounds on the entropy functionh( p) he lower bound is easy Since for all i, 0, log 0 (Remember that we define 0log(/0) to be 0 by convention) As we discussed before,h( p) = 0 is achieved when p puts all of its weight on a single expert o upper boundh( p), we can use Jensen s inequality We get H( p) = log log i= his value is achieved when s uniform We have that ( ) maxr( p) R( p) η i= i= = log = logn i= = η (0 ( logn)) = η logn All CS260 lecture notes build on the scribes notes written by UCLA students in the Fall 200 offering of this course Although they have been carefully reviewed, it is entirely possible that some of them contain errors If you spot an error, please Jenn

2 Step 2: Bounding the Stability erm We will prove the following lemma, which gives a bound on the stability term for RWM We make use of the fact that we can write the probability that RWM assigns to expert i at time t as where,t = w i,t n j= w j,t w i,t = e ηl i,t he constant 2 in this bound can be improved, but we won t worry about that here Lemma For any sequence of losses l,, l with each l i,t [0,], let p,, p be the distributions chosen by Randomized Weighted Majority with parameter η For allt, lt ( p t p t+ ) 2η Proof: First we note that this bound holds trivially for all η /2 since p t n and 0 l t for all t For the remainder of the proof, we consider the case in which η < /2 Let s first think about the relationship between w i,t andw i,t+ for someiandt We have w i,t+ = e ηl i,t = e η(l i,t +l i,t ) = e ηl i,t e ηl i,t = w i,t e ηl i,t Sincel i,t [0,],e η e ηl i,t Combining this with the last equation, we get and w i,t+ w i,t w i,t+ w i,t e η Using these two bounds, we can relate,t to,t+ In particular, we have,t = w i,t n j= w j,t Since this holds for all expertsi, we have eη w i,t+ n j= w i,t+ = e η,t+ lt ( p t p t+ ) l t ((e η p t+ ) p t+ ) = l t (e η ) p t+ (e η ) (e )η 2η where the second inequality holds because we are only considering the case in whichη /2 (see Figure ) he point of this stes to get some linear bound on (e η ); we re not worrying too much about the constants, and clearly this could be made tighter Exercise: During the break, someone in the class pointed out that this bound can be tightened to get lt ( p t p t+ ) η without requiring the case analysis at all by using the inequality + x e x that we saw, for example, in Lecture 2 It s true! ry working through this alternative analysis (he first few steps remain the same) 2

3 Figure : eη (e ) η for η Step 3: Putting it ogether We can now apply the general FRL regret bound to get a regret bound for Randomized Weighted Majority: ℓt p~t ℓt p~ ℓt p~t ℓt p~t + R(~ p) R(~ p ) η 2η + log n η If we know the value (or an upper bound on ) in advance, we can optimize the value of η to imize this bound Setting the derivative of the bound equal to 0, we get that it is imized when r log n η=, 2 giving us a regret bound of 2 2 log n = O( log n), which is sublinear as desired Since the average regret per time step approaches 0 as gets large, we call RWM a no-regret algorithm A few comments are in order First, achieving this bound requires knowing in advance However, there are tricks that can be used to get around this (such as the so-called doubling trick ), yielding bounds that are only slightly worse when is unknown Second, although we only showed it for the particular case of RWM, it turns out that as long as the regularizer R is strongly convex, the upper bound on the regret for FRL will always be sublinear in For example, sublinear regret can be achieved using R(~ p) = ~ p 2 (which turns out to be equivalent to the well-studied Online Gradient Descent algorithm) 2 he Minimax heorem of Game heory We will now see how the existence of no-regret algorithms implies a key result from game theory, Von Neumann s Minimax heorem We begin by reviewing the idea of a two-player zero-sum game A two-player zero-sum game is defined by a matrix M Rn m Player (the row player ) chooses a row i {,, n}, and Player 2 (the column player ) chooses a column j {,, m} Player then suffers a loss of Mi,j (or equivalently receives the payoff Mi,j ), while Player 2 receives the payoff Mi,j able shows the payoff matrix M for the well known game Rock-Paper-Scissors 3

4 R P S R P S able : Matrix corresponding to the losses for player for Rock-Paper-Scissors For a game like Rock-Paper-Scissors, there is an advantage to using a randomized strategy for each player We can therefore think of Player as choosing a distribution p over actions (rows),,n, and Player 2 choosing a distribution q over actions (columns),,m Consider the following two scenarios: Player announces a distribution p, after which Player 2 announces a distribution q Player receives the expected payoff n m q j M i,j, while Player 2 receives n m i= j= q j M i,j 2 Player 2 announces a distribution q, after which Player announces a distribution p Again, Player receives the expected payoff n m q j M i,j, while Player 2 receives n m i= j= q j M i,j Intuitively, it seems that the person who can choose their strategy second should have an advantage However, one can show mathematically that neither player has an advantage if both play optimally his is formalized in the following theorem, which we can prove using the existence of no-regret algorithms heorem (Von Neumann Minimax heorem) For anyn m matrixm, q j M i,j = max q j M i,j Proof: We will prove a special case of this theorem for matrices M with entries in [0,], but this result can be generalized easily (Exercise: Show how it can be generalized to any arbitrary matrix M) Suppose that two players play the zero-sum game defined by the matrix M repeated for a sequence of roundst =,, At each roundt, Player chooses a distribution p t and Player 2 chooses a distribution q t For every i and t, define l i,t = m j= q j,tm i,j his is the loss (negative payoff) that Player would suffer for choosing the actioni We can then write the expected loss of Player on roundtas n i=,tl i,t = p t l t Suppose that Player chooses p t at each round by running a no-regret algorithm on this sequence of losses, and suppose that Player 2, knowing this, chooses the distribution q t on each round that will hurt Player the most Since the average per time step regret of Player s algorithm goes to 0, we know that for anyǫ > 0, it is possible to make large enough so that Suppose we make sufficiently large ( p t l t ) p l t ǫ 4

5 For anyt, q j M i,j max =,t q j M i,j,t q j,t M i,j his implies that q j M i,j = p t l t,t q j,t M i,j p l t +ǫ max q j M i,j +ǫ We can driveǫarbitrarily close to 0 and this bound will still hold, so we must have that It remains to show the opposite, that is, that max q j M i,j max q j M i,j max q j M i,j q j M i,j his is the more intuitive direction that says that the loss that Player can guarantee himself when playing second is no more than the loss that Player can guarantee himself when playing first he proof is left as an exercise 5

Game Theory. Greg Plaxton Theory in Programming Practice, Spring 2004 Department of Computer Science University of Texas at Austin

Game Theory. Greg Plaxton Theory in Programming Practice, Spring 2004 Department of Computer Science University of Texas at Austin Game Theory Greg Plaxton Theory in Programming Practice, Spring 2004 Department of Computer Science University of Texas at Austin Bimatrix Games We are given two real m n matrices A = (a ij ), B = (b ij

More information

CS261: A Second Course in Algorithms Lecture #11: Online Learning and the Multiplicative Weights Algorithm

CS261: A Second Course in Algorithms Lecture #11: Online Learning and the Multiplicative Weights Algorithm CS61: A Second Course in Algorithms Lecture #11: Online Learning and the Multiplicative Weights Algorithm Tim Roughgarden February 9, 016 1 Online Algorithms This lecture begins the third module of the

More information

The Algorithmic Foundations of Adaptive Data Analysis November, Lecture The Multiplicative Weights Algorithm

The Algorithmic Foundations of Adaptive Data Analysis November, Lecture The Multiplicative Weights Algorithm he Algorithmic Foundations of Adaptive Data Analysis November, 207 Lecture 5-6 Lecturer: Aaron Roth Scribe: Aaron Roth he Multiplicative Weights Algorithm In this lecture, we define and analyze a classic,

More information

COS 511: Theoretical Machine Learning. Lecturer: Rob Schapire Lecture #24 Scribe: Jad Bechara May 2, 2018

COS 511: Theoretical Machine Learning. Lecturer: Rob Schapire Lecture #24 Scribe: Jad Bechara May 2, 2018 COS 5: heoretical Machine Learning Lecturer: Rob Schapire Lecture #24 Scribe: Jad Bechara May 2, 208 Review of Game heory he games we will discuss are two-player games that can be modeled by a game matrix

More information

COS 511: Theoretical Machine Learning. Lecturer: Rob Schapire Lecture 24 Scribe: Sachin Ravi May 2, 2013

COS 511: Theoretical Machine Learning. Lecturer: Rob Schapire Lecture 24 Scribe: Sachin Ravi May 2, 2013 COS 5: heoretical Machine Learning Lecturer: Rob Schapire Lecture 24 Scribe: Sachin Ravi May 2, 203 Review of Zero-Sum Games At the end of last lecture, we discussed a model for two player games (call

More information

Algorithmic Game Theory and Applications. Lecture 4: 2-player zero-sum games, and the Minimax Theorem

Algorithmic Game Theory and Applications. Lecture 4: 2-player zero-sum games, and the Minimax Theorem Algorithmic Game Theory and Applications Lecture 4: 2-player zero-sum games, and the Minimax Theorem Kousha Etessami 2-person zero-sum games A finite 2-person zero-sum (2p-zs) strategic game Γ, is a strategic

More information

Lecture 19: Follow The Regulerized Leader

Lecture 19: Follow The Regulerized Leader COS-511: Learning heory Spring 2017 Lecturer: Roi Livni Lecture 19: Follow he Regulerized Leader Disclaimer: hese notes have not been subjected to the usual scrutiny reserved for formal publications. hey

More information

Zero-Sum Games Public Strategies Minimax Theorem and Nash Equilibria Appendix. Zero-Sum Games. Algorithmic Game Theory.

Zero-Sum Games Public Strategies Minimax Theorem and Nash Equilibria Appendix. Zero-Sum Games. Algorithmic Game Theory. Public Strategies Minimax Theorem and Nash Equilibria Appendix 2013 Public Strategies Minimax Theorem and Nash Equilibria Appendix Definition Definition A zero-sum game is a strategic game, in which for

More information

CS261: A Second Course in Algorithms Lecture #12: Applications of Multiplicative Weights to Games and Linear Programs

CS261: A Second Course in Algorithms Lecture #12: Applications of Multiplicative Weights to Games and Linear Programs CS26: A Second Course in Algorithms Lecture #2: Applications of Multiplicative Weights to Games and Linear Programs Tim Roughgarden February, 206 Extensions of the Multiplicative Weights Guarantee Last

More information

Online Learning with Experts & Multiplicative Weights Algorithms

Online Learning with Experts & Multiplicative Weights Algorithms Online Learning with Experts & Multiplicative Weights Algorithms CS 159 lecture #2 Stephan Zheng April 1, 2016 Caltech Table of contents 1. Online Learning with Experts With a perfect expert Without perfect

More information

Computational Game Theory Spring Semester, 2005/6. Lecturer: Yishay Mansour Scribe: Ilan Cohen, Natan Rubin, Ophir Bleiberg*

Computational Game Theory Spring Semester, 2005/6. Lecturer: Yishay Mansour Scribe: Ilan Cohen, Natan Rubin, Ophir Bleiberg* Computational Game Theory Spring Semester, 2005/6 Lecture 5: 2-Player Zero Sum Games Lecturer: Yishay Mansour Scribe: Ilan Cohen, Natan Rubin, Ophir Bleiberg* 1 5.1 2-Player Zero Sum Games In this lecture

More information

Lecture 16: Perceptron and Exponential Weights Algorithm

Lecture 16: Perceptron and Exponential Weights Algorithm EECS 598-005: Theoretical Foundations of Machine Learning Fall 2015 Lecture 16: Perceptron and Exponential Weights Algorithm Lecturer: Jacob Abernethy Scribes: Yue Wang, Editors: Weiqing Yu and Andrew

More information

Game Theory: Lecture 3

Game Theory: Lecture 3 Game Theory: Lecture 3 Lecturer: Pingzhong Tang Topic: Mixed strategy Scribe: Yuan Deng March 16, 2015 Definition 1 (Mixed strategy). A mixed strategy S i : A i [0, 1] assigns a probability S i ( ) 0 to

More information

Today: Linear Programming (con t.)

Today: Linear Programming (con t.) Today: Linear Programming (con t.) COSC 581, Algorithms April 10, 2014 Many of these slides are adapted from several online sources Reading Assignments Today s class: Chapter 29.4 Reading assignment for

More information

1 Overview. 2 Learning from Experts. 2.1 Defining a meaningful benchmark. AM 221: Advanced Optimization Spring 2016

1 Overview. 2 Learning from Experts. 2.1 Defining a meaningful benchmark. AM 221: Advanced Optimization Spring 2016 AM 1: Advanced Optimization Spring 016 Prof. Yaron Singer Lecture 11 March 3rd 1 Overview In this lecture we will introduce the notion of online convex optimization. This is an extremely useful framework

More information

Prediction and Playing Games

Prediction and Playing Games Prediction and Playing Games Vineel Pratap vineel@eng.ucsd.edu February 20, 204 Chapter 7 : Prediction, Learning and Games - Cesa Binachi & Lugosi K-Person Normal Form Games Each player k (k =,..., K)

More information

15-859E: Advanced Algorithms CMU, Spring 2015 Lecture #16: Gradient Descent February 18, 2015

15-859E: Advanced Algorithms CMU, Spring 2015 Lecture #16: Gradient Descent February 18, 2015 5-859E: Advanced Algorithms CMU, Spring 205 Lecture #6: Gradient Descent February 8, 205 Lecturer: Anupam Gupta Scribe: Guru Guruganesh In this lecture, we will study the gradient descent algorithm and

More information

Game Theory, On-line prediction and Boosting (Freund, Schapire)

Game Theory, On-line prediction and Boosting (Freund, Schapire) Game heory, On-line prediction and Boosting (Freund, Schapire) Idan Attias /4/208 INRODUCION he purpose of this paper is to bring out the close connection between game theory, on-line prediction and boosting,

More information

princeton univ. F 13 cos 521: Advanced Algorithm Design Lecture 17: Duality and MinMax Theorem Lecturer: Sanjeev Arora

princeton univ. F 13 cos 521: Advanced Algorithm Design Lecture 17: Duality and MinMax Theorem Lecturer: Sanjeev Arora princeton univ F 13 cos 521: Advanced Algorithm Design Lecture 17: Duality and MinMax Theorem Lecturer: Sanjeev Arora Scribe: Today we first see LP duality, which will then be explored a bit more in the

More information

Lecture 6 Lecturer: Shaddin Dughmi Scribes: Omkar Thakoor & Umang Gupta

Lecture 6 Lecturer: Shaddin Dughmi Scribes: Omkar Thakoor & Umang Gupta CSCI699: opics in Learning & Game heory Lecture 6 Lecturer: Shaddin Dughmi Scribes: Omkar hakoor & Umang Gupta No regret learning in zero-sum games Definition. A 2-player game of complete information is

More information

15-850: Advanced Algorithms CMU, Fall 2018 HW #4 (out October 17, 2018) Due: October 28, 2018

15-850: Advanced Algorithms CMU, Fall 2018 HW #4 (out October 17, 2018) Due: October 28, 2018 15-850: Advanced Algorithms CMU, Fall 2018 HW #4 (out October 17, 2018) Due: October 28, 2018 Usual rules. :) Exercises 1. Lots of Flows. Suppose you wanted to find an approximate solution to the following

More information

CS364A: Algorithmic Game Theory Lecture #13: Potential Games; A Hierarchy of Equilibria

CS364A: Algorithmic Game Theory Lecture #13: Potential Games; A Hierarchy of Equilibria CS364A: Algorithmic Game Theory Lecture #13: Potential Games; A Hierarchy of Equilibria Tim Roughgarden November 4, 2013 Last lecture we proved that every pure Nash equilibrium of an atomic selfish routing

More information

Exponentiated Gradient Descent

Exponentiated Gradient Descent CSE599s, Spring 01, Online Learning Lecture 10-04/6/01 Lecturer: Ofer Dekel Exponentiated Gradient Descent Scribe: Albert Yu 1 Introduction In this lecture we review norms, dual norms, strong convexity,

More information

Theory and Applications of A Repeated Game Playing Algorithm. Rob Schapire Princeton University [currently visiting Yahoo!

Theory and Applications of A Repeated Game Playing Algorithm. Rob Schapire Princeton University [currently visiting Yahoo! Theory and Applications of A Repeated Game Playing Algorithm Rob Schapire Princeton University [currently visiting Yahoo! Research] Learning Is (Often) Just a Game some learning problems: learn from training

More information

Lecture 23: Online convex optimization Online convex optimization: generalization of several algorithms

Lecture 23: Online convex optimization Online convex optimization: generalization of several algorithms EECS 598-005: heoretical Foundations of Machine Learning Fall 2015 Lecture 23: Online convex optimization Lecturer: Jacob Abernethy Scribes: Vikas Dhiman Disclaimer: hese notes have not been subjected

More information

Lecture 16: FTRL and Online Mirror Descent

Lecture 16: FTRL and Online Mirror Descent Lecture 6: FTRL and Online Mirror Descent Akshay Krishnamurthy akshay@cs.umass.edu November, 07 Recap Last time we saw two online learning algorithms. First we saw the Weighted Majority algorithm, which

More information

Lectures 6, 7 and part of 8

Lectures 6, 7 and part of 8 Lectures 6, 7 and part of 8 Uriel Feige April 26, May 3, May 10, 2015 1 Linear programming duality 1.1 The diet problem revisited Recall the diet problem from Lecture 1. There are n foods, m nutrients,

More information

The FTRL Algorithm with Strongly Convex Regularizers

The FTRL Algorithm with Strongly Convex Regularizers CSE599s, Spring 202, Online Learning Lecture 8-04/9/202 The FTRL Algorithm with Strongly Convex Regularizers Lecturer: Brandan McMahan Scribe: Tamara Bonaci Introduction In the last lecture, we talked

More information

Optimization, Learning, and Games with Predictable Sequences

Optimization, Learning, and Games with Predictable Sequences Optimization, Learning, and Games with Predictable Sequences Alexander Rakhlin University of Pennsylvania Karthik Sridharan University of Pennsylvania Abstract We provide several applications of Optimistic

More information

The Distribution of Optimal Strategies in Symmetric Zero-sum Games

The Distribution of Optimal Strategies in Symmetric Zero-sum Games The Distribution of Optimal Strategies in Symmetric Zero-sum Games Florian Brandl Technische Universität München brandlfl@in.tum.de Given a skew-symmetric matrix, the corresponding two-player symmetric

More information

The Multi-Arm Bandit Framework

The Multi-Arm Bandit Framework The Multi-Arm Bandit Framework A. LAZARIC (SequeL Team @INRIA-Lille) ENS Cachan - Master 2 MVA SequeL INRIA Lille MVA-RL Course In This Lecture A. LAZARIC Reinforcement Learning Algorithms Oct 29th, 2013-2/94

More information

Algorithms, Games, and Networks January 17, Lecture 2

Algorithms, Games, and Networks January 17, Lecture 2 Algorithms, Games, and Networks January 17, 2013 Lecturer: Avrim Blum Lecture 2 Scribe: Aleksandr Kazachkov 1 Readings for today s lecture Today s topic is online learning, regret minimization, and minimax

More information

Mixed Nash Equilibria

Mixed Nash Equilibria lgorithmic Game Theory, Summer 2017 Mixed Nash Equilibria Lecture 2 (5 pages) Instructor: Thomas Kesselheim In this lecture, we introduce the general framework of games. Congestion games, as introduced

More information

An Algorithms-based Intro to Machine Learning

An Algorithms-based Intro to Machine Learning CMU 15451 lecture 12/08/11 An Algorithmsbased Intro to Machine Learning Plan for today Machine Learning intro: models and basic issues An interesting algorithm for combining expert advice Avrim Blum [Based

More information

Lecture 2: Minimax theorem, Impagliazzo Hard Core Lemma

Lecture 2: Minimax theorem, Impagliazzo Hard Core Lemma Lecture 2: Minimax theorem, Impagliazzo Hard Core Lemma Topics in Pseudorandomness and Complexity Theory (Spring 207) Rutgers University Swastik Kopparty Scribe: Cole Franks Zero-sum games are two player

More information

CS269: Machine Learning Theory Lecture 16: SVMs and Kernels November 17, 2010

CS269: Machine Learning Theory Lecture 16: SVMs and Kernels November 17, 2010 CS269: Machine Learning Theory Lecture 6: SVMs and Kernels November 7, 200 Lecturer: Jennifer Wortman Vaughan Scribe: Jason Au, Ling Fang, Kwanho Lee Today, we will continue on the topic of support vector

More information

Online Optimization : Competing with Dynamic Comparators

Online Optimization : Competing with Dynamic Comparators Ali Jadbabaie Alexander Rakhlin Shahin Shahrampour Karthik Sridharan University of Pennsylvania University of Pennsylvania University of Pennsylvania Cornell University Abstract Recent literature on online

More information

The Free Matrix Lunch

The Free Matrix Lunch The Free Matrix Lunch Wouter M. Koolen Wojciech Kot lowski Manfred K. Warmuth Tuesday 24 th April, 2012 Koolen, Kot lowski, Warmuth (RHUL) The Free Matrix Lunch Tuesday 24 th April, 2012 1 / 26 Introduction

More information

From Bandits to Experts: A Tale of Domination and Independence

From Bandits to Experts: A Tale of Domination and Independence From Bandits to Experts: A Tale of Domination and Independence Nicolò Cesa-Bianchi Università degli Studi di Milano N. Cesa-Bianchi (UNIMI) Domination and Independence 1 / 1 From Bandits to Experts: A

More information

1 Review and Overview

1 Review and Overview DRAFT a final version will be posted shortly CS229T/STATS231: Statistical Learning Theory Lecturer: Tengyu Ma Lecture # 16 Scribe: Chris Cundy, Ananya Kumar November 14, 2018 1 Review and Overview Last

More information

0.1 Motivating example: weighted majority algorithm

0.1 Motivating example: weighted majority algorithm princeton univ. F 16 cos 521: Advanced Algorithm Design Lecture 8: Decision-making under total uncertainty: the multiplicative weight algorithm Lecturer: Sanjeev Arora Scribe: Sanjeev Arora (Today s notes

More information

U Logo Use Guidelines

U Logo Use Guidelines Information Theory Lecture 3: Applications to Machine Learning U Logo Use Guidelines Mark Reid logo is a contemporary n of our heritage. presents our name, d and our motto: arn the nature of things. authenticity

More information

arxiv: v4 [cs.lg] 27 Jan 2016

arxiv: v4 [cs.lg] 27 Jan 2016 The Computational Power of Optimization in Online Learning Elad Hazan Princeton University ehazan@cs.princeton.edu Tomer Koren Technion tomerk@technion.ac.il arxiv:1504.02089v4 [cs.lg] 27 Jan 2016 Abstract

More information

Advanced Machine Learning

Advanced Machine Learning Advanced Machine Learning Follow-he-Perturbed Leader MEHRYAR MOHRI MOHRI@ COURAN INSIUE & GOOGLE RESEARCH. General Ideas Linear loss: decomposition as a sum along substructures. sum of edge losses in a

More information

Online Aggregation of Unbounded Signed Losses Using Shifting Experts

Online Aggregation of Unbounded Signed Losses Using Shifting Experts Proceedings of Machine Learning Research 60: 5, 207 Conformal and Probabilistic Prediction and Applications Online Aggregation of Unbounded Signed Losses Using Shifting Experts Vladimir V. V yugin Institute

More information

1 Basic Game Modelling

1 Basic Game Modelling Max-Planck-Institut für Informatik, Winter 2017 Advanced Topic Course Algorithmic Game Theory, Mechanism Design & Computational Economics Lecturer: CHEUNG, Yun Kuen (Marco) Lecture 1: Basic Game Modelling,

More information

Full-information Online Learning

Full-information Online Learning Introduction Expert Advice OCO LM A DA NANJING UNIVERSITY Full-information Lijun Zhang Nanjing University, China June 2, 2017 Outline Introduction Expert Advice OCO 1 Introduction Definitions Regret 2

More information

Hybrid Machine Learning Algorithms

Hybrid Machine Learning Algorithms Hybrid Machine Learning Algorithms Umar Syed Princeton University Includes joint work with: Rob Schapire (Princeton) Nina Mishra, Alex Slivkins (Microsoft) Common Approaches to Machine Learning!! Supervised

More information

Least Mean Squares Regression

Least Mean Squares Regression Least Mean Squares Regression Machine Learning Spring 2018 The slides are mainly from Vivek Srikumar 1 Lecture Overview Linear classifiers What functions do linear classifiers express? Least Squares Method

More information

Lecture 10: Powers of Matrices, Difference Equations

Lecture 10: Powers of Matrices, Difference Equations Lecture 10: Powers of Matrices, Difference Equations Difference Equations A difference equation, also sometimes called a recurrence equation is an equation that defines a sequence recursively, i.e. each

More information

Algorithmic Game Theory and Applications. Lecture 7: The LP Duality Theorem

Algorithmic Game Theory and Applications. Lecture 7: The LP Duality Theorem Algorithmic Game Theory and Applications Lecture 7: The LP Duality Theorem Kousha Etessami recall LP s in Primal Form 1 Maximize c 1 x 1 + c 2 x 2 +... + c n x n a 1,1 x 1 + a 1,2 x 2 +... + a 1,n x n

More information

Advanced Topics in Machine Learning and Algorithmic Game Theory Fall semester, 2011/12

Advanced Topics in Machine Learning and Algorithmic Game Theory Fall semester, 2011/12 Advanced Topics in Machine Learning and Algorithmic Game Theory Fall semester, 2011/12 Lecture 4: Multiarmed Bandit in the Adversarial Model Lecturer: Yishay Mansour Scribe: Shai Vardi 4.1 Lecture Overview

More information

CS281B/Stat241B. Statistical Learning Theory. Lecture 14.

CS281B/Stat241B. Statistical Learning Theory. Lecture 14. CS281B/Stat241B. Statistical Learning Theory. Lecture 14. Wouter M. Koolen Convex losses Exp-concave losses Mixable losses The gradient trick Specialists 1 Menu Today we solve new online learning problems

More information

Advanced Machine Learning

Advanced Machine Learning Advanced Machine Learning Learning and Games MEHRYAR MOHRI MOHRI@ COURANT INSTITUTE & GOOGLE RESEARCH. Outline Normal form games Nash equilibrium von Neumann s minimax theorem Correlated equilibrium Internal

More information

16.1 L.P. Duality Applied to the Minimax Theorem

16.1 L.P. Duality Applied to the Minimax Theorem CS787: Advanced Algorithms Scribe: David Malec and Xiaoyong Chai Lecturer: Shuchi Chawla Topic: Minimax Theorem and Semi-Definite Programming Date: October 22 2007 In this lecture, we first conclude our

More information

Online Learning and Sequential Decision Making

Online Learning and Sequential Decision Making Online Learning and Sequential Decision Making Emilie Kaufmann CNRS & CRIStAL, Inria SequeL, emilie.kaufmann@univ-lille.fr Research School, ENS Lyon, Novembre 12-13th 2018 Emilie Kaufmann Online Learning

More information

Lecture 8: Decision-making under total uncertainty: the multiplicative weight algorithm. Lecturer: Sanjeev Arora

Lecture 8: Decision-making under total uncertainty: the multiplicative weight algorithm. Lecturer: Sanjeev Arora princeton univ. F 13 cos 521: Advanced Algorithm Design Lecture 8: Decision-making under total uncertainty: the multiplicative weight algorithm Lecturer: Sanjeev Arora Scribe: (Today s notes below are

More information

Gambling in a rigged casino: The adversarial multi-armed bandit problem

Gambling in a rigged casino: The adversarial multi-armed bandit problem Gambling in a rigged casino: The adversarial multi-armed bandit problem Peter Auer Institute for Theoretical Computer Science University of Technology Graz A-8010 Graz (Austria) pauer@igi.tu-graz.ac.at

More information

Learning by constraints and SVMs (2)

Learning by constraints and SVMs (2) Statistical Techniques in Robotics (16-831, F12) Lecture#14 (Wednesday ctober 17) Learning by constraints and SVMs (2) Lecturer: Drew Bagnell Scribe: Albert Wu 1 1 Support Vector Ranking Machine pening

More information

Game Theory: Lecture 2

Game Theory: Lecture 2 Game Theory: Lecture 2 Tai-Wei Hu June 29, 2011 Outline Two-person zero-sum games normal-form games Minimax theorem Simplex method 1 2-person 0-sum games 1.1 2-Person Normal Form Games A 2-person normal

More information

Learning, Games, and Networks

Learning, Games, and Networks Learning, Games, and Networks Abhishek Sinha Laboratory for Information and Decision Systems MIT ML Talk Series @CNRG December 12, 2016 1 / 44 Outline 1 Prediction With Experts Advice 2 Application to

More information

Extracting Certainty from Uncertainty: Regret Bounded by Variation in Costs

Extracting Certainty from Uncertainty: Regret Bounded by Variation in Costs Extracting Certainty from Uncertainty: Regret Bounded by Variation in Costs Elad Hazan IBM Almaden 650 Harry Rd, San Jose, CA 95120 hazan@us.ibm.com Satyen Kale Microsoft Research 1 Microsoft Way, Redmond,

More information

Lecture 19: UCB Algorithm and Adversarial Bandit Problem. Announcements Review on stochastic multi-armed bandit problem

Lecture 19: UCB Algorithm and Adversarial Bandit Problem. Announcements Review on stochastic multi-armed bandit problem Lecture 9: UCB Algorithm and Adversarial Bandit Problem EECS598: Prediction and Learning: It s Only a Game Fall 03 Lecture 9: UCB Algorithm and Adversarial Bandit Problem Prof. Jacob Abernethy Scribe:

More information

Zero sum games Proving the vn theorem. Zero sum games. Roberto Lucchetti. Politecnico di Milano

Zero sum games Proving the vn theorem. Zero sum games. Roberto Lucchetti. Politecnico di Milano Politecnico di Milano General form Definition A two player zero sum game in strategic form is the triplet (X, Y, f : X Y R) f (x, y) is what Pl1 gets from Pl2, when they play x, y respectively. Thus g

More information

Topic: Lower Bounds on Randomized Algorithms Date: September 22, 2004 Scribe: Srinath Sridhar

Topic: Lower Bounds on Randomized Algorithms Date: September 22, 2004 Scribe: Srinath Sridhar 15-859(M): Randomized Algorithms Lecturer: Anuam Guta Toic: Lower Bounds on Randomized Algorithms Date: Setember 22, 2004 Scribe: Srinath Sridhar 4.1 Introduction In this lecture, we will first consider

More information

Optimization - Examples Sheet 1

Optimization - Examples Sheet 1 Easter 0 YMS Optimization - Examples Sheet. Show how to solve the problem min n i= (a i + x i ) subject to where a i > 0, i =,..., n and b > 0. n x i = b, i= x i 0 (i =,...,n). Minimize each of the following

More information

Lecture notes for Analysis of Algorithms : Markov decision processes

Lecture notes for Analysis of Algorithms : Markov decision processes Lecture notes for Analysis of Algorithms : Markov decision processes Lecturer: Thomas Dueholm Hansen June 6, 013 Abstract We give an introduction to infinite-horizon Markov decision processes (MDPs) with

More information

1 Primals and Duals: Zero Sum Games

1 Primals and Duals: Zero Sum Games CS 124 Section #11 Zero Sum Games; NP Completeness 4/15/17 1 Primals and Duals: Zero Sum Games We can represent various situations of conflict in life in terms of matrix games. For example, the game shown

More information

Lecture 3: Lower Bounds for Bandit Algorithms

Lecture 3: Lower Bounds for Bandit Algorithms CMSC 858G: Bandits, Experts and Games 09/19/16 Lecture 3: Lower Bounds for Bandit Algorithms Instructor: Alex Slivkins Scribed by: Soham De & Karthik A Sankararaman 1 Lower Bounds In this lecture (and

More information

Tutorial: PART 2. Online Convex Optimization, A Game- Theoretic Approach to Learning

Tutorial: PART 2. Online Convex Optimization, A Game- Theoretic Approach to Learning Tutorial: PART 2 Online Convex Optimization, A Game- Theoretic Approach to Learning Elad Hazan Princeton University Satyen Kale Yahoo Research Exploiting curvature: logarithmic regret Logarithmic regret

More information

CS 573: Algorithmic Game Theory Lecture date: January 23rd, 2008

CS 573: Algorithmic Game Theory Lecture date: January 23rd, 2008 CS 573: Algorithmic Game Theory Lecture date: January 23rd, 2008 Instructor: Chandra Chekuri Scribe: Bolin Ding Contents 1 2-Player Zero-Sum Game 1 1.1 Min-Max Theorem for 2-Player Zero-Sum Game....................

More information

Lecture 1: September 25, A quick reminder about random variables and convexity

Lecture 1: September 25, A quick reminder about random variables and convexity Information and Coding Theory Autumn 207 Lecturer: Madhur Tulsiani Lecture : September 25, 207 Administrivia This course will cover some basic concepts in information and coding theory, and their applications

More information

Question 1. (p p) (x(p, w ) x(p, w)) 0. with strict inequality if x(p, w) x(p, w ).

Question 1. (p p) (x(p, w ) x(p, w)) 0. with strict inequality if x(p, w) x(p, w ). University of California, Davis Date: August 24, 2017 Department of Economics Time: 5 hours Microeconomics Reading Time: 20 minutes PRELIMINARY EXAMINATION FOR THE Ph.D. DEGREE Please answer any three

More information

A survey: The convex optimization approach to regret minimization

A survey: The convex optimization approach to regret minimization A survey: The convex optimization approach to regret minimization Elad Hazan September 10, 2009 WORKING DRAFT Abstract A well studied and general setting for prediction and decision making is regret minimization

More information

Supplementary Material of Dynamic Regret of Strongly Adaptive Methods

Supplementary Material of Dynamic Regret of Strongly Adaptive Methods Supplementary Material of A Proof of Lemma 1 Lijun Zhang 1 ianbao Yang Rong Jin 3 Zhi-Hua Zhou 1 We first prove the first part of Lemma 1 Let k = log K t hen, integer t can be represented in the base-k

More information

Online Convex Optimization

Online Convex Optimization Advanced Course in Machine Learning Spring 2010 Online Convex Optimization Handouts are jointly prepared by Shie Mannor and Shai Shalev-Shwartz A convex repeated game is a two players game that is performed

More information

The Perceptron. Volker Tresp Summer 2014

The Perceptron. Volker Tresp Summer 2014 The Perceptron Volker Tresp Summer 2014 1 Introduction One of the first serious learning machines Most important elements in learning tasks Collection and preprocessing of training data Definition of a

More information

Generalization bounds

Generalization bounds Advanced Course in Machine Learning pring 200 Generalization bounds Handouts are jointly prepared by hie Mannor and hai halev-hwartz he problem of characterizing learnability is the most basic question

More information

Regret Analysis of Stochastic and Nonstochastic Multi-armed Bandit Problems, Part I. Sébastien Bubeck Theory Group

Regret Analysis of Stochastic and Nonstochastic Multi-armed Bandit Problems, Part I. Sébastien Bubeck Theory Group Regret Analysis of Stochastic and Nonstochastic Multi-armed Bandit Problems, Part I Sébastien Bubeck Theory Group i.i.d. multi-armed bandit, Robbins [1952] i.i.d. multi-armed bandit, Robbins [1952] Known

More information

General-sum games. I.e., pretend that the opponent is only trying to hurt you. If Column was trying to hurt Row, Column would play Left, so

General-sum games. I.e., pretend that the opponent is only trying to hurt you. If Column was trying to hurt Row, Column would play Left, so General-sum games You could still play a minimax strategy in general- sum games I.e., pretend that the opponent is only trying to hurt you But this is not rational: 0, 0 3, 1 1, 0 2, 1 If Column was trying

More information

IFT Lecture 2 Basics of convex analysis and gradient descent

IFT Lecture 2 Basics of convex analysis and gradient descent IF 6085 - Lecture Basics of convex analysis and gradient descent his version of the notes has not yet been thoroughly checked. Please report any bugs to the scribes or instructor. Scribes: Assya rofimov,

More information

The No-Regret Framework for Online Learning

The No-Regret Framework for Online Learning The No-Regret Framework for Online Learning A Tutorial Introduction Nahum Shimkin Technion Israel Institute of Technology Haifa, Israel Stochastic Processes in Engineering IIT Mumbai, March 2013 N. Shimkin,

More information

Weighted Majority and the Online Learning Approach

Weighted Majority and the Online Learning Approach Statistical Techniques in Robotics (16-81, F12) Lecture#9 (Wednesday September 26) Weighted Majority and the Online Learning Approach Lecturer: Drew Bagnell Scribe:Narek Melik-Barkhudarov 1 Figure 1: Drew

More information

Part IB Optimisation

Part IB Optimisation Part IB Optimisation Theorems Based on lectures by F. A. Fischer Notes taken by Dexter Chua Easter 2015 These notes are not endorsed by the lecturers, and I have modified them (often significantly) after

More information

Least Mean Squares Regression. Machine Learning Fall 2018

Least Mean Squares Regression. Machine Learning Fall 2018 Least Mean Squares Regression Machine Learning Fall 2018 1 Where are we? Least Squares Method for regression Examples The LMS objective Gradient descent Incremental/stochastic gradient descent Exercises

More information

Chapter 9. Mixed Extensions. 9.1 Mixed strategies

Chapter 9. Mixed Extensions. 9.1 Mixed strategies Chapter 9 Mixed Extensions We now study a special case of infinite strategic games that are obtained in a canonic way from the finite games, by allowing mixed strategies. Below [0, 1] stands for the real

More information

Signal Recovery from Permuted Observations

Signal Recovery from Permuted Observations EE381V Course Project Signal Recovery from Permuted Observations 1 Problem Shanshan Wu (sw33323) May 8th, 2015 We start with the following problem: let s R n be an unknown n-dimensional real-valued signal,

More information

arxiv: v1 [cs.lg] 8 Nov 2010

arxiv: v1 [cs.lg] 8 Nov 2010 Blackwell Approachability and Low-Regret Learning are Equivalent arxiv:0.936v [cs.lg] 8 Nov 200 Jacob Abernethy Computer Science Division University of California, Berkeley jake@cs.berkeley.edu Peter L.

More information

10-704: Information Processing and Learning Fall Lecture 21: Nov 14. sup

10-704: Information Processing and Learning Fall Lecture 21: Nov 14. sup 0-704: Information Processing and Learning Fall 206 Lecturer: Aarti Singh Lecture 2: Nov 4 Note: hese notes are based on scribed notes from Spring5 offering of this course LaeX template courtesy of UC

More information

An introductory example

An introductory example CS1 Lecture 9 An introductory example Suppose that a company that produces three products wishes to decide the level of production of each so as to maximize profits. Let x 1 be the amount of Product 1

More information

ORF 363/COS 323 Final Exam, Fall 2017

ORF 363/COS 323 Final Exam, Fall 2017 Name: Princeton University Instructor: A.A. Ahmadi ORF 363/COS 323 Final Exam, Fall 2017 January 17, 2018 AIs: B. El Khadir, C. Dibek, G. Hall, J. Zhang, J. Ye, S. Uysal 1. Please write out and sign the

More information

MATH4250 Game Theory 1. THE CHINESE UNIVERSITY OF HONG KONG Department of Mathematics MATH4250 Game Theory

MATH4250 Game Theory 1. THE CHINESE UNIVERSITY OF HONG KONG Department of Mathematics MATH4250 Game Theory MATH4250 Game Theory 1 THE CHINESE UNIVERSITY OF HONG KONG Department of Mathematics MATH4250 Game Theory Contents 1 Combinatorial games 2 1.1 Combinatorial games....................... 2 1.2 P-positions

More information

Tutorial: PART 1. Online Convex Optimization, A Game- Theoretic Approach to Learning.

Tutorial: PART 1. Online Convex Optimization, A Game- Theoretic Approach to Learning. Tutorial: PART 1 Online Convex Optimization, A Game- Theoretic Approach to Learning http://www.cs.princeton.edu/~ehazan/tutorial/tutorial.htm Elad Hazan Princeton University Satyen Kale Yahoo Research

More information

Mixed strategy equilibria (msne) with N players

Mixed strategy equilibria (msne) with N players Mixed strategy equilibria (msne) with N players Felix Munoz-Garcia EconS 503 - Microeconomic Theory II Washington State University Summarizing... We learned how to nd msne in games: with 2 players, each

More information

Industrial Organization Lecture 3: Game Theory

Industrial Organization Lecture 3: Game Theory Industrial Organization Lecture 3: Game Theory Nicolas Schutz Nicolas Schutz Game Theory 1 / 43 Introduction Why game theory? In the introductory lecture, we defined Industrial Organization as the economics

More information

NOTES ON COOPERATIVE GAME THEORY AND THE CORE. 1. Introduction

NOTES ON COOPERATIVE GAME THEORY AND THE CORE. 1. Introduction NOTES ON COOPERATIVE GAME THEORY AND THE CORE SARA FROEHLICH 1. Introduction Cooperative game theory is fundamentally different from the types of games we have studied so far, which we will now refer to

More information

Totally Corrective Boosting Algorithms that Maximize the Margin

Totally Corrective Boosting Algorithms that Maximize the Margin Totally Corrective Boosting Algorithms that Maximize the Margin Manfred K. Warmuth 1 Jun Liao 1 Gunnar Rätsch 2 1 University of California, Santa Cruz 2 Friedrich Miescher Laboratory, Tübingen, Germany

More information

Sublinear Time Algorithms for Approximate Semidefinite Programming

Sublinear Time Algorithms for Approximate Semidefinite Programming Noname manuscript No. (will be inserted by the editor) Sublinear Time Algorithms for Approximate Semidefinite Programming Dan Garber Elad Hazan Received: date / Accepted: date Abstract We consider semidefinite

More information

Lecture: Adaptive Filtering

Lecture: Adaptive Filtering ECE 830 Spring 2013 Statistical Signal Processing instructors: K. Jamieson and R. Nowak Lecture: Adaptive Filtering Adaptive filters are commonly used for online filtering of signals. The goal is to estimate

More information

Lecture December 2009 Fall 2009 Scribe: R. Ring In this lecture we will talk about

Lecture December 2009 Fall 2009 Scribe: R. Ring In this lecture we will talk about 0368.4170: Cryptography and Game Theory Ran Canetti and Alon Rosen Lecture 7 02 December 2009 Fall 2009 Scribe: R. Ring In this lecture we will talk about Two-Player zero-sum games (min-max theorem) Mixed

More information