CS 468, Spring 2013 Differential Geometry for Computer Science Justin Solomon and Adrian Butscher

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1 CS 468, Spring 2013 Differential Geometry for Computer Science Justin Solomon and Adrian Butscher

2 Homework 4: June 5 Project: June 6 Scribe notes: One week after, June 6 at latest Course reviews

3 Á 1 = 1Á 1 Á 2 = 2Á 2 Á 3 = 3Á 3 Á 4 = 4Á 4 Á 5 = 5Á 5 Mostly static geometry

4 Articulation, skinning, etc. are difficult and repetitive

5

6 Abstract surface Topology plus distances Embedding How the surface sits in R 3 Change one, the other, or both

7 Modify embedding directly but characterize effect on intrinsic structure.

8 dá t dt = H tn t = t ~x t ~x i+1 ~x i ±t = i ~x i+i Implicit Fairing of Irregular Meshes Desbrun, Meyer, Schroder, Barr; SIGGRAPH 99 Change embedding

9 w ;r (H) ( 1; for jhj 2 r( jhj) ; for jhj > ~H(p) = 1 2 X e=pq w(h e )H e ~ Ne Anisotropic Filtering of Non-Linear Surface Features Hildebrandt, Polthier Eurographics 2004

10 Weighted Laplacian Lumped area weights Explicit time step

11 By definition, mean curvature flow wants to decrease surface area.

12 dp dt = M 1 ( ~ H(P) f(p) ~ V (P)) MC normal from cotangent Laplacian Smoothed MC target function Gradient of volume Anisotropic Filtering of Non-Linear Surface Features Hildebrandt, Polthier; EG 2004

13 Surface editing

14

15 J(Á) Z S W(x; E(x)) dx Energy measures deformation

16 E bend Z S ka orig A deformed k 2 dx E stretch Z S kg orig g deformed k 2 dx

17 Deformation energies are highly nonlinear.

18 Robust Fast Not rotationinvariant!

19 Laplacian Surface Editing Sorkine et al. SGP 2004

20 ± LV = (I D 1 A)V Poisson equation for V Approximation of normal minimize X i k± i L(v 0 i )k2 + X i2c kv 0 i u ik 2 Least squares Preserve coordinates Respect user constraints Translation-invariant coordinates

21 Normal preservation is not rotation or scale invariant

22 minimize X i kt i ± i L(v 0 i )k2 + X i2c kv 0 i u ik 2 New variable Trick: Restrict T to set of desirable transformations (or approximation thereof) M sim = s( I + H + ~ h > ~ h) Transform source δ with vertices

23 minimize X i kt i ± i L(v 0 i )k2 + X i2c kv 0 i u ik 2 New variable Trick: Restrict T to set of desirable transformations (or approximation thereof) M sim = s( I + H + ~ h > ~ h) Transform source δ with vertices

24 On Linear Variational Surface Deformation Methods Botsch and Sorkine TVCG

25

26 Want: For each cell C i around vertex i p 0 i p0 j = R i(p i p j ) 8j 2 N(i) Rotation Center Neighbor Try to enforce local isometry

27 E(C i ; C 0 i ) = X j2n (i) Pointwise Laplacian w ij k(p 0 i p0 j ) R i(p i p j )k 2 E(S 0 ) = X i w i E(C i ; C 0 i) Area weight

28 E(C i ; C 0 i ) = X j2n (i) Pointwise Laplacian w ij k(p 0 i p0 j ) R i(p i p j )k 2 E(S 0 ) = X i w i E(C i ; C 0 i) Area weight

29 E(C i ; C 0 i ) = X j2n (i) w ij k(p 0 i p0 j ) R i(p i p j )k 2 E(S 0 ) = X i w i E(C i ; C 0 i) Vertex positions: Linear

30 arg min Ri X j2n (i) w ij ke 0 ij R ie ij k 2 = arg max Ri X j2n (i) 0 = arg max Ri i = arg max Ri Tr (R i S i ) w ij e 0> ij R ie ij X j2n (i) w ij e ij e 0> ij 1 A S i = U V > Tr(R i S i ) = Tr(R i U V > ) = Tr(V > R i U ) = Tr( R ) ~ = diag R ~ diag X ¾i for R ~ = I ~R = I ) R i = V U > Rotation matrices: SVD

31 Vertices fixed by user Initialize optimization with simpler method Alternating optimization

32

33

34 W = Z Z Z = 1 4 S S Z H 2 da S K da k ~xk 2 da 2¼Â(S) S ( 1 2) 2 da Conformal-invariant bending energy

35

36 E b = Z S H 2 da

37 K 0

38 Quadratic in vertex positions Invariant under isometry Isometry = preserved edge lengths Invariant under rigid motion Invariant under uniform scaling

39 E b = 1 2 X ij Q ij h~x i ; ~x j i Q must be positive semi-definite Convex energy Q must be constructed from intrinsic properties Edge lengths, interior angles, areas, etc. Rows and columns sum to 0 By translation invariance

40 E b = 1 2 ~x> all(l > M 1 L)~x > all Scale-independent Scaling term Looks like finite elements.

41 If the surface deforms isometrically, then Q is unchanged.

42

43 Fixing edge lengths doesn t always approximate smooth isometry.

44 Smoothing and fairing Static deformation Dynamic deformation Different models and discretizations

45

46 CS 468, Spring 2013 Differential Geometry for Computer Science Justin Solomon and Adrian Butscher

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