Demo: x-t, v-t and a-t of a falling basket ball.

Similar documents
Lecture PowerPoints. Chapter 3 Physics for Scientists & Engineers, with Modern Physics, 4 th edition Giancoli

Chapter 3 Kinematics in Two Dimensions; Vectors

9/29/2014. Chapter 3 Kinematics in Two Dimensions; Vectors. 3-1 Vectors and Scalars. Contents of Chapter Addition of Vectors Graphical Methods

Chapter 2 One-Dimensional Kinematics. Copyright 2010 Pearson Education, Inc.

Kinematics in Two Dimensions; Vectors

AP* PHYSICS B DESCRIBING MOTION: KINEMATICS IN TWO DIMENSIONS &VECTORS

Example problem: Free Fall

Chapter 3 Kinematics in Two Dimensions; Vectors

Adding Vectors in Two Dimensions

Describing motion: Kinematics in two dimension

Chapter 3. Kinematics in Two Dimensions

Chapter 2. Kinematics in One Dimension. continued

Kinematics in Two Dimensions; 2D- Vectors

PHY 1114: Physics I. Quick Question 1. Quick Question 2. Quick Question 3. Quick Question 4. Lecture 5: Motion in 2D

Physics Chapter 3 Notes. Section 3-1: Introduction to Vectors (pages 80-83)

Chapter 3: Kinematics in Two Dimensions

Vectors in Physics. Topics to review:

Vectors. Graphical Method. Graphical Method. SEEMS SIMPLE? = 30.5 m/s. Graphical Method. Graphical Method (TIP TO TAIL) S

Kinematics Multiple- Choice Questions (answers on page 16)

Chapter 4. Two-Dimensional Motion

Lecture 3- Vectors Chapter 3

Lecture 3- Vectors Chapter 3

Welcome back to Physics 211

Quiz No. 1: Tuesday Jan. 31. Assignment No. 2, due Thursday Feb 2: Problems 8.4, 8.13, 3.10, 3.28 Conceptual questions: 8.1, 3.6, 3.12, 3.

Physics 11 Chapter 3: Kinematics in Two Dimensions. Problem Solving

Honors Physics Acceleration and Projectile Review Guide

Chapter 3. Vectors and. Two-Dimensional Motion Vector vs. Scalar Review

Projectile Launched at an Angle

Introduction to 2-Dimensional Motion

Chapter 3: Kinematics (2D) Part I

Chapter 2. Motion along a straight line

CHAPTER 3 TEST REVIEW Answer Key

3 Vectors and Two- Dimensional Motion

PS 11 GeneralPhysics I for the Life Sciences

Welcome back to Physics 215

Progressive Science Initiative. Click to go to website:

Chapter 2: 1D Kinematics

r y The angle theta defines a vector that points from the boat to the top of the cliff where rock breaks off. That angle is given as 30 0

UNIT I: MECHANICS Chapter 5: Projectile Motion

Vector Algebra August 2013

Lecture4- Projectile Motion Chapter 4

When we throw a ball :

Giancoli: PHYSICS. Notes: Ch. 1 Introduction, Measurement, Estimating

Vector and Relative motion discussion/ in class notes. Projectile Motion discussion and launch angle problem. Finish 2 d motion and review for test

INTRODUCTION AND KINEMATICS. Physics Unit 1 Chapters 1-3

4.4 Energy in multiple dimensions, dot product

Chapter 2 One-Dimensional Kinematics

Chapter 2 One-Dimensional Kinematics. Copyright 2010 Pearson Education, Inc.

Chapter 4. Motion in Two Dimensions. Professor Wa el Salah

Physics 1A. Lecture 1B

Problem: Projectile (CM-1998)

MOTION OF A PROJECTILE

Problem: Projectile (CM-1998) Justify your answer: Problem: Projectile (CM-1998) 5 10 m/s 3. Show your work: 3 m/s 2

Unit 1, Lessons 2-5: Vectors in Two Dimensions

Understanding. 28. Given:! d inital. = 1750 m [W];! d final Required:!! d T Analysis:!! d T. Solution:!! d T

Motion in Two Dimensions Reading Notes

2-D Vector Equations have the same form as 1-D Kinematics. f i i

Vectors. Vector Practice Problems: Odd-numbered problems from

adjacent hypotenuse opposite adjacent Thursday January 25 opposite hypotenuse This lecture: 2-dimensional motion Vectors Components

Projectile Motion. Chin- Sung Lin STEM GARAGE SCIENCE PHYSICS

ONE-DIMENSIONAL KINEMATICS

Topic 2.1: Kinematics. How do we analyze the motion of objects?

1-D and 2-D Motion Test Friday 9/8

In this activity, we explore the application of differential equations to the real world as applied to projectile motion.

Bell Ringer: What is constant acceleration? What is projectile motion?

Vector Quantities A quantity such as force, that has both magnitude and direction. Examples: Velocity, Acceleration

Graphical Vector Addition

CHAPTER 3 MOTION IN TWO AND THREE DIMENSIONS

3.2 Projectile Motion

Projectile Motion. Practice test Reminder: test Feb 8, 7-10pm! me if you have conflicts! Your intuitive understanding of the Physical world

Omm Al-Qura University Dr. Abdulsalam Ai LECTURE OUTLINE CHAPTER 3. Vectors in Physics

CHAPTER 3 KINEMATICS IN TWO DIMENSIONS; VECTORS

Projectile Motion B D B D A E A E

Chapter 2. Kinematics in One Dimension. continued

Chapter 3 Acceleration

2D Kinematics. Note not covering scalar product or vector product right now we will need it for material in Chap 7 and it will be covered then.

Physics Mechanics. Lecture 8 2D Motion Basics

Concepts in Physics. Friday, October 16th

Main Ideas in Class Today

Announcements 9 Sep 2014

General Physics I. Lecture 2: Motion in High Dimensions. Prof. WAN, Xin ( 万歆 )

Chapter 3. Vectors and Two-Dimensional Motion

Vectors. Vectors. Vectors. Reminder: Scalars and Vectors. Vector Practice Problems: Odd-numbered problems from

Review. Projectile motion is a vector. - Has magnitude and direction. When solving projectile motion problems, draw it out

A. VOCABULARY REVIEWS On the line, write the term that correctly completes each statement. Use each term once.

INTRODUCTION & RECTILINEAR KINEMATICS: CONTINUOUS MOTION

Chapter 2. One Dimensional Motion

KINEMATICS REVIEW VECTOR ALGEBRA - SUMMARY

MOTION IN A PLANE. Chapter Four MCQ I. (a) 45 (b) 90 (c) 45 (d) 180

Planar Motion with Constant Acceleration

Projectile Motion. v a = -9.8 m/s 2. Good practice problems in book: 3.23, 3.25, 3.27, 3.29, 3.31, 3.33, 3.43, 3.47, 3.51, 3.53, 3.

Kinematics 1D Kinematics 2D Dynamics Work and Energy

F13--HPhys--Q4 Practice POST

Unit 1 Test Review Physics Basics, Movement, and Vectors Chapters 2-3

Multiple-Choice Questions

2- Scalars and Vectors

2. Two Dimensional Kinematics

Welcome back to Physics 211

MOTION ALONG A STRAIGHT LINE

Figure 2.1 The Inclined Plane

Transcription:

Demo: x-t, v-t and a-t of a falling basket ball. I-clicker question 3-1: A particle moves with the position-versus-time graph shown. Which graph best illustrates the velocity of the particle as a function of time? A. B. C. D.

Phys101 Lecture 3 Vectors and Projectile Motion Key points: How to use vector components (and why?) Equations of projectile motion depend on how you choose the coordinate system. Sections covered: 3-1,2,3,4,5.

Vectors and Scalars A vector has magnitude as well as direction. Some vector quantities: displacement, velocity, force, momentum A scalar has only a magnitude. Some scalar quantities: mass, time, temperature

Addition of Vectors Graphical Methods Vectors can be added graphically by using the tail-to-tip method.

Subtraction of Vectors In order to subtract vectors, we define the negative of a vector, which has the same magnitude but points in the opposite direction. Then we add the negative vector.

Multiplication of a Vector by a Scalar A vector V can be multiplied by a scalar c; the result is a vector c V that has the same direction but a magnitude cv. If c is negative, the resultant vector points in the opposite direction.

i-clicker Question 3-2 Which of the vectors below best represents the vector sum P + Q?

i-clicker Question 3-3 Which of the vectors below best represents the difference P Q?

Vector Components and Unit Vectors Unit vectors have magnitude 1. 2 2 sin cos ˆ ˆ y x y x y x y x A A A A A A A j A A i A A A The components Ax, Ay, Vx, Vy, Vz are just signed numbers! They are not vectors any more! θ

I-clicker question 3-4: What are the x- and y-components of these vectors? A. 3, -4 B. 4, 3 C. -3, 4 D. 4, -3 E. -3, -4

I-clicker question 3-5: The length of the following vector is 4.0 units. What are the x- and y-components of this vector? A. 3.5, 2.0 B. -2.0, 3.5 C. -3.5, 2.0 D. 2.0, -3.5 E. -3.5, -2.0

2-D Kinematics In two or three dimensions, the displacement is a vector: It s vector subtraction! Don t just subtract the magnitude.

Instantaneous velocity

The instantaneous acceleration is in the direction of Δ v = v 2 v 1, and is given by:

Projectile Motion A projectile is an object moving in two dimensions under the influence of Earth's gravity; its path is a parabola.

I-clicker question 3-6: The acceleration of a particle in projectile motion A. points along the path of the particle. B. is directed horizontally. C. vanishes at the particle s highest point. D. is directed down at all times. E. is zero.

Projectile Motion The speed in the x-direction is constant; in the y- direction the object moves with constant acceleration g. This photograph shows two balls that start to fall at the same time. The one on the right has an initial speed in the x-direction. It can be seen that vertical positions of the two balls are identical at identical times, while the horizontal position of the yellow ball increases linearly.

Projectile Motion It can be understood by analyzing the horizontal and vertical motions separately. Why? Demo

Solving Problems Involving Projectile Motion Projectile motion is motion with constant acceleration in two dimensions, where the acceleration is g and is down.

Example 3-4: Driving off a cliff. A movie stunt driver on a motorcycle speeds horizontally off a 50.0-mhigh cliff. How fast must the motorcycle leave the cliff top to land on level ground below, 90.0 m from the base of the cliff where the cameras are? Ignore air resistance.

Example 3-5: A kicked football. A football is kicked at an angle θ 0 = 37.0 with a velocity of 20.0 m/s, as shown. Calculate (a) the maximum height, (b) the time of travel before the football hits the ground, (c) how far away it hits the ground, (d) the velocity vector at the maximum height, and (e) the acceleration vector at maximum height. Assume the ball leaves the foot at ground level, and ignore air resistance and rotation of the ball.

Example 3-9: A punt. Suppose the football in Example 3 5 was punted and left the punter s foot at a height of 1.00 m above the ground. How far did the football travel before hitting the ground? Set x 0 = 0, y 0 = 0.