Extensive Form Games with Perfect Information

Size: px
Start display at page:

Download "Extensive Form Games with Perfect Information"

Transcription

1 Extensive Form Games with Perfect Information Pei-yu Lo 1 Introduction Recap: BoS. Look for all Nash equilibria. show how to nd pure strategy Nash equilibria. Show how to nd mixed strategy Nash equilibria. Emphasize that if a mixed strategy s i is a best response of i to i, all pure strategies in the support of s i is also a best response to i. In our previous description of a game, i.e. Normal Form Game, a game is a list N; (S i ) i2n ; (u i ) i2n. It is assumed that the game itself is common knowledge. The description does not contain information on timing of movements. But what players know may change as the game proceeds. How will this extra information about timing and what the players know a ect our prediction? Example 1 BoS where Alice moves rst. Now when Bob moves, Bob knows what Alice has chosen. Is this good for Bob or bad? What is Bob s strategy space? Because Bob knows where Alice is when Bob chooses, his choice can depend on Alice s choice. So S B = f(o; O) ; (O; B) ; (B; O) ; (B; B)g. Alice does not know what Bob has chosen when Alice chooses, so S A = fo; Bg. In this game, the payo matrix is Bob (O; O) (O; B) (B; O) (B; B) Alice O (2; 2) (2; 1) (0; 0) (0; 0) B (0; 0) (1; 2) (0; 0) (1; 2) (O; (O; O)), (O; (O; B)) ; (B; (B; B)) are all the pure strategy Nash equilibria. But is it credible that Bob will choose Bar after seeing that Alice has chosen Opera? Given that Alice chooses O, both (O; B) and (B; B) are best responses for Bob. This is why (B; (B; B)) is a NE. This is because given that Alice chooses B, what Bob would do in the situation when Alice chooses O does not a ect Bob s payo. But what 1

2 Bob would do in that situation is crucial for Alice to decide what to do. We would like to incorporate the information that if Alice chooses O, Bob knows that before he decides what to do. We use a tree to incorporate the information on timing on what players know when they make a move. Example 2 An entrant chooses rst whether to enter the market. After learning the entrant s decision, the incumbant decides whether to ght (F) or accomodate (A) the entrant. If the entrant stays out (Out), then entrant s vnm utility is 1, incumbant s payo is 5. If entrant enters (I) and incumbant ghts (F), then both get 0. If entrant enters and incumbant accomodates, then both get 2. I s strategy set is ff; Ag, and C s strategy set is fe; NgThe payo matrix is Competitor E N Incumbent F 1; 1 2; 0 A 1; 2 2; 0 Both (F; N) and (A; E) are NE of this game. But is it credible that Incumbent will ght once the competitor enters? Game tree. extensive form representation. Strategy of each player. Normal form representation. 2 Extesive Form Representation, Formally An extensive form game incorporate timing information into the description. perfect information: when a player makes a move, she knows all the previous moves made by all players. (Draw game tree for the de nition) De nition 3 it consists of is an Extensive form game with perfect information if 1. N =players 2. H set of histories such that (a) ; 2 H: beginning of the game, initial node (b) if a 1 ; :::; a K 2 H, then a 1 ; :::; a k 2 H for all k K (c) a 1 ; :::a k ; ::: 2 H if a 1 ; :::; a k 2 H for all k (d) Z =the set of terminal histories 3. P : HnZ! N 2

3 4. u i over Z De nition 4 = N; H; P; (u i ) i2n is nite if H is nite. De nition 5 The action set at history h: A (h) = fa : (h; a) 2 Hg : So when player i moves at h where i = P (h), i chooses among A (h). If P (h) is not necessarily a singleton for every nonterminal history h, (i.e. more than 1 player may move at a history), then we need to add to the description A i (h) for all h 2 HnZ and i 2 P (h). Example 6 BoS where girl moves rst. Game tree. extensive form representation. Strategy of each player. Normal form representation. De nition 7 A strategy of player i 2 N in = N; H; P; (u i ) i2n is a function s i that assigns an action in A i (h) to every h where i makes a move. De nition 8 Outcome function O (s): the terminal history that will happen if i uses strategy s i for all i 2 N. De nition 9 Normal form representation of = N; H; P; (u i ) i2n is N; (S i ) i2n ; (~u i ) i ~u i (s) = u i (O (s)). if it is a NE in the normal form repre- De nition 10 s is a NE of sentation of. 3 Solution Concept 3.1 Backward Induction We want a solution concept that can eliminate the NE which contain threats that are not credible. As the game proceeds, players learn about actions that have been taken. They can then reevaluate their plan. A strategy by player i is credible if the player will still want to stick with it once she learns more about actions that have been taken. In nite extensive form games, we do so by solving the game backwards. Sequential BoS. entrant game three period centipede game. 3

4 De nition 11 Backward induction solution of an extensive form game with perfect information where only one player moves at a time is a strategy pro le s such that for every i, at every history h 2 H where i moves at h, s i (h) maximizes player i s payo among all her available actions a 2 A i (h) given all players follow s at every history following h. Example 12 (Stackelberg Game.) Cournot competition where rm 1 chooses rst and rm 2 observes rm 1 s output level before it chooses its own. Payo of rm i is i (q i ; q i ) = q i (a q 1 q 2 c). Game tree. A pure strategy of rm 1 is q 1 2 [0; 1). A pure strategy of rm 2 is a function s 2 (q 1 ). Given q 1, expect rm 2 to choose s 2 (q 1 ) that maximizes its payo. So s 2 (q 1 ) solves the FOC 0 = a q 1 2q 2 c. So s 2 (q 1 ) = a c q 1 2. If rm 1 expects rm 2 to do so after any q 1, then a rational rm 1 will choose q 1 to maximize q 1 (a q 1 s 2 (q 1 ) c) = q 1 a q 1 a c q 1 2 c. So rm 1 will choose q1 = a c 2. This strategy pro le is (q1; s 2 (q 1 )) the unique backward solution. And the outcome (q1; s 2 (q1)) = a c; a c 2 4, the history that takes place given this strategy pro le is the backward solution outcome. Example 13 long centipede game. Consider nite extensive form games. Can we possibly have a problem with existence? Proposition 14 (Zerneki s Theorem) Every nite extensive form game with perfect information has a backward induction solution, which is also a pure strategy Nash equilibrium. If no player has the same payo at two di erent terminal nodes, then the backward induction solution is unique. The idea is that we predict that when a player makes a move, she will choose a move that is optimal among her possible moves given what she has learned about the past history, what she expects others will do after each of her possible moves, and she expects others to choose optimally given their choices. 4

5 3.2 Subgame Perfect Nash Equilibrium What about extensive form games with perfect information with simultaneous moves, i.e. when P : HnZ! 2 N n;? Example 15 Entrant game with Cournot Competition. The competitor decides rst whether to enter. If the competitor enters, he pays an entry cost $1. After it enters, both rms choose quantity simultaneously. Market price is a q 1 q 2 where a > 3. Marginal cost is 0. Competitor s payo is 0 if it does not enter, and is equal to its pro t from the market minus the entry cost of 1 if it enters. The incumbent s payo is simply its pro t from the market. Whether entrant will enter depends on what the entrant expects will happen once the entrant enters. After entrant enters, the situation is like a static cournot competition game. One may then predict that a NE will happen in the cournot competition stage. In a cournot game, there is a unique NE where each player produces qi = a. i s payo under 3 a 2. the cournot game is 3 Expecting this, entrant prefers to enter. good prediction? In a perfect information game, as the game proceeds, actions that have been taken, i.e. the past history, become common knowledge to all the players. The strategic situation going forward is also a "game", which is part of the original game. De nition 16 The subgame of = (N; H; P; (u i )) following history h is (h) = (N; Hj h ; P j h ; (u i j h )) where Hj h is the set of subsequences following h, i.e. Hj h = fh 0 : (h; h 0 ) 2 Hg, P j h (h 0 ) = P (h; h 0 ) and u i j h (h 0 ) = u i (h; h 0 ). Find subgames in the examples we have talked about. De nition 17 s is a SPNE in subgame of. = (N; H; P; (u i )) if it is a NE in every In nite games, one can use backward induction method to nd all the SPNE. Example 18 Entry game with cournot competition. Example 19 Commitments. Alice and Bob Inc. are duopolists in a amrket. They choose quantity simultaneously. D (Q) = 14 Q. Marginal costs are both equal to 2. Before they make production decisions, Alice can choose to install a new technology that reduces MC A to 0. The 5

6 new technology involves a xed cost of $10. Alice s technology choice is observable to Bob before they choose quantity simultaneously. Write down the game: s A = (a; q A ) 2 S A = fi; Ng [0; 1) s B : fi; Ng! [0; 1): u A ((a; q A ) ; s B ) = (14 q A s B (a) 2 (1 a)) q A 10a u B ((a; q A ) ; s B ) = (14 q A s B (a) 2) (q B ). Consider ^s A = (N; 4) ^s B (1) = 4 = ^s B (0). Show that (^s A ; ^s B ) is a NE. In this NE, ^u A = ^u B = 16. Solution 20 u A = (14 q A q B ) q A 10 u B = (12 q A q B ) q B FOC for A FOC for B r A (q B ) = 14 2 q B r B (q A ) = 12 q A (qa; qb) = 3 ; u A = u B = 40 9 < = > 16 Remark 21 value of commitment comes from a ecting opponents actions. 6

7 4 How to nd SPNE For long extensive games, the set of strategies is huge. one-shot deviation principle for nite games and continuous in nite period games h = a 0 ; a 1 :::; a k ; :::. Then de ne h k = a 0 ; a 1 :::; a k De nition 22 " if h k = ^h k. is continuous at in nity if 8" > 0, 9k s.t. u (h) u ^h < De nition 23 Given s i, ^s i is a pro table one-shot deviation at h 2 H for i from s i if ^s i (h 0 ) = s i (h 0 ) for all histories h 0 following h and u i ^s i ; s ijh > u i s i ; s ijh. Theorem 24 Let be an extensive form game that is nite or continuous at in nity. Then s is a SPNE of i there is no pro table one-shot deviation from s for i at any h 2 H for any i 2 I. Proof. If s is a SPNE, then at any history h 2 H, s j h is a NE in the subgame after h, so no player has any pro table deviation at h, so of course no pro table one-shot deviation. To show the other direction, suppose to the contrary that there is no pro table one-shot deviation for any i from s but s is not SPNE. Because s is not a SPNE, 9 a player i and a history ^h such that player i has a pro table deviation in the subgame starting at ^h. Let s rst consider nite games. ^s i 6= s i and ^h such that u i ^s i ; s ij^h > u i s i ; s ij^h. Let s rst consider nite games. Because the set of histories^h nite, we can nd a pro table deviation ^s i to s i in the subgame that deviates from s i at fewest histories. Because all histories are nite, we can nd a history h such that ^s i (h ) 6= s i (h ) but ^s i (h) = s i (h) for all histories h that follow h. Therefore, in the subgame starting from h, ^s i j h is a one-shot deviation from s i j h. By hypothesis, there is no pro table one-shot deviation. So u i ^s i ; s ijh u i s i ; s ijh. De ne ~s i (h) to be equal to ^s i (h) for all history h 6= h and equal to s i (h) at h = h. Then ~s i must does at least as well as ^s i against s i in the subgame after ^h. So ~s i is a pro table deviation to s i which deviate at fewer histories than ^s i, contradiction to the construction of ^s i. So our hypothesis must be false. Now let s consider in nity games continuous at in nity. Because di erences in histories long in the future matter verylittle (continuity at in nity), 9K such that u i s 0 i ; s ij^h > u i s i ; s ij^h and s 0 i ^h; h = 7

8 ^s i ^h; h for any jhj K and s 0 i ^h; h = s i ^h; h for jhj > K. That is, if i can do better by deviating in in nitely many periods, then i can do better by deviating at nitely many periods. We can then use the same argument for nite games. Corollary 25 In an extensive form game with perfect information without simultaneous moves, a backward induction solution is a SPNE. Remark 26 If the game is not continuous at in nity, this principle may not hold. Example. At every history, choose (C; D). u (C; :::C; D) = 0 but u (C; C; ::::C; :::) = 1. Unique SPNE is s where s (h) = D at all h 2 Hn fc; ::::C; ::g. Theorem 27 (Kuhn s Theorem) Every nite extensive form game with perfect information (and maybe simultaneous moves) has a SPNE. Proof. Induction on length of the subgame using backward induction idea. Game is nite, so there is a last period K + 1. At h K, there is only one subgame which is j h K. It is a nite game. There exists a NE (maybe in mixed strategies). If P h K = i, then there exists an action that i can choose that maximizes i s payo among all u i h K ; a where a 2 A h K. De ne s i h K 2 arg max a2a(h K ) u i h K ; a if P h K = fig and s h K to be a NE in the subgame at h K. De ne R h K to be the outcome h K ; s h K. Suppose we have de ned s i (h) and outcome R (h) for all histories that go on to period k + 1 or higher. If only player i moves at h k, i.e. if P h k = fig, de ne s i h k 2 arg max a2a(hk ) u i R h k ; a. De ne R h k = R h k ; s i h k. If there are more than one player that move at h k,.the game N; A i h k ; ~u i (:) where ~u i (a) = u i R h k ; a is a nite strategic form game and by Nash theorem has a NE a. De ne s i h k = a i. By induction, we have de ned a strategy pro le s. By de nition, at every history h, if every player follows s in the subgame after h, the outcome will be R (h). Using one-shot-deviation principle, this is a SPNE because at every history h, if i 2 P (h) chooses a 0 i 6= s i (h), then i get u i (R (h; a 0 i; )) = ~u i (a 0 i). But a = (s i (h)) i2p (h) is a NE in the game N; A i h k ; ~u i (:). Therefore, u i h; a 0 i; a i ; R (h) = ~ui a 0 i; a i ~u i s i (h) ; s i (h) = u i (R (h; s (h))). So there is no pro table one-shot deviation from s i given s i. 8

9 5 Discussion of the solution concept of SPNE Example 28 Chain store paradox. A chain store (CS) is the incumbent in city k = 1; ::; K. There is one potential entrant in each city. In period k entrant in city k (player k) and CS plays the entrant game. CS and every entrant knows the outcome in every city. Unique SPNE. Example 29 Centipede game. Unique SPNE. strategies are not really a plan of action because some choices early on precludes i from making a move later on but a strategy still speci es what i will do there. interpretations: i s strategy is a belief that others hold about i. In a SPNE, every player other than i holds the same belief and the correct belief about i. rationality, so i chooses a best response against i s belief about what others will do. SPNE: every player chooses a best response against the correct belief about others actions at every history. So every player believes that everyone is rational at every history, even at histories that are inconsistent with backward induction. 5.1 Example Two countries. One rm in each country. Firm in country i chooses h i for home market, e i for export. Price in country i is P i = a h i e j. Government i imposes tari on imports. Firms have constant marginal costs c. Assume that rms want to maximize pro ts. Government want to maximize total welfare: home consumer surplus + home rm s pro ts + tari revenue. Firm i s pro t is Government i s payo is h i (a h i e j c) + e i (a h j e i c). 1 2 (h i + e j ) 2 + h i (a h i e j c) + e i (a h j e i c) + t i (h i + e j ) 5.2 Repeated games D C D 1; 1 5; 0 C 0; 5 4; 4 Example 30 nitely repeated prisoner s dilemma: unique SPNE is (s 1; s 2) where s i (h) = D at all non-terminal history h. 9

10 D C R D 1,1 5,0 0,0 C 0,5 4,4 0,0 R 0,0 0,0 3,3 Table 1: Table Caption Example 31 Finitely repeated Cournot game. unique SPNE is to produce cournot output at every non-terminal history. Proposition 32 If G has a unique NE, then there exists a unique SPNE where in G (T ) where s i (h) = at every non-terminal history. Proof. backward induction. Example 33 if there are multiple NE in G, a outcome that is non a NE outcome in G may be sustained in a SPNE in the rst few periods of G (T ). Two pure NE (D; D; ), (R; R). In G (2), de ne (s 1; s 2): play C in period 1 play R in period 2 if h = ((C; C)). play D in period 2 otherwise. Use (D; D) to punish bad rst-period behavior. Check the following subgame after (C; C) subgame after h 6= ;; (C; C) subgame at ;. use one-shot deviation principle: 10

Solving Extensive Form Games

Solving Extensive Form Games Chapter 8 Solving Extensive Form Games 8.1 The Extensive Form of a Game The extensive form of a game contains the following information: (1) the set of players (2) the order of moves (that is, who moves

More information

EconS Advanced Microeconomics II Handout on Subgame Perfect Equilibrium (SPNE)

EconS Advanced Microeconomics II Handout on Subgame Perfect Equilibrium (SPNE) EconS 3 - Advanced Microeconomics II Handout on Subgame Perfect Equilibrium (SPNE). Based on MWG 9.B.3 Consider the three-player nite game of perfect information depicted in gure. L R Player 3 l r a b

More information

Extensive Form Games with Perfect Information

Extensive Form Games with Perfect Information Extensive Form Games with Perfect Information Levent Koçkesen 1 Extensive Form Games The strategies in strategic form games are speci ed so that each player chooses an action (or a mixture of actions)

More information

Extensive games (with perfect information)

Extensive games (with perfect information) Extensive games (with perfect information) (also referred to as extensive-form games or dynamic games) DEFINITION An extensive game with perfect information has the following components A set N (the set

More information

Lecture 7. Simple Dynamic Games

Lecture 7. Simple Dynamic Games Lecture 7. Simple Dynamic Games 1. Two-Stage Games of Complete and Perfect Information Two-Stages dynamic game with two players: player 1 chooses action a 1 from the set of his feasible actions A 1 player

More information

Game Theory. Wolfgang Frimmel. Perfect Bayesian Equilibrium

Game Theory. Wolfgang Frimmel. Perfect Bayesian Equilibrium Game Theory Wolfgang Frimmel Perfect Bayesian Equilibrium / 22 Bayesian Nash equilibrium and dynamic games L M R 3 2 L R L R 2 2 L R L 2,, M,2, R,3,3 2 NE and 2 SPNE (only subgame!) 2 / 22 Non-credible

More information

Backwards Induction. Extensive-Form Representation. Backwards Induction (cont ) The player 2 s optimization problem in the second stage

Backwards Induction. Extensive-Form Representation. Backwards Induction (cont ) The player 2 s optimization problem in the second stage Lecture Notes II- Dynamic Games of Complete Information Extensive Form Representation (Game tree Subgame Perfect Nash Equilibrium Repeated Games Trigger Strategy Dynamic Games of Complete Information Dynamic

More information

University of Warwick, Department of Economics Spring Final Exam. Answer TWO questions. All questions carry equal weight. Time allowed 2 hours.

University of Warwick, Department of Economics Spring Final Exam. Answer TWO questions. All questions carry equal weight. Time allowed 2 hours. University of Warwick, Department of Economics Spring 2012 EC941: Game Theory Prof. Francesco Squintani Final Exam Answer TWO questions. All questions carry equal weight. Time allowed 2 hours. 1. Consider

More information

1 Extensive Form Games

1 Extensive Form Games 1 Extensive Form Games De nition 1 A nite extensive form game is am object K = fn; (T ) ; P; A; H; u; g where: N = f0; 1; :::; ng is the set of agents (player 0 is nature ) (T ) is the game tree P is the

More information

EconS Sequential Competition

EconS Sequential Competition EconS 425 - Sequential Competition Eric Dunaway Washington State University eric.dunaway@wsu.edu Industrial Organization Eric Dunaway (WSU) EconS 425 Industrial Organization 1 / 47 A Warmup 1 x i x j (x

More information

9 A Class of Dynamic Games of Incomplete Information:

9 A Class of Dynamic Games of Incomplete Information: A Class of Dynamic Games of Incomplete Information: Signalling Games In general, a dynamic game of incomplete information is any extensive form game in which at least one player is uninformed about some

More information

8. MARKET POWER: STATIC MODELS

8. MARKET POWER: STATIC MODELS 8. MARKET POWER: STATIC MODELS We have studied competitive markets where there are a large number of rms and each rm takes market prices as given. When a market contain only a few relevant rms, rms may

More information

EconS Advanced Microeconomics II Handout on Repeated Games

EconS Advanced Microeconomics II Handout on Repeated Games EconS 503 - Advanced Microeconomics II Handout on Repeated Games. MWG 9.B.9 Consider the game in which the following simultaneous-move game as depicted in gure is played twice: Player Player 2 b b 2 b

More information

ECO421: Reputation. Marcin P ski. March 29, 2018

ECO421: Reputation. Marcin P ski. March 29, 2018 ECO421: Reputation Marcin P ski March 29, 2018 Plan Chain store game Model of reputation Reputations in innite games Applications Model No pure strategy equilibria Mixed strategy equilibrium Basic model

More information

Lecture Notes on Game Theory

Lecture Notes on Game Theory Lecture Notes on Game Theory Levent Koçkesen 1 Bayesian Games So far we have assumed that all players had perfect information regarding the elements of a game. These are called games with complete information.

More information

Limit pricing models and PBE 1

Limit pricing models and PBE 1 EconS 503 - Advanced Microeconomics II Limit pricing models and PBE 1 1 Model Consider an entry game with an incumbent monopolist (Firm 1) and an entrant (Firm ) who analyzes whether or not to join the

More information

1 Games in Normal Form (Strategic Form)

1 Games in Normal Form (Strategic Form) Games in Normal Form (Strategic Form) A Game in Normal (strategic) Form consists of three components. A set of players. For each player, a set of strategies (called actions in textbook). The interpretation

More information

Basics of Game Theory

Basics of Game Theory Basics of Game Theory Giacomo Bacci and Luca Sanguinetti Department of Information Engineering University of Pisa, Pisa, Italy {giacomo.bacci,luca.sanguinetti}@iet.unipi.it April - May, 2010 G. Bacci and

More information

4: Dynamic games. Concordia February 6, 2017

4: Dynamic games. Concordia February 6, 2017 INSE6441 Jia Yuan Yu 4: Dynamic games Concordia February 6, 2017 We introduce dynamic game with non-simultaneous moves. Example 0.1 (Ultimatum game). Divide class into two groups at random: Proposers,

More information

6 The Principle of Optimality

6 The Principle of Optimality 6 The Principle of Optimality De nition A T shot deviation from a strategy s i is a strategy bs i such that there exists T such that bs i (h t ) = s i (h t ) for all h t 2 H with t T De nition 2 A one-shot

More information

1 Oligopoly: Bertrand Model

1 Oligopoly: Bertrand Model 1 Oligopoly: Bertrand Model Bertrand model: There are two rms and no entry is possible. Homogeneity of product. Single period. Consumers always purchase from the cheapest seller. If the two selllers charge

More information

6.207/14.15: Networks Lecture 11: Introduction to Game Theory 3

6.207/14.15: Networks Lecture 11: Introduction to Game Theory 3 6.207/14.15: Networks Lecture 11: Introduction to Game Theory 3 Daron Acemoglu and Asu Ozdaglar MIT October 19, 2009 1 Introduction Outline Existence of Nash Equilibrium in Infinite Games Extensive Form

More information

Oligopoly Theory. This might be revision in parts, but (if so) it is good stu to be reminded of...

Oligopoly Theory. This might be revision in parts, but (if so) it is good stu to be reminded of... This might be revision in parts, but (if so) it is good stu to be reminded of... John Asker Econ 170 Industrial Organization January 23, 2017 1 / 1 We will cover the following topics: with Sequential Moves

More information

Economics 3012 Strategic Behavior Andy McLennan October 20, 2006

Economics 3012 Strategic Behavior Andy McLennan October 20, 2006 Economics 301 Strategic Behavior Andy McLennan October 0, 006 Lecture 11 Topics Problem Set 9 Extensive Games of Imperfect Information An Example General Description Strategies and Nash Equilibrium Beliefs

More information

Industrial Organization Lecture 3: Game Theory

Industrial Organization Lecture 3: Game Theory Industrial Organization Lecture 3: Game Theory Nicolas Schutz Nicolas Schutz Game Theory 1 / 43 Introduction Why game theory? In the introductory lecture, we defined Industrial Organization as the economics

More information

Answer Key: Problem Set 3

Answer Key: Problem Set 3 Answer Key: Problem Set Econ 409 018 Fall Question 1 a This is a standard monopoly problem; using MR = a 4Q, let MR = MC and solve: Q M = a c 4, P M = a + c, πm = (a c) 8 The Lerner index is then L M P

More information

Endogenous timing in a mixed duopoly

Endogenous timing in a mixed duopoly Endogenous timing in a mixed duopoly Rabah Amir Department of Economics, University of Arizona Giuseppe De Feo y CORE, Université Catholique de Louvain February 2007 Abstract This paper addresses the issue

More information

6.207/14.15: Networks Lecture 10: Introduction to Game Theory 2

6.207/14.15: Networks Lecture 10: Introduction to Game Theory 2 6.207/14.15: Networks Lecture 10: Introduction to Game Theory 2 Daron Acemoglu and Asu Ozdaglar MIT October 14, 2009 1 Introduction Outline Mixed Strategies Existence of Mixed Strategy Nash Equilibrium

More information

Oligopoly. Oligopoly. Xiang Sun. Wuhan University. March 23 April 6, /149

Oligopoly. Oligopoly. Xiang Sun. Wuhan University. March 23 April 6, /149 Oligopoly Xiang Sun Wuhan University March 23 April 6, 2016 1/149 Outline 1 Introduction 2 Game theory 3 Oligopoly models 4 Cournot competition Two symmetric firms Two asymmetric firms Many symmetric firms

More information

Barnali Gupta Miami University, Ohio, U.S.A. Abstract

Barnali Gupta Miami University, Ohio, U.S.A. Abstract Spatial Cournot competition in a circular city with transport cost differentials Barnali Gupta Miami University, Ohio, U.S.A. Abstract For an even number of firms with identical transport cost, spatial

More information

Upstream capacity constraint and the preservation of monopoly power in private bilateral contracting

Upstream capacity constraint and the preservation of monopoly power in private bilateral contracting Upstream capacity constraint and the preservation of monopoly power in private bilateral contracting Eric Avenel Université de Rennes I et CREM (UMR CNRS 6) March, 00 Abstract This article presents a model

More information

Market Power. Economics II: Microeconomics. December Aslanyan (VŠE) Oligopoly 12/09 1 / 39

Market Power. Economics II: Microeconomics. December Aslanyan (VŠE) Oligopoly 12/09 1 / 39 Market Power Economics II: Microeconomics VŠE Praha December 2009 Aslanyan (VŠE) Oligopoly 12/09 1 / 39 Microeconomics Consumers: Firms: People. Households. Monopoly. Oligopoly Now Perfect Competition.

More information

Simplifying this, we obtain the following set of PE allocations: (x E ; x W ) 2

Simplifying this, we obtain the following set of PE allocations: (x E ; x W ) 2 Answers Answer for Q (a) ( pts:.5 pts. for the de nition and.5 pts. for its characterization) The de nition of PE is standard. There may be many ways to characterize the set of PE allocations. But whichever

More information

Bayesian Nash equilibrium

Bayesian Nash equilibrium Bayesian Nash equilibrium Felix Munoz-Garcia EconS 503 - Washington State University So far we assumed that all players knew all the relevant details in a game. Hence, we analyzed complete-information

More information

Simultaneous Choice Models: The Sandwich Approach to Nonparametric Analysis

Simultaneous Choice Models: The Sandwich Approach to Nonparametric Analysis Simultaneous Choice Models: The Sandwich Approach to Nonparametric Analysis Natalia Lazzati y November 09, 2013 Abstract We study collective choice models from a revealed preference approach given limited

More information

A Solution to the Problem of Externalities When Agents Are Well-Informed

A Solution to the Problem of Externalities When Agents Are Well-Informed A Solution to the Problem of Externalities When Agents Are Well-Informed Hal R. Varian. The American Economic Review, Vol. 84, No. 5 (Dec., 1994), pp. 1278-1293 Introduction There is a unilateral externality

More information

Research and Development

Research and Development Chapter 9. March 7, 2011 Firms spend substantial amounts on. For instance ( expenditure to output sales): aerospace (23%), o ce machines and computers (18%), electronics (10%) and drugs (9%). is classi

More information

MS&E 246: Lecture 12 Static games of incomplete information. Ramesh Johari

MS&E 246: Lecture 12 Static games of incomplete information. Ramesh Johari MS&E 246: Lecture 12 Static games of incomplete information Ramesh Johari Incomplete information Complete information means the entire structure of the game is common knowledge Incomplete information means

More information

Introduction to Game Theory

Introduction to Game Theory Introduction to Game Theory Part 2. Dynamic games of complete information Chapter 2. Two-stage games of complete but imperfect information Ciclo Profissional 2 o Semestre / 2011 Graduação em Ciências Econômicas

More information

Bertrand Model of Price Competition. Advanced Microeconomic Theory 1

Bertrand Model of Price Competition. Advanced Microeconomic Theory 1 Bertrand Model of Price Competition Advanced Microeconomic Theory 1 ҧ Bertrand Model of Price Competition Consider: An industry with two firms, 1 and 2, selling a homogeneous product Firms face market

More information

3.3.3 Illustration: Infinitely repeated Cournot duopoly.

3.3.3 Illustration: Infinitely repeated Cournot duopoly. will begin next period less effective in deterring a deviation this period. Nonetheless, players can do better than just repeat the Nash equilibrium of the constituent game. 3.3.3 Illustration: Infinitely

More information

SF2972 Game Theory Exam with Solutions March 15, 2013

SF2972 Game Theory Exam with Solutions March 15, 2013 SF2972 Game Theory Exam with s March 5, 203 Part A Classical Game Theory Jörgen Weibull and Mark Voorneveld. (a) What are N, S and u in the definition of a finite normal-form (or, equivalently, strategic-form)

More information

Lectures Road Map

Lectures Road Map Lectures 0 - Repeated Games 4. Game Theory Muhamet Yildiz Road Map. Forward Induction Examples. Finitely Repeated Games with observable actions. Entry-Deterrence/Chain-store paradox. Repeated Prisoners

More information

UC Berkeley Haas School of Business Game Theory (EMBA 296 & EWMBA 211) Summer 2016

UC Berkeley Haas School of Business Game Theory (EMBA 296 & EWMBA 211) Summer 2016 UC Berkeley Haas School of Business Game Theory (EMBA 296 & EWMBA 211) Summer 2016 More on strategic games and extensive games with perfect information Block 2 Jun 12, 2016 Food for thought LUPI Many players

More information

Low-Quality Leadership in a Vertically Differentiated Duopoly with Cournot Competition

Low-Quality Leadership in a Vertically Differentiated Duopoly with Cournot Competition Low-Quality Leadership in a Vertically Differentiated Duopoly with Cournot Competition Luca Lambertini Alessandro Tampieri Quaderni - Working Paper DSE N 750 Low-Quality Leadership in a Vertically Di erentiated

More information

Lecture Notes on Game Theory

Lecture Notes on Game Theory Lecture Notes on Game Theory Levent Koçkesen Strategic Form Games In this part we will analyze games in which the players choose their actions simultaneously (or without the knowledge of other players

More information

Final Exam (Solution) Economics 501b Microeconomic Theory

Final Exam (Solution) Economics 501b Microeconomic Theory Dirk Bergemann and Johannes Hoerner Department of Economics Yale Uniersity Final Exam (Solution) Economics 5b Microeconomic Theory May This is a closed-book exam. The exam lasts for 8 minutes. Please write

More information

Advanced Microeconomics

Advanced Microeconomics Advanced Microeconomics Leonardo Felli EC441: Room D.106, Z.332, D.109 Lecture 8 bis: 24 November 2004 Monopoly Consider now the pricing behavior of a profit maximizing monopolist: a firm that is the only

More information

A Folk Theorem For Stochastic Games With Finite Horizon

A Folk Theorem For Stochastic Games With Finite Horizon A Folk Theorem For Stochastic Games With Finite Horizon Chantal Marlats January 2010 Chantal Marlats () A Folk Theorem For Stochastic Games With Finite Horizon January 2010 1 / 14 Introduction: A story

More information

Bayesian Games and Mechanism Design Definition of Bayes Equilibrium

Bayesian Games and Mechanism Design Definition of Bayes Equilibrium Bayesian Games and Mechanism Design Definition of Bayes Equilibrium Harsanyi [1967] What happens when players do not know one another s payoffs? Games of incomplete information versus games of imperfect

More information

Experimentation and Observational Learning in a Market with Exit

Experimentation and Observational Learning in a Market with Exit ömmföäflsäafaäsflassflassflas ffffffffffffffffffffffffffffffffffff Discussion Papers Experimentation and Observational Learning in a Market with Exit Pauli Murto Helsinki School of Economics and HECER

More information

EconS Microeconomic Theory II Midterm Exam #2 - Answer Key

EconS Microeconomic Theory II Midterm Exam #2 - Answer Key EconS 50 - Microeconomic Theory II Midterm Exam # - Answer Key 1. Revenue comparison in two auction formats. Consider a sealed-bid auction with bidders. Every bidder i privately observes his valuation

More information

Observations on Cooperation

Observations on Cooperation Introduction Observations on Cooperation Yuval Heller (Bar Ilan) and Erik Mohlin (Lund) PhD Workshop, BIU, January, 2018 Heller & Mohlin Observations on Cooperation 1 / 20 Introduction Motivating Example

More information

Carrot and stick games

Carrot and stick games Bond University epublications@bond Bond Business School Publications Bond Business School 6-14-2001 Carrot and stick games Jeffrey J. Kline Bond University, jeffrey_kline@bond.edu.au Follow this and additional

More information

Game Theory and Social Psychology

Game Theory and Social Psychology Game Theory and Social Psychology cf. Osborne, ch 4.8 Kitty Genovese: attacked in NY in front of 38 witnesses no one intervened or called the police Why not? \Indierence to one's neighbour and his troubles

More information

Microeconomics. 2. Game Theory

Microeconomics. 2. Game Theory Microeconomics 2. Game Theory Alex Gershkov http://www.econ2.uni-bonn.de/gershkov/gershkov.htm 18. November 2008 1 / 36 Dynamic games Time permitting we will cover 2.a Describing a game in extensive form

More information

Game Theory. Solutions to Problem Set 4

Game Theory. Solutions to Problem Set 4 1 Hotelling s model 1.1 Two vendors Game Theory Solutions to Problem Set 4 Consider a strategy pro le (s 1 s ) with s 1 6= s Suppose s 1 < s In this case, it is pro table to for player 1 to deviate and

More information

Basic Game Theory. Kate Larson. January 7, University of Waterloo. Kate Larson. What is Game Theory? Normal Form Games. Computing Equilibria

Basic Game Theory. Kate Larson. January 7, University of Waterloo. Kate Larson. What is Game Theory? Normal Form Games. Computing Equilibria Basic Game Theory University of Waterloo January 7, 2013 Outline 1 2 3 What is game theory? The study of games! Bluffing in poker What move to make in chess How to play Rock-Scissors-Paper Also study of

More information

6.254 : Game Theory with Engineering Applications Lecture 13: Extensive Form Games

6.254 : Game Theory with Engineering Applications Lecture 13: Extensive Form Games 6.254 : Game Theory with Engineering Lecture 13: Extensive Form Games Asu Ozdaglar MIT March 18, 2010 1 Introduction Outline Extensive Form Games with Perfect Information One-stage Deviation Principle

More information

Strategies and Interactive Beliefs in Dynamic Games

Strategies and Interactive Beliefs in Dynamic Games Strategies and Interactive Beliefs in Dynamic Games Pierpaolo Battigalli 1 Alfredo Di Tillio 2 Dov Samet 3 1 Department of Decision Sciences Bocconi University 2 Department of Economics Bocconi University

More information

EconS Oligopoly - Part 2

EconS Oligopoly - Part 2 EconS 305 - Oligopoly - Part 2 Eric Dunaway Washington State University eric.dunaway@wsu.edu November 29, 2015 Eric Dunaway (WSU) EconS 305 - Lecture 32 November 29, 2015 1 / 28 Introduction Last time,

More information

Game Theory. Author: Todd Gaugler. Professor: Dr. Gaoquan Liu

Game Theory. Author: Todd Gaugler. Professor: Dr. Gaoquan Liu Game Theory Author: Todd Gaugler Professor: Dr. Gaoquan Liu January 8, 0 CONTENTS Static Games of Complete Information 5. Basic Theory, Normal-Form Games and Nash Equilibrium.......... 5. Iterated Elimination

More information

Catalog Competition: Theory and Experiments

Catalog Competition: Theory and Experiments Catalog Competition: Theory Experiments Iván Barreda-Tarrazona, Aurora García-Gallego, Nikolaos Georgantzís, Dimitris Xefteris January, 04 Abstract This paper studies a catalog competition game: two competing

More information

Lecture Notes on Bargaining

Lecture Notes on Bargaining Lecture Notes on Bargaining Levent Koçkesen 1 Axiomatic Bargaining and Nash Solution 1.1 Preliminaries The axiomatic theory of bargaining originated in a fundamental paper by Nash (1950, Econometrica).

More information

Static (or Simultaneous- Move) Games of Complete Information

Static (or Simultaneous- Move) Games of Complete Information Static (or Simultaneous- Move) Games of Complete Information Introduction to Games Normal (or Strategic) Form Representation Teoria dos Jogos - Filomena Garcia 1 Outline of Static Games of Complete Information

More information

DEPARTMENT OF ECONOMICS PROFITABILITY OF HORIZONTAL MERGERS IN TRIGGER STRATEGY GAME. Berardino Cesiy University of Rome Tor Vergata

DEPARTMENT OF ECONOMICS PROFITABILITY OF HORIZONTAL MERGERS IN TRIGGER STRATEGY GAME. Berardino Cesiy University of Rome Tor Vergata DEPARTMENT OF ECONOMICS PROFITABILITY OF HORIZONTAL MERGERS IN TRIGGER STRATEGY GAME Berardino Cesiy University of Rome Tor Vergata Working Paper No. 06/4 January 2006 Pro tability of Horizontal Mergers

More information

Incentives and Machine Learning

Incentives and Machine Learning Incentives and Machine Learning John Hegeman December 12, 2008 In 2007, US paid search ad spend was $8.9 billion - most of which used a pay per click (PPC) billing model. In PPC, advertisers only pay the

More information

C31: Game Theory, Lecture 1

C31: Game Theory, Lecture 1 C31: Game Theory, Lecture 1 V. Bhaskar University College London 5 October 2006 C31 Lecture 1: Games in strategic form & Pure strategy equilibrium Osborne: ch 2,3, 12.2, 12.3 A game is a situation where:

More information

Government 2005: Formal Political Theory I

Government 2005: Formal Political Theory I Government 2005: Formal Political Theory I Lecture 11 Instructor: Tommaso Nannicini Teaching Fellow: Jeremy Bowles Harvard University November 9, 2017 Overview * Today s lecture Dynamic games of incomplete

More information

OPTIMISM AND PESSIMISM IN GAMES

OPTIMISM AND PESSIMISM IN GAMES OPTIMISM AND PESSIMISM IN GAMES Jürgen Eichberger Department of Economics, Universität Heidelberg, Germany David Kelsey Department of Economics University of Exeter, England University of Exeter October

More information

Cross-Licensing and Competition

Cross-Licensing and Competition Cross-Licensing and Competition Doh-Shin Jeon and Yassine Lefouili y June 7, 2013 Very preliminary and incomplete - Please do not circulate Abstract We study bilateral cross-licensing agreements among

More information

A (Brief) Introduction to Game Theory

A (Brief) Introduction to Game Theory A (Brief) Introduction to Game Theory Johanne Cohen PRiSM/CNRS, Versailles, France. Goal Goal is a Nash equilibrium. Today The game of Chicken Definitions Nash Equilibrium Rock-paper-scissors Game Mixed

More information

Extensive Form Games I

Extensive Form Games I Extensive Form Games I Definition of Extensive Form Game a finite game tree X with nodes x X nodes are partially ordered and have a single root (minimal element) terminal nodes are z Z (maximal elements)

More information

First Prev Next Last Go Back Full Screen Close Quit. Game Theory. Giorgio Fagiolo

First Prev Next Last Go Back Full Screen Close Quit. Game Theory. Giorgio Fagiolo Game Theory Giorgio Fagiolo giorgio.fagiolo@univr.it https://mail.sssup.it/ fagiolo/welcome.html Academic Year 2005-2006 University of Verona Summary 1. Why Game Theory? 2. Cooperative vs. Noncooperative

More information

INTERNAL ORGANIZATION OF FIRMS AND CARTEL FORMATION

INTERNAL ORGANIZATION OF FIRMS AND CARTEL FORMATION INTERNAL ORGANIZATION OF FIRMS AND CARTEL FORMATION by Jerome Kuipers and Norma Olaizola 2004 Working Paper Series: IL. 15/04 Departamento de Fundamentos del Análisis Económico I Ekonomi Analisiaren Oinarriak

More information

Managerial delegation in multimarket oligopoly

Managerial delegation in multimarket oligopoly Managerial delegation in multimarket oligopoly Arup Bose Barnali Gupta Statistics and Mathematics Unit Department of Economics Indian Statistical Institute Miami University, Ohio INDIA USA bosearu@gmail.com

More information

Industrial Organization, Fall 2011: Midterm Exam Solutions and Comments Date: Wednesday October

Industrial Organization, Fall 2011: Midterm Exam Solutions and Comments Date: Wednesday October Industrial Organization, Fall 2011: Midterm Exam Solutions and Comments Date: Wednesday October 23 2011 1 Scores The exam was long. I know this. Final grades will definitely be curved. Here is a rough

More information

AMBIGUITY AND SOCIAL INTERACTION

AMBIGUITY AND SOCIAL INTERACTION AMBIGUITY AND SOCIAL INTERACTION Jürgen Eichberger Alfred Weber Institut, Universität Heidelberg. David Kelsey Department of Economics, University of Exeter. Burkhard C. Schipper Department of Economics,

More information

Puri cation 1. Stephen Morris Princeton University. July Economics.

Puri cation 1. Stephen Morris Princeton University. July Economics. Puri cation 1 Stephen Morris Princeton University July 2006 1 This survey was prepared as an entry for the second edition of the New Palgrave Dictionary of Economics. In a mixed strategy equilibrium of

More information

Environmental R&D with Permits Trading

Environmental R&D with Permits Trading Environmental R&D with Permits Trading Gamal Atallah Department of Economics, University of Ottawa Jianqiao Liu Environment Canada April 2012 Corresponding author: Gamal Atallah, Associate Professor, Department

More information

Dynamic Merger Review

Dynamic Merger Review Dynamic Merger Review Volker Nocke University of Oxford and CEPR Michael D. Whinston Northwestern University and NBER PRELIMINARY AND INCOMPLETE January 11, 2008 Abstract We analyze the optimal dynamic

More information

Game Theory and Algorithms Lecture 2: Nash Equilibria and Examples

Game Theory and Algorithms Lecture 2: Nash Equilibria and Examples Game Theory and Algorithms Lecture 2: Nash Equilibria and Examples February 24, 2011 Summary: We introduce the Nash Equilibrium: an outcome (action profile) which is stable in the sense that no player

More information

Game Theory: Spring 2017

Game Theory: Spring 2017 Game Theory: Spring 207 Ulle Endriss Institute for Logic, Language and Computation University of Amsterdam Ulle Endriss Plan for Today We have seen that every normal-form game has a Nash equilibrium, although

More information

Wireless Network Pricing Chapter 6: Oligopoly Pricing

Wireless Network Pricing Chapter 6: Oligopoly Pricing Wireless Network Pricing Chapter 6: Oligopoly Pricing Jianwei Huang & Lin Gao Network Communications and Economics Lab (NCEL) Information Engineering Department The Chinese University of Hong Kong Huang

More information

When Should a Firm Expand Its Business? The Signaling Implications of Business Expansion

When Should a Firm Expand Its Business? The Signaling Implications of Business Expansion When Should a Firm Expand Its Business? The Signaling Implications of Business Expansion Ana Espínola-Arredondo y Esther Gal-Or z Félix Muñoz-García x June 2, 2009 Abstract We examine an incumbent s trade-o

More information

Some Notes on Costless Signaling Games

Some Notes on Costless Signaling Games Some Notes on Costless Signaling Games John Morgan University of California at Berkeley Preliminaries Our running example is that of a decision maker (DM) consulting a knowledgeable expert for advice about

More information

Framing Competition. March 30, Abstract

Framing Competition. March 30, Abstract Framing Competition Michele Piccione y and Ran Spiegler z March 30, 009 Abstract We analyze a model of market competition in which two identical rms choose prices as well as how to present, or frame, their

More information

STATE UNIVERSITY OF NEW YORK AT ALBANY Department of Economics

STATE UNIVERSITY OF NEW YORK AT ALBANY Department of Economics STATE UNIVERSITY OF NEW YORK AT ALBANY Department of Economics Ph. D. Comprehensive Examination: Macroeconomics Fall, 202 Answer Key to Section 2 Questions Section. (Suggested Time: 45 Minutes) For 3 of

More information

Reputation and Bounded Memory in Repeated Games with Incomplete Information

Reputation and Bounded Memory in Repeated Games with Incomplete Information Reputation and Bounded Memory in Repeated Games with Incomplete Information A Dissertation Presented to the Faculty of the Graduate School of Yale University in Candidacy for the Degree of Doctor of Philosophy

More information

Modeling Technological Change

Modeling Technological Change Modeling Technological Change Yin-Chi Wang The Chinese University of Hong Kong November, 202 References: Acemoglu (2009) ch2 Concepts of Innovation Innovation by type. Process innovation: reduce cost,

More information

Oligopoly. Molly W. Dahl Georgetown University Econ 101 Spring 2009

Oligopoly. Molly W. Dahl Georgetown University Econ 101 Spring 2009 Oligopoly Molly W. Dahl Georgetown University Econ 101 Spring 2009 1 Oligopoly A monopoly is an industry consisting a single firm. A duopoly is an industry consisting of two firms. An oligopoly is an industry

More information

Refinements - change set of equilibria to find "better" set of equilibria by eliminating some that are less plausible

Refinements - change set of equilibria to find better set of equilibria by eliminating some that are less plausible efinements efinements - change set of equilibria to find "better" set of equilibria by eliminating some that are less plausible Strategic Form Eliminate Weakly Dominated Strategies - Purpose - throwing

More information

Static Models of Oligopoly

Static Models of Oligopoly Static Models of Oligopoly Cournot and Bertrand Models Mateusz Szetela 1 1 Collegium of Economic Analysis Warsaw School of Economics 3 March 2016 Outline 1 Introduction Game Theory and Oligopolies 2 The

More information

4. Partial Equilibrium under Imperfect Competition

4. Partial Equilibrium under Imperfect Competition 4. Partial Equilibrium under Imperfect Competition Partial equilibrium studies the existence of equilibrium in the market of a given commodity and analyzes its properties. Prices in other markets as well

More information

FORWARD INDUCTION AND SUNK COSTS GIVE AVERAGE COST PRICING. Jean-Pierre Ponssard. Abstract

FORWARD INDUCTION AND SUNK COSTS GIVE AVERAGE COST PRICING. Jean-Pierre Ponssard. Abstract FORWARD INDUCTION AND SUNK COSTS GIVE AVERAGE COST PRICING Jean-Pierre Ponssard Abstract This paper applies the idea of forward induction to a classical economic problem: the existence of an efficient

More information

Entry under an Information-Gathering Monopoly Alex Barrachina* June Abstract

Entry under an Information-Gathering Monopoly Alex Barrachina* June Abstract Entry under an Information-Gathering onopoly Alex Barrachina* June 2016 Abstract The effects of information-gathering activities on a basic entry model with asymmetric information are analyzed. In the

More information

DISCUSSION PAPER 2010/77. Bargaining and delay in patent licensing. Ana Mauleon, Vincent Vannetelbosch and Cecilia Vergari

DISCUSSION PAPER 2010/77. Bargaining and delay in patent licensing. Ana Mauleon, Vincent Vannetelbosch and Cecilia Vergari 010/77 Bargaining and delay in patent licensing Ana Mauleon, Vincent Vannetelbosch and Cecilia Vergari DISCUSSION PAPER Center for Operations Research and Econometrics Voie du Roman Pays, 34 B-1348 Louvain-la-Neuve

More information

Solution to Tutorial 9

Solution to Tutorial 9 Solution to Tutorial 9 2011/2012 Semester I MA4264 Game Theory Tutor: Xiang Sun October 27, 2011 Exercise 1. A buyer and a seller have valuations v b and v s. It is common knowledge that there are gains

More information

A Theory of Player Turnover in Repeated Games

A Theory of Player Turnover in Repeated Games A Theory of Player Turnover in Repeated Games Very Preliminary Draft for Seminar at Marshall, USC Yuk-fai Fong Kellogg School of Management Northwestern University y-fong@kellogg.northwestern.edu Jin Li

More information

Where to locate in a Circular City? 1 2. Ohio Taipei, Taiwan. Cincinnati, Ohio 45221

Where to locate in a Circular City? 1 2. Ohio Taipei, Taiwan. Cincinnati, Ohio 45221 Where to locate in a Circular City? 1 2 by Barnali Gupta, Department of Economics, Miami University, Oxford, Ohio 45056 Fu-Chuan Lai, Department of Economics, National Taipei University, Taipei, Taiwan

More information