Partizan Splittles G. A. MESDAL III

Size: px
Start display at page:

Download "Partizan Splittles G. A. MESDAL III"

Transcription

1 Games of No Chance 3 MSRI Publications Volume 56, 009 Partizan Splittles G. A. MESDAL III ABSTRACT. Splittles is a nim variant in which a move consists of removing tokens from one heap, and (optionally) splitting the remaining heap into two. The possible numbers of tokens that can legally be removed are fixed, but the two players might have different subtraction sets. The nature of the game, and the analysis techniques employed, vary dramatically depending on the subtraction sets.. Introduction Partizan Splittles is a game played by two players, conventionally called Left and Right. A position in the game consists of a number of heaps of tokens and a move requires a player to choose a heap, remove some positive number, s, of tokens from the heap and optionally to split the remaining heap (if there are two or more tokens remaining) into two heaps. Two sets of positive integers S L and S R are fixed in advance, and there is an additional restriction that when Left moves she must choose s S L, while Right must choose s S R at his turn. The sets S L and S R are called the subtraction sets of Left and Right respectively. It is sometimes convenient to represent a position pictorially by one-dimensional blocks of boxes rather than heaps of tokens. A move is to remove a contiguous block of boxes; moves in the middle of a block are tantamount to splitting a heap. In this paper, we address several possible restrictions on S L and S R, each of which yields a game whose analysis requires different techniques from combinatorial game theory. For some choices of S L and S R, canonical forms are This work was conducted at the third meeting of Games at Dalhousie in Halifax, Nova Scotia, in June of 004. The authors are Michael Albert, Elwyn Berlekamp, William Fraser, J. P. Grossman, Richard Guy, Matt Herron, Lionel Levine, Richard Nowakowski, Paul Ottaway, Aaron Siegel, Angela Siegel, and David Wolfe. 447

2 448 G. A. MESDAL III readily available, while for others, canonical forms are complex and uninformative, while temperature theory and the relatively new techniques of reduced canonical forms reveal a great deal of information. While impartial octal games [BCG0] are well-studied, there has been surprisingly little work on partizan variants. In a partizan octal game, the two players have different octal codes indicating their legal moves. Each code is a sequence of octal digits, d 0 :d d d 3 : : :, where each d i includes a,, and/or 4, indicating whether it is legal to remove i tokens and leave 0,, and/or heaps, respectively. In Partizan Splittles, the octal codes consist entirely of 0s and 7s. For instance, if S L D f; 4g and S R D f; 5g, then the game is versus Thane Plambeck [Pla95], as well as Calistrate and Wolfe, have unpublished results in the game where players cannot split into two heaps; the octal codes for these games consist entirely of 0s and 3s. Our first example is simple.. f; oddsg versus f; oddsg THEOREM. If is an element of both subtraction sets and all the elements of both subtraction sets are odd numbers, then 0 if n is even, G n D if n is odd. PROOF. Each move changes the parity of the total number of tokens in all the heaps, and in the final position, which has zero tokens, this total is even. Thus, the game is she-loves-me she-loves-me-not. 3. fg versus fkg THEOREM. If S L D fg and S R D fkg, then G n is arithmetic-periodic with period k and saltus fk j 0g. In particular, n if n < k, G n D fk j 0g C G n k if n k. We can write G n more naturally with period k and saltus k 8 < n if n < k, G n D fn j n kg if k n < k, : k C G n k if n k. as PROOF. The proof follows in part from the fact that the conjectured saltus is exactly G k. So the theorem asserts that one can treat a single heap as a collection

3 PARTIZAN SPLITTLES 449 of heaps of size k and (possibly) a single remaining heap of size less than k without changing its value. For instance: D ƒ ƒ k k Clearly, G a D a for 0 a < k, since only Left can move from such a position. Likewise, G k D fk j 0g. In a general position, it suffices to show that any move that straddles a period boundary is dominated by one that does not, for then the game reduces to its decomposed form. Left s moves never straddle a boundary. As for Right s moves, assume inductively that shorter positions achieve their conjectured values and decompose at period boundaries. Observe that if acb DkCc for 0a; b; c <k, then G a C G b D a C b D k C c exceeds G k C G c D fk j 0g C c. Hence, Right prefers the latter move, avoiding a boundary. 4. f; kg versus f; k C g In this case, too, we can find exact values for all G n. The sequence is arithmetic-periodic with period 4k and saltus "!. (Note that "! D "C" D f" j g, and that " D f0 j #g is positive and infinitesimal with respect to ".) THEOREM 3. If S L D f; kg and S R D f; k C g then 8 0 C j:" ˆ<! if i is even and 0 i < k, C j:" G 4jkCi D! if i is odd and 0 i < k, " C j:" ˆ:! if i is even and k i < 4k, " C j:"! if i is odd and k i < 4k. That is, the values are given by k ƒ 0 0 : : : 0 " " " " : : : " " Period 4k, saltus "! PROOF. When n < 4k, it is easy to confirm that the proposed values of G n are correct. It thus suffices to show that G nc4k G n D "!. Assume, inductively, that the conjectured values are correct for heap sizes less than n C 4k. First, moves by either player that split G n into G a G b can be countered by splitting G nc4k into G ac4k C G b, leaving zero by induction.

4 450 G. A. MESDAL III G nc4k G n "! G n CG k G n "! G nck CG k G n "! G nc4k G n G n CG k G n " G n CG k CG k G n "! D G n C0C" G n "! < 0 G n CG k G n G nc4k G n "! G n CG k G n "! G nc4k G n " G n CG k G n G n CG k G n " Figure. Diagrams showing G nc4k D G n C "!. The first tree shows Right s winning responses to Left s moves, while second shows how Left wins when Right moves first. Except in one case, the response leaves a game equal to 0. Next, observe that Left s moves from G nc4k that leave a heap of size k are at least as good as her other moves. Similarly, Right s dominant splitting moves from G nc4k remove k C tokens, leaving a heap of size k. (When convincing yourself of these last assertions, it helps to keep in mind that all G a C G b for fixed a C b have the same -parity, and alternate rows add " and ".) Figure summarizes how the second player wins in response to Left s (respectively, Right s) options not yet dispensed with. COROLLARY 4. The values in the last theorem remain unchanged when Left has additional odd options, and/or Left has additional options exceeding k, and/or Right has additional odd options between and k C. PROOF. In all cases these new options are dominated. 5. f; othersg versus f; 3; 5; : : : ; k C g While the actual values might be quite complex and depend on the specific choice for S L, we can describe a few properties of the sequence G n. THEOREM 5. Suppose S L, and either S R D f; 3; 5; : : : ; k C g for some k or S R D f; 3; 5; : : :g. The following relations hold:

5 PARTIZAN SPLITTLES 45 G n G nc (5-) G nc D G n C (5-) G n G i C G j.for S R finite and n i j k even/ (5-3) PROOF. For (5-), in most sequences of play, Left wins G nc G n by matching options naturally, removing the same number of tokens as Right did from the opposite heap. Left can then leave a position of the form G ac CG b G a G b, for a; b 0, which is 0 by induction. The only exception is if Right removes n C from the first heap. In this case, Left removes n from the second, leaving G G D 0. We show (5-) and (5-) in tandem by induction. In particular, we assume that (5-) holds for n 0 n when proving (5-), but that (5-) holds for n 0 < n when proving (5-). For (5-), we wish to show the second player wins on the difference game We can depict this game as Left s moves G nc G n D G nc G n G : Right s moves f; othersg f; 3; 5; : : : ; k C g f; 3; 5; : : : ; k C g f; othersg The roles of the players are reversed in the second row, it being the negative of the game G n C G. So in the second row, Left removes elements from S R while Right removes elements from S L. If either player removes r boxes from the top row, leaving a block of length i odd (and, perhaps a second block of either parity), the other player can counter symmetrically by removing r boxes from the bottom, leaving a block of length i. The resulting position is 0 by induction. The reverse is also true; the second player can respond to moves on the bottom row that leave an even-length block. Pictorially, moves A on top leaving one end odd match up with moves A 0 on bottom leaving the same end even and one shorter. A B ƒ odd ƒ even A 0 B 0 Also shown are moves B which take a single box from one end of the top row, which match up with the move B 0 taking the lone box on the bottom row. So we are left with cases that split the top row into two even-length heaps or that split the bottom row into two odd-length heaps. Only Right can do the

6 45 G. A. MESDAL III latter, for it requires removing an even number. Left s responses parallel Right s moves as below. If Right removes C R on the top, Left s reply of C RL wins by application of (5-) then multiple applications of (5-). Similarly Left wins after Right s D R and Left s D RL. C R ƒ D RL ƒ E L ƒ ƒ C RL ƒ D R We are now left with the single case when Left removes an odd number from the top row, splitting it into two even-sized heaps, as in E L above. Right responds by removing as large an (odd) number as possible from one of these two even-sized heaps. If one of the heaps is of size k C (or S R is infinite), Right leaves that heap a singleton, canceling the single box on the second row, and wins by (5-). Otherwise, he has taken away k C, and wins by (5-) and (5-). Lastly, to prove (5-), we show that Left wins moving second on G n G i G j : The gap in the bottom row is of even length and at least k. Left can respond to moves that fail to straddle the gap as below: A ƒ B ƒ R B RL ƒ A 0 In particular moves outside the gap match up with moves in the other row, winning by induction. Left responds to moves inside the gap by responding on the odd side: Since the gap was of even length, and Right can remove only odd numbers, the gap is split into an even length and an odd length. Left then wins by application of (5-) to both sides. A Right move that straddles the gap can only straddle one side. Left responds by removing a like number from the side below Right s move: C R ƒ ƒ C RL Since the parity of the number of boxes in each row is preserved, each segment can be shortened to an even length by an even number of applications of (5-),

7 PARTIZAN SPLITTLES 453 which, since C D 0 and D, leave the game value unchanged. Left then proceeds to win by (5-) applied to both sides. 6. Odd versus Even In this section we consider the partizan splitting game where S L is the set of all (positive) odd integers and S R is the set of all (positive) even integers. A salient feature is that the endgame is overwhelmingly favorable to Left: G D, but there are no positions with negative right stop, since Left has a move from every nonterminal position. One would expect, therefore, that Left should prefer to split each position into as many components as possible, preferably odd in size, while Right should aim to annihilate each component as quickly as possible. Since Right will naturally give preference to destroying the largest heaps, one might also expect that Left would prefer to split each heap as evenly as possible. As is so often the case, the canonical forms of Odd versus Even are a mess, but the orthodox moves as defined by Berlekamp [Ber96], Definition 0 realize these intuitions precisely. Left s orthodox strategy is to split as evenly as possible; Right s is to consume the largest available heap. Furthermore, we will see that from positions of the form G k where it is most crucial that Left split evenly these are the unique orthodox options (Theorem ). The game also exhibits a fascinating logarithmic behavior: if Left and Right play orthodox strategies, with Left splitting evenly and Right consuming what he can, then the game will last for O.log n/ moves. Furthermore, from positions of the form G k where it is most crucial that Left split evenly Left s only orthodox move is the even split. By contrast, we note that, G 3 has seven canonical Left options. The main result is the following theorem, which gives the mean, m.g n /, and temperature, t.g n /, of every single-heap Odd versus Even position. THEOREM 6. Fix n and let k be such that k n < kc. Then m.g n / D n and t.g n / D n, where n D bn=c C C k n if n is even, I k n D n C if n is odd. To prove Theorem 6, we will define H n to be the auxiliary game where S L D fg and S R is the set of even integers. We will first show that m.h n / D n and t.h n / D n, and then argue that the means and temperatures do not change when Left s subtraction set includes other odd integers. We will need several lemmas. The first shows that if n is odd, then H n D H n C (canonically). This reduces Theorem 6 to the case where n is even.

8 454 G. A. MESDAL III LEMMA 7. Let n be odd. Then PROOF. We proceed by induction on n. To prove (6-), consider H nc H n < ; (6-) H n H n D : (6-) C H n H nc : Left can win by moving immediately to C H n ; this value is positive since R 0.H n / 0. If Right moves to C H a C H b H nc, Left counters to C H a CH b H ac H b. This is a winning move by induction on (6-) or (6-), depending on whether a is odd or even, respectively. If Right moves to C H n H a H b, then since n C is even, a C b is odd and hence one of a; b (say a) must be odd. Left counters to C H a C H b H a H b, which is 0 by induction. To prove (6-) we show that H n H n is a second-player win. If Right moves to H a C H b H n, then since n is odd, acb is also odd and hence one of a; b (say a) must be odd. Left counters to H a CH b H a H b, which by induction is equal to 0. Likewise, if Right moves to H n H a H b, then since n is even, a C b is odd and hence one of a; b (say a) must be even. Left counters to H ac C H b H a H b. Finally, if Right moves to H n H n, Left simply responds with H n H n. Conversely, if Left moves to H a C H b H n, then since n > we can assume without loss of generality that a>0. Right counters to H a CH b H a H b. By induction, this is 0 if a is odd, and negative if a is even. If instead Left moves to H n H a H b, then since n is even, acb is odd and hence one of a; b (say a) must be odd. Right counters to H ac C H b H a H b, which is negative by induction on (6-). The rather dry arithmetic of the n and n is described in the next two lemmas. LEMMA 8. Fix n > and let k be such that k n < kc. Then n n D k : PROOF. We may assume that n is even, for if n 0 D n C is odd, we have k n; n 0 < kc and n 0 n 0 D n n D k :

9 PARTIZAN SPLITTLES 455 We separate cases into n D k and n k. If n D k, k k D k C k C k. k /C k C k D C k C k C k D k : If n k, n=c n n D k C k D n kc C k C k.n /=C k C k n kc C k D k : Lemma 8 shows that the n are (nonstrictly) increasing; and therefore, up to parity, so are the n. Furthermore, up to parity, the rate of increase is decreasing. This fact will be critical in the proof of Theorem 6, since it quantifies the intuition that Left prefers to split as evenly as possible. LEMMA 9. Fix n > and let k be such that k n < kc. Then n C n D n C k C k : PROOF. Again, we separate into the same two cases. If n D k, k C k D k C k C k. k /C C k C k D C k C k C C k D k C k: Since n= k D, this yields the desired equality. When n k, notice that exactly one of n, n is odd, and in either case bn=c C b.n /=c D n. So, bn=c C n C n D C k b.n /=c C C C k k k.n /C D k C k D nc k C k : Since exactly one of n, n needed. is odd, we have n C n D n C n C, as PROOF. (of Theorem 6) As noted in the exposition, we first show that m.h n / D n and t.h n / D n, and then generalize to the G n. The proof is by induction on n. The base cases H D and H D f j 0g are easily verified. At odd stages of

10 456 G. A. MESDAL III the induction, the result is an immediate corollary of Lemma 7, so fix an even n >. Left has a move to H L n D H n= C H n=. By induction, we know that and since k m.h L n / D m.h n=/ C m.h n= / D n= C n= n= < k, Lemma 9 implies that n= C n= D n= C C.k / D bn=c C C k : k k Furthermore, t.hn L / maxf n=; n= g D n= : Now Right can remove the entire heap, moving to H R n m.h L n / m.h R n / D m.h L n / Now certainly n > n=. Therefore m.h L n / m.h R n / D bn=c C k C k > maxft.h L n /; t.h R n /g: D 0. Therefore D n : If H L n and H R n were the only options of H n, then by an elementary thermographic argument, we would have t.h n / D n and m.h n / D m.h n L/ C m.h n R/ D m.h n L/ D n D n : Certainly both players have other options available, so we conclude the proof by showing that Hn L and H n R are thermally optimal at all temperatures t n=. Since n= is an upper bound for t.hn L /, it suffices to show that, for any other options Hn L0, H n R0 L0, we have m.hn / m.h n L R0 / and m.hn / m.h n R/. This is trivial in the case of Right options, since no Odd versus Even position can have negative mean. Therefore, consider some arbitrary Left option H a C H b, with a > b and a C b D n. We necessarily have a n= and n= b, with a n= D.n= / b. Now since exactly one of n=, n= is odd, repeated applications of Lemma 8 imply that It follows that and hence, since a C b and n= C.n= a n= n= b : a C b < n= C n= / are both odd, a C b < n= C n= :

11 PARTIZAN SPLITTLES 457 This completes the proof for the H n. To conclude, we show (again by induction on n) that Left s additional options in G n convey no thermographic advantage. For suppose Left has a move from G n to G a CG b, where acb D n c for some c 0. By induction we may assume that m.g i / D i and t.g i / D i for all i < n. But just as before, we have a C b acc C b n= C n= so that G a C G b is thermally dominated at temperatures t n=. We conclude with a neat little theorem on orthodox moves. DEFINITION 0. Let G be a game and fix t 0. A Left option G L is said to be orthodox at temperature t if R t.g L / D L t.g L / C t. Likewise, a Right option G R is orthodox at temperature t if L t.g R / D R t.g/ t. We say that an option is orthodox if it is orthodox at temperature t.g/. That is, an orthodox move is one that achieves the best possible score at temperature t.g/. THEOREM. Let k > and n D k to Gn L D G k C G k.. Left s only orthodox move from G n is PROOF. Since n is odd, Left must split G n into two heaps that are either both even or both odd. It is easily seen that those options with both heaps even are badly dominated, so it suffices to show that Gn L is strictly optimal among those options with both heaps odd. By Lemma 8, Therefore, k k 3 D k ; but k C k D k : k C C k 3 < k C k : Repeated application of Lemma 8 also shows that a C b k C C k 3 for every other choice of a; b both odd with a C b < n. Therefore Gn L has the strictly highest mean among the Left options of G n. But we also know that t.g k C G k / k < n so G L n is the unique optimal move at temperature n.

12 458 G. A. MESDAL III 7. f; oddsg versus f; 4g Suppose S L is any set of odd numbers containing, and S R D f; 4g. The values G n for these games can be quite complex. For example, when S L Df; 3g the canonical form of G 4 contains 6 stops! Furthermore, the exact value of G n depends strongly on the specific set S L (if S L D fg then the canonical form of G 4 has only 6 stops). Although it is not practical to solve for G n exactly, we can find a very good approximation for G n. In particular, let f.n/ be the arithmetic-periodic sequence with period 4 and saltus 3/4 defined by 8 0 if n D 0, ˆ< if n D, f.n/ D = if n D, 3= if n D 3, ˆ: f.n 4/ C 3=4 if n 4. The main theorem of this section is that G n is infinitesimally close to f.n/ for any choice of S L that contains and zero or more other odd numbers. We begin by briefly reviewing some definitions and results that will be required. Infinitesimals. Write L 0.G/ and R 0.G/ for the Left and Right stops of G, respectively. A game G is infinitesimal if L 0.G/ D R 0.G/ D 0. Write G Inf H when G and H differ by an infinitesimal; we also say that G is H -ish. If G Inf H, then L 0.G/ D L 0.H/ and R 0.G/ D R 0.H/. The converse is in general not true, but if x is a number and L 0.G/ D R 0.G/ D x, then it is true that G Inf x, in which case we say that G is numberish. Write G Inf H if there is some infinitesimal " such that G H C ", and similarly for G Inf H. A Left option G L of G is Inf-dominated if G L0 Inf G L for some other Left option G L0, and similarly for Right options. In [GS07] it is shown that if G Inf H, then L 0.G/ L 0.H/ and R 0.G/ R 0.H/. More importantly, they show: PROPOSITION. If G is not a number and G 0 is obtained from G by repeatedly (i) eliminating Inf-dominated options, and (ii) replacing any option H with H 0 Inf H, then G 0 Inf G. Norton multiplication. Fix a game U > 0. The Norton product GU is defined by 8 G times G times ˆ< ƒ ƒ GU D 0 or U C U C C U or U U U if G is an integer, ˆ: GL U C.U C I/ ˇˇ GR U.U C I/ otherwise.

13 PARTIZAN SPLITTLES 459 where I ranges over all Left and Right incentives of G. We will use the following properties of Norton multiplication, which are proved in [BCG0]. PROPOSITION 3. Let U be any positive game. Then: (i) If G D H, then G U D H U (independence of form). (ii) G H if and only if G U H U (monotonicity). (iii).g C H/ U D G U C H U (distributivity). For our purposes, we take U D. Since the only Left or Right incentive of is, we have G D G L C j G R when G is not an integer. We note that G is equal to G overheated from to, an operation defined in [BCG0]. It is easy to verify by induction that if x is a number then L 0.x/ D dxe and R 0.x/ D bxc. LEMMA 4. If x D a=4 for some integer a, then f.x =4/ C j.x C =4/ g D x PROOF. If x is not an integer, then x Dfx =4 j x C =4g, so the result follows from the definition of Norton multiplication and Proposition 3(i). Otherwise, by symmetry, it suffices to show that Right has no winning move from f.x =4/ C j.x C =4/ g x: If Right moves in the first component, then the resulting game is.x C =4/ x D.=4/ which we can verify is 0, so Left wins. If Right moves in the second component, which has the effect of subtracting, then Left responds in the first, and the resulting game is.x =4/ C x D. =4/ C D.3=4/ which we can verify is 0, so again Left wins. PROOF OF MAIN RESULT. We will now show that G n Inf f.n/. Our proof is by induction. Suppose the result holds for all m < n. It is convenient to assume that n 4; for n < 4 we can easily validate the result by hand. We begin by showing that in the game G n, there are only one Left and one Right option that need to be considered. LEMMA 5. The Left options of G n are Inf-dominated by G n 4 C G 3 Inf.f.n/ C 3=4/:

14 460 G. A. MESDAL III The Right options are Inf-dominated by G n 4 Inf.f.n/ 3=4/: PROOF. The Left options of G n are G n k a C G k with a S L. Since f.m/ < f.m C / for all m and G m Inf f.m/ for m < n, G n k a C G k Inf G n k C G k so we may assume that a D. Next, since f is arithmeticperiodic with period 4, G n k C G k Inf G n kc3 C G k 4 for k 4, so we may assume that k < 4. This leaves us with four options to consider, which are infinitesimally close to: f.n /;.f.n / C /;.f.n 3/ C =/;.f.n 4/ C 3=/ It is easy to verify that for all m we have f.m/c3= f.mc3/; f.m/c= f.mc/; f.m/c f.mc/; from which it follows that.f.n 4/C3=/ D.f.n/C3=4/ Inf-dominates the others. The proof for the Right options is similar. Since f.m/ < f.m C / and f is arithmetic-periodic with period 4, we need only consider the four options G n k 4 C G k with k < 4, which are infinitesimally close to f.n 4/;.f.n 5/ C /;.f.n 6/ C =/;.f.n 7/ C 3=/ The same three inequalities as before show that f.n 4/ D.f.n/ 3=4/ Inf-dominates the others (note that for n D 4; 5; 6, not all the other options exist, but this does not affect the result). Next we show that G n has the same Left and Right stops as f.n/. LEMMA 6. L 0.G n / D df.n/e and R 0.G n / D bf.n/c. PROOF. First we compute maxfr 0.Gn L/g and minfl 0.Gn R /g. By Lemma 5, maxfr 0.G L n /g D R 0..f.n/ C 3=4// D bf.n/ C 3=4c D df.n/e: The last equality follows from the fact that f.n/ is of the form a=4 for some integer a. Similarly, minfl 0.G R n /g D L 0..f.n/ 3=4// D df.n/ 3=4e D bf.n/c: If G n is not a number then we are done, as then L 0.G n / D maxfr 0.Gn L /g and R 0.G n / D minfl 0.Gn R/g. If G n is a number then G n D L 0.G n / D R 0.G n /, but L 0.G n / maxfr 0.G L n /g D df.n/e bf.n/c D minfl 0.G R n /g R 0.G n / so in fact we must have equality throughout, which means that f.n/ is also an integer, and again we are done.

15 PARTIZAN SPLITTLES 46 From Lemma 6 it follows immediately that when f.n/ is an integer, G n Inf f.n/ Inf f.n/. Finally, if f.n/ is not an integer, then by Lemma 6, G n is not numberish. So by Lemma 5, Proposition and Lemma 4, G n Inf f.f.n/ C 3=4/ j.f.n/ 3=4/g Inf f.f.n/ =4/ C j.f.n/ C =4/ g D f.n/: References [BCG0] Elwyn R. Berlekamp, John H. Conway, and Richard K. Guy. Winning Ways for Your Mathematical Plays. A K Peters, Ltd., Natick, Massachusetts, nd edition, 00. First edition published in 98 by Academic Press. [Ber96] Elwyn Berlekamp. The economist s view of combinatorial games. In Richard Nowakowski, editor, Games of No Chance: Combinatorial Games at MSRI, 994, pages 0 0. Cambridge University Press, Mathematical Sciences Research Institute Publications 9, 996. [GS07] J. P. Grossman and A. N. Siegel. Reductions of partisan games. In this volume. [Pla95] Thane Plambeck. Partisan subtraction games. Working notes, February G. A. MESDAL III malbert@cs.otago.ac.nz berlek@math.berkeley.edu bfraser@alumni.ucsd.edu jpg@ai.mit.edu rkg@cpsc.ucalgary.ca rjn@mscs.dal.ca ottaway@mathstat.dal.ca aaron.n.siegel@gmail.com siegel@mathstat.dal.ca wolfe@gustavus.edu

16

Reductions of partizan games

Reductions of partizan games Games of No Chance 3 MSRI Publications Volume 56, 2009 Reductions of partizan games J.P. GROSSMAN AND AARON N. SIEGEL ABSTRACT. The reduced canonical form of a game G, denoted by G, is the simplest game

More information

OPTION-CLOSED GAMES RICHARD J. NOWAKOWSKI AND PAUL OTTAWAY

OPTION-CLOSED GAMES RICHARD J. NOWAKOWSKI AND PAUL OTTAWAY Volume 6, Number 1, Pages 142 153 ISSN 1715-0868 OPTION-CLOSED GAMES RICHARD J. NOWAKOWSKI AND PAUL OTTAWAY Abstract. We consider the class of combinatorial games with the property that each player s move

More information

Toppling Conjectures

Toppling Conjectures Games of No Chance 4 MSRI Publications Volume 63, 2015 Toppling Conjectures ALEX FINK, RICHARD NOWAKOWSKI, AARON SIEGEL AND DAVID WOLFE Positions of the game of TOPPLING DOMINOES exhibit many familiar

More information

Misère canonical forms of partizan games

Misère canonical forms of partizan games Games of No Chance 4 MSRI Publications Volume 63, 2015 Misère canonical forms of partizan games AARON N. SIEGEL We show that partizan games admit canonical forms in misère play. The proof is a synthesis

More information

Reduced Canonical Forms of Stoppers

Reduced Canonical Forms of Stoppers Reduced Canonical Forms of Stoppers Aaron N. Siegel Mathematical Sciences Research Institute 17 Gauss Way, Berkeley, CA 94720 aaron.n.siegel@gmail.com Submitted: May 12, 2006; Accepted: Jun 26, 2006; Published:

More information

Binary dicots, a core of dicot games

Binary dicots, a core of dicot games Binary dicots, a core of dicot games Gabriel Renault Univ. Bordeaux, LaBRI, UMR5800, F-33400 Talence CNRS, LaBRI, UMR5800, F-33400 Talence Department of Mathematics, Beijing Jiaotong University, Beijing

More information

PARTIAL NIM. Chu-Wee Lim Department of Mathematics, University of California Berkeley, Berkeley, CA , USA.

PARTIAL NIM. Chu-Wee Lim Department of Mathematics, University of California Berkeley, Berkeley, CA , USA. INTEGERS: ELECTRONIC JOURNAL OF COMBINATORIAL NUMBER THEORY 5 (005), #G0 PARTIAL NIM Chu-Wee Lim Department of Mathematics, University of California Berkeley, Berkeley, CA 9470-3840, USA limchuwe@math.berkeley.edu

More information

Dicots, and a taxonomic ranking for misère games

Dicots, and a taxonomic ranking for misère games Dicots, and a taxonomic ranking for misère games Paul Dorbec 1,2, Gabriel Renault 1,2, Aaron N. Siegel 3, Éric Sopena 1,2, 1 Univ. Bordeaux, LaBRI, UMR5800, F-33400 Talence 2 CNRS, LaBRI, UMR5800, F-33400

More information

arxiv: v1 [math.co] 27 Aug 2015

arxiv: v1 [math.co] 27 Aug 2015 P-positions in Modular Extensions to Nim arxiv:1508.07054v1 [math.co] 7 Aug 015 Tanya Khovanova August 31, 015 Abstract Karan Sarkar In this paper, we consider a modular extension to the game of Nim, which

More information

Ordinal Partizan End Nim

Ordinal Partizan End Nim Ordinal Partizan End Nim Adam Duffy, Garrett Kolpin, and David Wolfe October 24, 2003 Introduction Partizan End Nim is a game played by two players called Left and Right. Initially there are n stacks of

More information

7.5 Taking-and-Breaking Games

7.5 Taking-and-Breaking Games Chapter 7. Impartial Games 7.5 Taking-and-Breaking Games There are many natural variations on nim obtained by modifying the legal moves. For example, sometimes a player, in addition to taking counters,

More information

The Reduced Canonical Form of a Game

The Reduced Canonical Form of a Game Games of No Chance MSRI Publications Volume 29, 1996 The Reduced Canonical Form of a Game DAN CALISTRATE Abstract. Cooling by, followed by the elimination of the stars, is used to define an operator G

More information

One Pile Nim with Arbitrary Move Function

One Pile Nim with Arbitrary Move Function One Pile Nim with Arbitrary Move Function by Arthur Holshouser and Harold Reiter Arthur Holshouser 3600 Bullard St. Charlotte, NC, USA, 28208 Harold Reiter Department of Mathematics UNC Charlotte Charlotte,

More information

D. G. Horrocks 1 Department of Mathematics and Computer Science, University of Prince Edward Island, Charlottetown, PE C1A 4P3, Canada

D. G. Horrocks 1 Department of Mathematics and Computer Science, University of Prince Edward Island, Charlottetown, PE C1A 4P3, Canada REGULARITY IN THE G SEQUENCES OF OCTAL GAMES WITH A PASS D. G. Horrocks 1 Department of Mathematics and Computer Science, University of Prince Edward Island, Charlottetown, PE C1A 4P3, Canada dhorrocks@upei.ca

More information

arxiv: v2 [math.co] 9 Aug 2011

arxiv: v2 [math.co] 9 Aug 2011 Winning strategies for aperiodic subtraction games arxiv:1108.1239v2 [math.co] 9 Aug 2011 Alan Guo MIT Computer Science and Artificial Intelligence Laboratory Cambridge, MA 02139, USA aguo@mit.edu Abstract

More information

Wen An Liu College of Mathematics and Information Science, Henan Normal University, Xinxiang, P.R. China

Wen An Liu College of Mathematics and Information Science, Henan Normal University, Xinxiang, P.R. China #G4 INTEGERS 1 (01) ON SUPPLEMENTS OF M BOARD IN TOPPLING TOWERS Wen An Liu College of Mathematics and Information Science, Henan Normal University, Xinxiang, P.R. China liuwenan@16.com Haifeng Li College

More information

Introduction to Combinatorial Game Theory

Introduction to Combinatorial Game Theory Introduction to Combinatorial Game Theory Tom Plick Drexel MCS Society April 10, 2008 1/40 A combinatorial game is a two-player game with the following properties: alternating play perfect information

More information

TEMPERATURE THEORY AND THE THERMOSTATIC STRATEGY

TEMPERATURE THEORY AND THE THERMOSTATIC STRATEGY TEMPERATURE THEORY AND THE THERMOSTATIC STRATEGY KAREN YE Abstract. In this paper, we differentiate between cold games, which are easier to analyze and play, and hot games, much more difficult in terms

More information

The domination game played on unions of graphs

The domination game played on unions of graphs The domination game played on unions of graphs Paul Dorbec 1,2 Gašper Košmrlj 3 Gabriel Renault 1,2 1 Univ. Bordeaux, LaBRI, UMR5800, F-33405 Talence 2 CNRS, LaBRI, UMR5800, F-33405 Talence Email: dorbec@labri.fr,

More information

A misère-play -operator

A misère-play -operator A misère-play -operator Matthieu Dufour Silvia Heubach Urban Larsson arxiv:1608.06996v1 [math.co] 25 Aug 2016 July 31, 2018 Abstract We study the -operator (Larsson et al, 2011) of impartial vector subtraction

More information

arxiv: v1 [math.co] 18 May 2018

arxiv: v1 [math.co] 18 May 2018 P PLAY IN CANDY NIM NITYA MANI, RAJIV NELAKANTI, SIMON RUBINSTEIN-SALZEDO, AND ALEX THOLEN arxiv:1805.07019v1 [math.co] 18 May 018 Abstract. Candy Nim is a variant of Nim in which both players aim to take

More information

PLAYING END-NIM WITH A MULLER TWIST

PLAYING END-NIM WITH A MULLER TWIST #G5 INTEGERS 17 (2017) PLAYING END-NIM WITH A MULLER TWIST David G. C. Horrocks School of Mathematical and Computational Sciences, University of Prince Edward Island, Charlottetown, PE, Canada dhorrocks@upei.ca

More information

THE RALEIGH GAME. Received: 1/6/06, Accepted: 6/25/06. Abstract

THE RALEIGH GAME. Received: 1/6/06, Accepted: 6/25/06. Abstract INTEGERS: ELECTRONIC JOURNAL OF COMBINATORIAL NUMBER THEORY 7(2) (2007), #A13 THE RALEIGH GAME Aviezri S. Fraenkel 1 Department of Computer Science and Applied Mathematics, Weizmann Institute of Science,

More information

COMBINATORIAL GAMES AND SURREAL NUMBERS

COMBINATORIAL GAMES AND SURREAL NUMBERS COMBINATORIAL GAMES AND SURREAL NUMBERS MICHAEL CRONIN Abstract. We begin by introducing the fundamental concepts behind combinatorial game theory, followed by developing operations and properties of games.

More information

Aperiodic Subtraction Games

Aperiodic Subtraction Games Aperiodic Subtraction Games Aviezri S. Fraenkel Department of Computer Science and Applied Mathematics Weizmann Institute of Science Rehovot 76100, Israel Submitted: 2011; Accepted: 2011; Published: XX

More information

IMPARTIAL COMBINATORIAL MISÈRE GAMES

IMPARTIAL COMBINATORIAL MISÈRE GAMES IMPARTIAL COMBINATORIAL MISÈRE GAMES by Meghan Rose Allen SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE AT DALHOUSIE UNIVERSITY HALIFAX, NOVA SCOTIA AUGUST 2006

More information

Impartial Games. Lemma: In any finite impartial game G, either Player 1 has a winning strategy, or Player 2 has.

Impartial Games. Lemma: In any finite impartial game G, either Player 1 has a winning strategy, or Player 2 has. 1 Impartial Games An impartial game is a two-player game in which players take turns to make moves, and where the moves available from a given position don t depend on whose turn it is. A player loses

More information

arxiv: v1 [math.co] 24 Oct 2015

arxiv: v1 [math.co] 24 Oct 2015 Finding Golden Nuggets by Reduction Urban Larsson Neil A. McKay, Richard J. Nowakowski, Angela A. Siegel arxiv:1510.07155v1 [math.co] 24 Oct 2015 August 24, 2018 Abstract We introduce a class of normal

More information

Guaranteed Scoring Games

Guaranteed Scoring Games Guaranteed Scoring Games Urban Larsson Richard J. Nowakowski Department of Mathematics and Statistics Dalhousie University Halifax, Canada {urban031@gmail.com, rjn@mathstat.dal.ca} João P. Neto University

More information

Single Pile (Move Size) Dynamic Blocking Nim

Single Pile (Move Size) Dynamic Blocking Nim Single Pile (Move Size) Dynamic Blocking Nim Abstract: Several authors have written papers dealing with a class of combinatorial games consisting of one-pile counter pickup games for which the maximum

More information

SF2972 Game Theory Exam with Solutions March 15, 2013

SF2972 Game Theory Exam with Solutions March 15, 2013 SF2972 Game Theory Exam with s March 5, 203 Part A Classical Game Theory Jörgen Weibull and Mark Voorneveld. (a) What are N, S and u in the definition of a finite normal-form (or, equivalently, strategic-form)

More information

Finite and Infinite Sets

Finite and Infinite Sets Chapter 9 Finite and Infinite Sets 9. Finite Sets Preview Activity (Equivalent Sets, Part ). Let A and B be sets and let f be a function from A to B..f W A! B/. Carefully complete each of the following

More information

INVARIANT AND DUAL SUBTRACTION GAMES RESOLVING THE DUCHÊNE-RIGO CONJECTURE.

INVARIANT AND DUAL SUBTRACTION GAMES RESOLVING THE DUCHÊNE-RIGO CONJECTURE. INVARIANT AND DUAL SUBTRACTION GAMES RESOLVING THE DUCHÊNE-RIGO CONJECTURE. URBAN LARSSON, PETER HEGARTY, AVIEZRI S. FRAENKEL ABSTRACT. We prove a recent conjecture of Duchêne and Rigo, stating that every

More information

Algebraic Structure in a Family of Nim-like Arrays

Algebraic Structure in a Family of Nim-like Arrays Algebraic Structure in a Family of Nim-like Arrays Lowell Abrams Department of Mathematics The George Washington University Washington, DC 20052 U.S.A. labrams@gwu.edu Dena S. Cowen-Morton Department of

More information

DYNAMIC ONE-PILE NIM Arthur Holshouser 3600 Bullard St., Charlotte, NC, USA, 28208

DYNAMIC ONE-PILE NIM Arthur Holshouser 3600 Bullard St., Charlotte, NC, USA, 28208 Arthur Holshouser 3600 Bullard St., Charlotte, NC, USA, 28208 Harold Reiter Department of Mathematics, UNC Charlotte, Charlotte, NC 28223 James Riidzinski Undergraduate, Dept. of Math., UNC Charlotte,

More information

Theorem 1. Every P -position of the game can be written in the form (T n ; m 1 ; : : : ; m k?1 ), where the (k? 1)-tuples (m 1 ; : : : ; m k?1 ) range

Theorem 1. Every P -position of the game can be written in the form (T n ; m 1 ; : : : ; m k?1 ), where the (k? 1)-tuples (m 1 ; : : : ; m k?1 ) range A New Heap Game Aviezri S. Fraenkel and Dmitri Zusman Department of Applied Mathematics and Computer Science The Weizmann Institute of Science Rehovot 76100, Israel fraenkel@wisdom.weizmann.ac.il http://www.wisdom.weizmann.ac.il/~fraenkel

More information

arxiv: v1 [math.co] 21 Sep 2015

arxiv: v1 [math.co] 21 Sep 2015 Chocolate Numbers arxiv:1509.06093v1 [math.co] 21 Sep 2015 Caleb Ji, Tanya Khovanova, Robin Park, Angela Song September 22, 2015 Abstract In this paper, we consider a game played on a rectangular m n gridded

More information

5 + 9(10) + 3(100) + 0(1000) + 2(10000) =

5 + 9(10) + 3(100) + 0(1000) + 2(10000) = Chapter 5 Analyzing Algorithms So far we have been proving statements about databases, mathematics and arithmetic, or sequences of numbers. Though these types of statements are common in computer science,

More information

Geometrical extensions of Wythoff s game

Geometrical extensions of Wythoff s game Discrete Mathematics 309 (2009) 3595 3608 www.elsevier.com/locate/disc Geometrical extensions of Wythoff s game Eric Duchêne, Sylvain Gravier Institut Fourier, ERTé Maths à modeler Grenoble, France Received

More information

Hot Games and Theory. * G n * B n. * G n * C n

Hot Games and Theory. * G n * B n. * G n * C n Hot Games and Theory CRAM is also called Impartial Domineering. Each player, in his turn, places a domino in either orientation onto any available pair of adjacent empty squares. Last move wins. Problems

More information

Variants of the Game of Nim that have Inequalities as Conditions

Variants of the Game of Nim that have Inequalities as Conditions Rose-Hulman Undergraduate Mathematics Journal Volume 10 Issue 2 Article 12 Variants of the Game of Nim that have Inequalities as Conditions Toshiyuki Yamauchi Kwansei Gakuin University, Japan Taishi Inoue

More information

Sprague-Grundy Values of the R-Wythoff Game

Sprague-Grundy Values of the R-Wythoff Game Sprague-Grundy Values of the R-Wythoff Game Albert Gu Department of Mathematics Carnegie Mellon University Pittsburgh, PA 15213, U.S.A agu@andrew.cmu.edu Submitted: Aug 6, 2014; Accepted: Apr 10, 2015;

More information

Analysis of odd/odd vertex removal games on special graphs

Analysis of odd/odd vertex removal games on special graphs Analysis of odd/odd vertex removal games on special graphs Master Thesis, Royal Institute of Technology - KTH, 2012 Oliver Krüger okruger@kth.se May 21, 2012 Thesis advisor: Jonas Sjöstrand, KTH Abstract

More information

Algebraic Structure in a Family of Nim-like Arrays

Algebraic Structure in a Family of Nim-like Arrays Algebraic Structure in a Family of Nim-like Arrays Lowell Abrams Department of Mathematics The George Washington University Washington, DC 20052 U.S.A. labrams@gwu.edu Dena S. Cowen-Morton Department of

More information

SUMBERS SUMS OF UPS AND DOWNS. Kuo-Yuan Kao National Penghu Institute of Technology, Taiwan. Abstract

SUMBERS SUMS OF UPS AND DOWNS. Kuo-Yuan Kao National Penghu Institute of Technology, Taiwan. Abstract INTEGERS: ELECTRONIC JOURNAL OF COMBINATORIAL NUMBER THEORY 5 (2005), #G01 SUMBERS SUMS OF UPS AND DOWNS Kuo-Yuan Kao National Penghu Institute of Technology, Taiwan stone@npit.edu.tw Received: 4/23/04,

More information

Abstract. We dene the family of locally path-bounded digraphs, which is a

Abstract. We dene the family of locally path-bounded digraphs, which is a Innite cyclic impartial games Aviezri S. Fraenkel and Ofer Rahat Department of Applied Mathematics and Computer Science Weizmann Institute of Science Rehovot 76, Israel Abstract. We dene the family of

More information

Solutions to the 74th William Lowell Putnam Mathematical Competition Saturday, December 7, 2013

Solutions to the 74th William Lowell Putnam Mathematical Competition Saturday, December 7, 2013 Solutions to the 74th William Lowell Putnam Mathematical Competition Saturday, December 7, 213 Kiran Kedlaya and Lenny Ng A1 Suppose otherwise. Then each vertex v is a vertex for five faces, all of which

More information

ON THE THREE-ROWED CHOMP. Andries E. Brouwer Department of Mathematics, Technical University Eindhoven, P.O. Box 513, 5600MB Eindhoven, Netherlands

ON THE THREE-ROWED CHOMP. Andries E. Brouwer Department of Mathematics, Technical University Eindhoven, P.O. Box 513, 5600MB Eindhoven, Netherlands ON THE THREE-ROWED CHOMP Andries E. Brouwer Department of Mathematics, Technical University Eindhoven, P.O. Box 513, 5600MB Eindhoven, Netherlands Andries.Brouwer@cwi.nl Gábor Horváth Department of Algebra

More information

Slow k-nim. Vladimir Gurvich a

Slow k-nim. Vladimir Gurvich a R u t c o r Research R e p o r t Slow k-nim Vladimir Gurvich a Nhan Bao Ho b RRR 3-2015, August 2015 RUTCOR Rutgers Center for Operations Research Rutgers University 640 Bartholomew Road Piscataway, New

More information

IMPROVEMENTS ON CHOMP. Xinyu Sun Department of Mathematics, Temple University, Philadelphia, PA 19122, USA.

IMPROVEMENTS ON CHOMP. Xinyu Sun Department of Mathematics, Temple University, Philadelphia, PA 19122, USA. IMPROVEMENTS ON CHOMP Xinyu Sun Department of Mathematics, Temple University, Philadelphia, PA 191, USA xysun@math.temple.edu Received: 10/16/01, Revised: 4/9/0, Accepted: 5/17/0, Published: 5/0/0 Abstract

More information

Theoretical Computer Science

Theoretical Computer Science Theoretical Computer Science 411 (2010) 3224 3234 Contents lists available at ScienceDirect Theoretical Computer Science journal homepage: www.elsevier.com/locate/tcs N-player partizan games Alessandro

More information

Who Wins Domineering on Rectangular Boards?

Who Wins Domineering on Rectangular Boards? More Games of No Chance MSRI Publications Volume 42, 2002 Who Wins Domineering on Rectangular Boards? MICHAEL LACHMANN, CRISTOPHER MOORE, AND IVAN RAPAPORT Abstract. Using mostly elementary considerations,

More information

Another bridge between Nim and Wythoff

Another bridge between Nim and Wythoff Another bridge between Nim and Wythoff Eric Duchene, Aviezri Fraenkel, Sylvain Gravier, Richard J. Nowakowski To cite this version: Eric Duchene, Aviezri Fraenkel, Sylvain Gravier, Richard J. Nowakowski.

More information

Unofficial Solutions

Unofficial Solutions Canadian Open Mathematics Challenge 2016 Unofficial Solutions COMC exams from other years, with or without the solutions included, are free to download online. Please visit http://comc.math.ca/2016/practice.html

More information

AN UPDATE ON DOMINEERING ON RECTANGULAR BOARDS

AN UPDATE ON DOMINEERING ON RECTANGULAR BOARDS #G3 INTEGERS 14 (2014) AN UPDATE ON DOMINEERING ON RECTANGULAR BOARDS Gabriel C. Drummond-Cole 1 Center for Geometry and Physics, Institute for Basic Science (IBS), Pohang 790-784, Republic of Korea gabriel@ibs.re.kr

More information

Atomic Weight Calculus of Subversion

Atomic Weight Calculus of Subversion , West Chester University, with N. McKay, R. J. Nowakowski, P. Ottaway, and C. Santos January 26, 2017 Table of contents The game The game Subversion is a partizan self-referential subtraction game played

More information

MAHARAJA NIM: WYTHOFF S QUEEN MEETS THE KNIGHT

MAHARAJA NIM: WYTHOFF S QUEEN MEETS THE KNIGHT #G05 INTEGERS 14 (2014) MAHARAJA NIM: WYTHOFF S QUEEN MEETS THE KNIGHT Urban Larsson Mathematical Sciences, Chalmers University of Technology and University of Gothenburg, Göteborg, Sweden urban.larsson@yahoo.se

More information

Poset-Game Periodicity

Poset-Game Periodicity Poset-Game Periodicity Steven Byrnes Final Siemens-Westinghouse Version September 29, 2002 Abstract In this paper, we explore poset games, a large class of combinatorial games which includes Nim, Chomp,

More information

Greedy Codes. Theodore Rice

Greedy Codes. Theodore Rice Greedy Codes Theodore Rice 1 Key ideas These greedy codes come from certain positions of combinatorial games. These codes will be identical to other well known codes. Little sophisticated mathematics is

More information

Math 301: Matchings in Graphs

Math 301: Matchings in Graphs Math 301: Matchings in Graphs Mary Radcliffe 1 Definitions and Basics We begin by first recalling some basic definitions about matchings. A matching in a graph G is a set M = {e 1, e 2,..., e k } of edges

More information

One Pile Nim with Arbitrary Move Function

One Pile Nim with Arbitrary Move Function One Pile Nim with Arbitrary Move Function Arthur Holshouser 3600 Bullard St. Charlotte, NC, USA Harold Reiter Department of Mathematics, University of North Carolina Charlotte, Charlotte, NC 28223, USA

More information

2.1 Convergence of Sequences

2.1 Convergence of Sequences Chapter 2 Sequences 2. Convergence of Sequences A sequence is a function f : N R. We write f) = a, f2) = a 2, and in general fn) = a n. We usually identify the sequence with the range of f, which is written

More information

Defining the Integral

Defining the Integral Defining the Integral In these notes we provide a careful definition of the Lebesgue integral and we prove each of the three main convergence theorems. For the duration of these notes, let (, M, µ) be

More information

Proofs. Chapter 2 P P Q Q

Proofs. Chapter 2 P P Q Q Chapter Proofs In this chapter we develop three methods for proving a statement. To start let s suppose the statement is of the form P Q or if P, then Q. Direct: This method typically starts with P. Then,

More information

Champion Spiders in the Game of Graph Nim

Champion Spiders in the Game of Graph Nim Champion Spiders in the Game of Graph Nim Neil J. Calkin, Janine E. Janoski, Allison Nelson, Sydney Ryan, Chao Xu Abstract In the game of Graph Nim, players take turns removing one or more edges incident

More information

THE CANTOR GAME: WINNING STRATEGIES AND DETERMINACY. by arxiv: v1 [math.ca] 29 Jan 2017 MAGNUS D. LADUE

THE CANTOR GAME: WINNING STRATEGIES AND DETERMINACY. by arxiv: v1 [math.ca] 29 Jan 2017 MAGNUS D. LADUE THE CANTOR GAME: WINNING STRATEGIES AND DETERMINACY by arxiv:170109087v1 [mathca] 9 Jan 017 MAGNUS D LADUE 0 Abstract In [1] Grossman Turett define the Cantor game In [] Matt Baker proves several results

More information

ADVANCED CALCULUS - MTH433 LECTURE 4 - FINITE AND INFINITE SETS

ADVANCED CALCULUS - MTH433 LECTURE 4 - FINITE AND INFINITE SETS ADVANCED CALCULUS - MTH433 LECTURE 4 - FINITE AND INFINITE SETS 1. Cardinal number of a set The cardinal number (or simply cardinal) of a set is a generalization of the concept of the number of elements

More information

SF2972 Game Theory Written Exam with Solutions June 10, 2011

SF2972 Game Theory Written Exam with Solutions June 10, 2011 SF97 Game Theory Written Exam with Solutions June 10, 011 Part A Classical Game Theory Jörgen Weibull and Mark Voorneveld 1. Finite normal-form games. (a) What are N, S and u in the definition of a finite

More information

MATH 131A: REAL ANALYSIS (BIG IDEAS)

MATH 131A: REAL ANALYSIS (BIG IDEAS) MATH 131A: REAL ANALYSIS (BIG IDEAS) Theorem 1 (The Triangle Inequality). For all x, y R we have x + y x + y. Proposition 2 (The Archimedean property). For each x R there exists an n N such that n > x.

More information

CDM. Recurrences and Fibonacci

CDM. Recurrences and Fibonacci CDM Recurrences and Fibonacci Klaus Sutner Carnegie Mellon University 20-fibonacci 2017/12/15 23:16 1 Recurrence Equations Second Order The Fibonacci Monoid Recurrence Equations 3 We can define a sequence

More information

TOPOLOGICAL EQUIVALENCE OF REAL BINARY FORMS

TOPOLOGICAL EQUIVALENCE OF REAL BINARY FORMS proceedings of the american mathematical society Volume 112, Number 4. August 1991 TOPOLOGICAL EQUIVALENCE OF REAL BINARY FORMS DAVID WEINBERG AND DAVE WITTE (Communicated by Frederick R. Cohen) Abstract.

More information

Loopy Games and Computation. Aaron Nathan Siegel. B.S. (Carnegie-Mellon University) 1999 M.S. (Carnegie-Mellon University) 1999

Loopy Games and Computation. Aaron Nathan Siegel. B.S. (Carnegie-Mellon University) 1999 M.S. (Carnegie-Mellon University) 1999 Loopy Games and Computation by Aaron Nathan Siegel B.S. (Carnegie-Mellon University) 1999 M.S. (Carnegie-Mellon University) 1999 A dissertation submitted in partial satisfaction of the requirements for

More information

CDM. Recurrences and Fibonacci. 20-fibonacci 2017/12/15 23:16. Terminology 4. Recurrence Equations 3. Solution and Asymptotics 6.

CDM. Recurrences and Fibonacci. 20-fibonacci 2017/12/15 23:16. Terminology 4. Recurrence Equations 3. Solution and Asymptotics 6. CDM Recurrences and Fibonacci 1 Recurrence Equations Klaus Sutner Carnegie Mellon University Second Order 20-fibonacci 2017/12/15 23:16 The Fibonacci Monoid Recurrence Equations 3 Terminology 4 We can

More information

arxiv: v2 [math.co] 19 May 2017

arxiv: v2 [math.co] 19 May 2017 IMPARTIAL ACHIEVEMENT GAMES FOR GENERATING GENERALIZED DIHEDRAL GROUPS BRET J. BENESH, DANA C. ERNST, AND NÁNDOR SIEBEN arxiv:68.59v [math.co] 9 May 7 Abstract. We study an impartial game introduced by

More information

Math576: Combinatorial Game Theory Lecture note IV

Math576: Combinatorial Game Theory Lecture note IV Math576: Combinatorial Game Theory Lecture note IV Linyuan Lu University of South Carolina Spring, 2017 Disclaimer The slides are solely for the convenience of the students who are taking this course.

More information

NEW GAMES RELATED TO OLD AND NEW SEQUENCES

NEW GAMES RELATED TO OLD AND NEW SEQUENCES INTEGERS: ELECTRONIC JOURNAL OF COMBINATORIAL NUMBER THEORY 4 (2004), #G06 NEW GAMES RELATED TO OLD AND NEW SEQUENCES Aviezri S. Fraenkel 1 Department of Computer Science and Applied Mathematics, Weizmann

More information

Discrete Applied Mathematics

Discrete Applied Mathematics Discrete Applied Mathematics 194 (015) 37 59 Contents lists available at ScienceDirect Discrete Applied Mathematics journal homepage: wwwelseviercom/locate/dam Loopy, Hankel, and combinatorially skew-hankel

More information

LATTICE POINT METHODS FOR COMBINATORIAL GAMES

LATTICE POINT METHODS FOR COMBINATORIAL GAMES LATTICE POINT METHODS FOR COMBINATORIAL GAMES ALAN GUO AND EZRA MILLER Abstract. We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings

More information

THE N-VALUE GAME OVER Z AND R

THE N-VALUE GAME OVER Z AND R THE N-VALUE GAME OVER Z AND R YIDA GAO, MATT REDMOND, ZACH STEWARD Abstract. The n-value game is an easily described mathematical diversion with deep underpinnings in dynamical systems analysis. We examine

More information

PUTNAM TRAINING EASY PUTNAM PROBLEMS

PUTNAM TRAINING EASY PUTNAM PROBLEMS PUTNAM TRAINING EASY PUTNAM PROBLEMS (Last updated: September 24, 2018) Remark. This is a list of exercises on Easy Putnam Problems Miguel A. Lerma Exercises 1. 2017-A1. Let S be the smallest set of positive

More information

arxiv: v2 [math.co] 23 Mar 2012

arxiv: v2 [math.co] 23 Mar 2012 VARIANTS OF WYTHOFF S GAME TRANSLATING ITS P-POSITIONS arxiv:1203.2090v2 [math.co] 23 Mar 2012 NHAN BAO HO Abstract. We introduce a restriction of Wythoff s game, which we call F-Wythoff, in which the

More information

DIMACS Technical Report March Game Seki 1

DIMACS Technical Report March Game Seki 1 DIMACS Technical Report 2007-05 March 2007 Game Seki 1 by Diogo V. Andrade RUTCOR, Rutgers University 640 Bartholomew Road Piscataway, NJ 08854-8003 dandrade@rutcor.rutgers.edu Vladimir A. Gurvich RUTCOR,

More information

Generating p-extremal graphs

Generating p-extremal graphs Generating p-extremal graphs Derrick Stolee Department of Mathematics Department of Computer Science University of Nebraska Lincoln s-dstolee1@math.unl.edu August 2, 2011 Abstract Let f(n, p be the maximum

More information

with the size of the input in the limit, as the size of the misused.

with the size of the input in the limit, as the size of the misused. Chapter 3. Growth of Functions Outline Study the asymptotic efficiency of algorithms Give several standard methods for simplifying the asymptotic analysis of algorithms Present several notational conventions

More information

In N we can do addition, but in order to do subtraction we need to extend N to the integers

In N we can do addition, but in order to do subtraction we need to extend N to the integers Chapter The Real Numbers.. Some Preliminaries Discussion: The Irrationality of 2. We begin with the natural numbers N = {, 2, 3, }. In N we can do addition, but in order to do subtraction we need to extend

More information

Contribution of Problems

Contribution of Problems Exam topics 1. Basic structures: sets, lists, functions (a) Sets { }: write all elements, or define by condition (b) Set operations: A B, A B, A\B, A c (c) Lists ( ): Cartesian product A B (d) Functions

More information

Convex Optimization Notes

Convex Optimization Notes Convex Optimization Notes Jonathan Siegel January 2017 1 Convex Analysis This section is devoted to the study of convex functions f : B R {+ } and convex sets U B, for B a Banach space. The case of B =

More information

In N we can do addition, but in order to do subtraction we need to extend N to the integers

In N we can do addition, but in order to do subtraction we need to extend N to the integers Chapter 1 The Real Numbers 1.1. Some Preliminaries Discussion: The Irrationality of 2. We begin with the natural numbers N = {1, 2, 3, }. In N we can do addition, but in order to do subtraction we need

More information

DIRECTED STUDIES IN MATHEMATICS - FINAL REPORT. 1. Introduction

DIRECTED STUDIES IN MATHEMATICS - FINAL REPORT. 1. Introduction DIRECTED STUDIES IN MATHEMATICS - FINAL REPORT ZHANG YONGQUAN 1. Introduction The factorial function n!, usually defined as the number of permutations of n distinct objects (or equivalently the product

More information

This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-commercial research and

This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-commercial research and This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-commercial research and education use, including for instruction at the authors institution

More information

Proofs. Chapter 2 P P Q Q

Proofs. Chapter 2 P P Q Q Chapter Proofs In this chapter we develop three methods for proving a statement. To start let s suppose the statement is of the form P Q or if P, then Q. Direct: This method typically starts with P. Then,

More information

Analytic Number Theory Solutions

Analytic Number Theory Solutions Analytic Number Theory Solutions Sean Li Cornell University sxl6@cornell.edu Jan. 03 Introduction This document is a work-in-progress solution manual for Tom Apostol s Introduction to Analytic Number Theory.

More information

Discrete Mathematics and Probability Theory Fall 2013 Vazirani Note 1

Discrete Mathematics and Probability Theory Fall 2013 Vazirani Note 1 CS 70 Discrete Mathematics and Probability Theory Fall 013 Vazirani Note 1 Induction Induction is a basic, powerful and widely used proof technique. It is one of the most common techniques for analyzing

More information

n 2 R. SHAW Department of Mathematics, University of Hull, Hull HU6 7RX, United Kingdom 19 August 2005

n 2 R. SHAW Department of Mathematics, University of Hull, Hull HU6 7RX, United Kingdom 19 August 2005 The Grassmannian G 1;n; has polynomial degree 1 n R. SHAW r.shaw@hull.ac.uk Department of Mathematics, University of Hull, Hull HU6 7RX, United Kingdom 19 August 005 Abstract The Grassmannian G 1;n; of

More information

CHARACTERISTICS OF COUNTER EXAMPLE LOOPS IN THE COLLATZ CONJECTURE. Thomas W. Allen II

CHARACTERISTICS OF COUNTER EXAMPLE LOOPS IN THE COLLATZ CONJECTURE. Thomas W. Allen II CHARACTERISTICS OF COUNTER EXAMPLE LOOPS IN THE COLLATZ CONJECTURE by Thomas W Allen II An Abstract presented in partial fulfillment of the requirements for the degree of Master of Science in the Department

More information

arxiv:math/ v1 [math.nt] 27 Feb 2004

arxiv:math/ v1 [math.nt] 27 Feb 2004 arxiv:math/0402458v1 [math.nt] 27 Feb 2004 On simultaneous binary expansions of n and n 2 Giuseppe Melfi Université de Neuchâtel Groupe de Statistique Espace de l Europe 4, CH 2002 Neuchâtel, Switzerland

More information

A Generic Bound on Cycles in Two-Player Games

A Generic Bound on Cycles in Two-Player Games A Generic Bound on Cycles in Two-Player Games David S. Ahn February 006 Abstract We provide a bound on the size of simultaneous best response cycles for generic finite two-player games. The bound shows

More information

Rearrangements of convergence sums at infinity

Rearrangements of convergence sums at infinity Rearrangements of convergence sums at infinity Chelton D. Evans and William K. Pattinson Abstract Convergence sums theory is concerned with monotonic series testing. On face value, this may seem a limitation

More information

Mathematical induction. Limits of sequences

Mathematical induction. Limits of sequences LATEST EDITION APRIL 7, 205 AT 5:46 Mathematical induction. Limits of sequences Proofreading of English by Laurence Weinstock Table des matières Mathematical induction 2. Domino effect or chain reaction.....................

More information

#G2 INTEGERS 12 (2012) A GENERALIZED DIAGONAL WYTHOFF NIM

#G2 INTEGERS 12 (2012) A GENERALIZED DIAGONAL WYTHOFF NIM #G2 INTEGERS 12 (2012) A GENERALIZED DIAGONAL WYTHOFF NIM Urban Larsson Mathematical Sciences, Chalmers University of Technology and University of Gothenburg, Gothenburg, Sweden urban.larsson@chalmers.se

More information