Chapter 2 Linear Motion

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Chapter 2 Linear Motion Conceptual Questions 2.1 An object will slow down when its acceleration vector points in the opposite direction to its velocity vector. Recall that acceleration is the change in velocity over the change in time. 2. Speed and velocity have the same SI units (m/s). Speed is the magnitude of the velocity vector. If the velocity points completely in the positive direction, then the two can be interchanged. If the velocity is not fixed in direction, then the correctly signed component of the velocity will need to be used to avoid confusion. 2.9 The average velocity of a moving object will be the same as the instantaneous velocity if the object is moving at a constant velocity (both magnitude and direction). Also, if the average velocity is taken over a period of constant acceleration, the instantaneous velocity will match it for one moment in the middle of that period. 2.13 Assuming the initial speed of the ball is the same in both cases, the velocity of the second ball will be the same as the velocity of the first ball. The upward trajectory of the first ball involves the ball going up and reversing itself back toward its initial location. At that point, the trajectories of the two balls are identical as the balls hit the ground. 2.19 Part a) If the police car starts at rest and eventually catches up to a car traveling at a constant speed, the police car must be traveling faster than the speeding car. Therefore, at the point the police car overtakes the speeding car, the police car s speed is greater than that of the speeding car. Part b) The displacement of the police car is the same as the displacement of the speeding car. If both cars start at the location of the police car, travel along the same path, and end at the same location, the displacements of the two cars will be the same. Part c) The acceleration of the police car will be greater than the acceleration of the speeding car. The police car starts at rest and must accelerate up to some final speed in order to catch up with the speeding car. The speeding car is traveling at a constant speed, so its acceleration is zero, assuming it s traveling in a straight line. Multiple-Choice Questions 2.23 D. The slope of a position versus time plot gives information regarding the speed of the object. Point D has the largest slope, which means the object is moving the fastest there. Figure 2-1 Problem 23 Kesten-SSM_ch2_7-22hr3.indd 7

8 Chapter 2 Linear Motion 2.27 A (increasing). If the car s velocity and acceleration vectors point in the same direction, the car will speed up. Because the magnitude of the acceleration is decreasing with time (but always pointing in the same direction), the rate at which the car speeds up will decrease. Estimation Questions 2.33 A swimmer completes a -m lap in 1 s. His average speed is equal to v average m 1 s 3 36 s 3 1 km 1 hr 1 m 1.8km hr Get Help: P Cast 2.1 Down the Stretch 2.3 The fastest time for the 1-m race for men was set by Usain Bolt (9.8 s) and for women by Florence Griffith-Joyner (1.49 s). These times correspond to top speeds of 1.4 m/s and 9. m/s, respectively. A runner who falls in the mud will take much longer to come to rest than one who falls on a running track. Let s assume it takes 2 s to come to rest in the mud but only. s on a track. The magnitudes of the acceleration for each case are a Bolt, mud Dv 1.4 m Dt s 2 s a FloJo, mud Dv 9. m Dt s 2 s.2 m s 2 4.8 m s 2 a Bolt, track Dv 1.4 m Dt s. s 21m s 2 a FloJo, mud Dv 9. m Dt s. s 19m s 2 2.37 On the open sea, a cruise ship travels at a speed of approximately 1 m/s. We need to estimate the time it takes the ship to reach its cruising speed from rest. We should expect that it takes more than a few minutes but less than a full hour; let s estimate the time to be. hr. The magnitude of the average acceleration of the cruise ship is the change in the ship s speed divided by the time interval over which that change occurs: a average Dv Dt 1 m s. hr 3 1 hr 36 s.6m s 2 2.41 We can make a plot of position versus time and determine the equations for each region by manually calculating the slope and y intercepts or by using a computer program to fit the data in each time interval. Kesten-SSM_ch2_7-22hr3.indd 8

Chapter 2 Linear Motion 9 t(s) x(m) 212 1 26 2 3 6 4 12 1 6 1 7 1 8 1 9 18 1 24 11 33 12 4 13 6 14 6 1 7 16 7 17 8 18 8 19 9 2 9 21 1 22 9 23 8 24 7 2 7 x(m) 12 1 8 6 x(m) 4 2 1 1 2 2 22 t(s) Figure 2-2 Problem 41 3 Between t s and t 4. s: x1t2 12 m 2 1212 m2 4 s Between t 4. s and t 8 s: x(t) 1 m. Between t 8 s and t 13 s: 7 1t 2 12 s2 2 a6 m s b 1t 2 12 s2 2 6 y 1.x 2 2 22.x 1 99 x(m) 4 3 2 Series 1 Poly. (Series 1) 1 2 4 6 8 1 t(s) Figure 2-3 Problem 41 12 14 Kesten-SSM_ch2_7-22hr3.indd 9

1 Chapter 2 Linear Motion Problems 2.47 We can fit the data to a parabola in order to get position versus time in this region: x1t2 a1. m s 2bt2 2 a22. m s bt 1 199 m2 a1.m s 2b 1t 2 7. s2 2 1 114.6 m2 Between t 13 s and t 21 s: x1t2 1 m 2 6 m 1t 2 13 s2 1 16 m2 a m 8 s s b 1t 2 13 s2 1 16 m2 Between t 21 s and t 24 s: x1t2 7 m 2 1 m 1t 2 21 s2 1 11 m2 a21 m 3 s s b 1t 2 21 s2 1 11 m2 Between t 24 s and t 2 s: x(t) 7 m. Kevin swims 4 m in 1 hr. Because he ends at the same location as he starts, his total displacement is m. This means his average velocity, which is his displacement divided by the time interval, is also zero. His average speed, on the other hand, is nonzero. The average speed takes the total distance covered into account. Part a) Displacement m, so his average velocity. Part b) Part c) v average 4 m 1 hr 3 1 km 1 m 4km hr v average 2 m 9.27 s 3 1 km 1 m 3 36 s 1 hr 9.7 km hr 2.7m s Usually the terms velocity and speed are used interchangeably in everyday English, but the distinction between the two is important in physics. Kevin s average speed of 4 km/hr is about 2. mph. For comparison, Michael Phelps s record in the 1-m butterfly is 49.82 s, which gives him an average speed of 7.2 km/hr or 4. mph. 2.1 Get Help: Interactive Example Interstate 74 P Cast 2.2 What s the Same It takes a sober driver.32 s to hit the brakes, while a drunk driver takes 1. s to hit the brakes. In both cases the car is initially traveling at 9 km/hr. Assuming it takes the same distance to come to a stop once the brakes are applied, the drunk driver travels for an extra (1. 2.32) s.68 s at 9 km/hr before hitting the brakes. We can use the definition of average speed to calculate the extra distance the drunk driver travels. Kesten-SSM_ch2_7-22hr3.indd 1

Chapter 2 Linear Motion 11 Dx 1v average 2 1Dt2 a9 km hr 3 1 hr 36 s 3 1 m 1 km b 1.68 s2 17 m The impaired driver travels an extra distance of over ft before applying the brakes. 2..3.2.2 Get Help: Interactive Example Interstate 74 P Cast 2.2 What s the Same Velocity (m/s).1.1. 1 2 3. Time (ms) 4.1 Figure 2-4 Problem We are given a plot of velocity versus time for a kangaroo rat. The displacement of the rat is related to the area under the velocity versus time curve. We can split the graph into simple, geometric shapes in order to easily approximate the area for the given time intervals. Area below the x-axis is considered to be negative. Part a) to s We will model this area as a rectangle: Part b) to 1 s Dx 2 s a.2 m s b 1 s2 1.2 m We already know the area from s. We just need to calculate the area from 1 s, which we can model as a trapezoid: Dx 21 s Dx 2 s 1 Dx 21 s 11.2 m2 1 1 1 1.2 m2 1 1.2 m2 2 1 s2 2 11.2 m2 1 11.13 m2 2.4 m Kesten-SSM_ch2_7-22hr3.indd 11

12 Chapter 2 Linear Motion Part c) 1 to 2 s We will model this as a trapezoid: Part d) to 3 s Dx 122 s 1 1 1.2 m2 1 1. m2 2 11 s2 1.9 m 2 Parts (b) and (c) give us the area from 2 s. We can model the areas from 2 3 s and 3 3 s as triangles of equal area. The area from 3 3 s is negative. Dx 23 s Dx 21 s 1 Dx 122 s 1 Dx 223 s 1 Dx 323 s 12.4 m2 1 11.9 m2 1 1 2 a.m s b 1 s2 2 1 2 a.m s b 1 s2 4.3 m Remember that areas below the x-axis are negative. In this case, the negative area corresponds to a negative displacement, which means the kangaroo rat is moving back toward its initial position. This makes sense because the velocity of the rat in this region is negative. 2.61 A runner starts from rest and reaches a top speed of 8.97 m/s. Her acceleration is 9.77 m/s 2, which is a constant. We know her initial speed, her final speed, and her acceleration, and we are interested in the time it takes for her to reach that speed. We can rearrange v f v 1 at and solve for t. v f v 1 at t v f 2 v a 8.97 m s 2 t 9.77 m s 2.918 s An acceleration of 9.77 m/s 2 means that her speed changes by 9.77 m/s every second. In this problem her speed changed a little less than that, so we expect the time elapsed to be a little less than a second. 2.6 A Bugatti Veyron and Saleen S7 can accelerate from to 6 mph in 2.4 s and 2.8 s, respectively. Assuming the acceleration of each car is constant, not only over that time interval but also for any time interval, we can approximate the acceleration of each car as the average Kesten-SSM_ch2_7-22hr3.indd 12

Chapter 2 Linear Motion 13 acceleration. We first need to convert 6 mph into m/s in order to keep the units consistent. The acceleration is equal to the change in velocity divided by the change in time. We are interested in the distance each car travels when it accelerates from rest to 9 km/hr. We know the initial speed, final speed, and the acceleration, so we can use v 2 2 v 2 2a1Dx2 to calculate Δx for each car. (See Problem 2.67 for a derivation of this equation.) Finding the acceleration: 6 mi hr 3 1.61 km 1 mi 3 1 hr 36 s 3 1 m 1 km 27m s 27 m s 2 a Bugatti 11.3 m 2.4 s s 2 Finding the distance: 27 m s 2 a Saleen 9.6 m 2.8 s s 2 v 2 2 v 2 2a1Dx2 Dx Bugatti Dx Saleen Dx v2 2 v 2 2a a9 km hr 3 1 m 1 km 3 1 hr 36 s b 2 2 12 2 2a11.3 m s 2b 28 m a9 km hr 3 1 m 1 km 3 1 hr 36 s b 2 2 12 2 2a9.6 m s 2b 33 m These values are around 92 ft and 18 ft, respectively. A speed limit of 9 km/hr is around mph. Most people don t drive expensive sports cars on the highway every day, so these distances are (obviously) much smaller than we should expect for most everyday cars. 2.69 Get Help: Interactive Example Highway Patrol P Cast 2.7 The Car, Again A sperm whale has an initial speed of 1 m/s and accelerates up to a final speed of 2.2 m/s at a constant rate of.1 m/s 2. Because we know the initial speed, final speed, and the acceleration, we can calculate the distance over which the whale travels by rearranging v 2 2 v 2 2a1Dx2. Kesten-SSM_ch2_7-22hr3.indd 13

14 Chapter 2 Linear Motion v 2 2 v 2 2a1Dx2 Dx v2 2 v 2 2a a2.2 m 2 s b 2 a1 m 2 s b 2a.1 m s 2b 2 m This is a little longer than the average size of an adult male sperm whale (about 16 m). It will take the whale 12. s to speed up from 1 m/s to 2.2 m/s. 2.71 Get Help: Interactive Example Highway Patrol P Cast 2.7 The Car, Again The position of an object as a function of time is described by x1t2 12 2 6t 1 3.2t 2 in SI units. To calculate the displacement between t 4 s and t 8 s, we first need to find the position at each of those times and then calculate Dx x1t 8 s2 2 x1t 4 s2. The velocity as a function of time is the first derivative of the position with respect to time. Evaluating the derivative at t 3 s will give the velocity at that time. After differentiating x(t), we can set v(t) equal to zero and solve for t. The acceleration is the first derivative of the velocity with respect to time or the second derivative of the position with respect to time. Part a) x1t 8 s2 12 2 6182 1 3.8182 2 169 m x1t 4 s2 12 2 6142 1 3.2142 2 39 m Dx x1t 8 s2 2 x1t 4 s2 1169 m2 2 139 m2 13 m Part b) Part c) Part d) v1t2 d dt x1t2 d dx 112 2 6t 1 3.2t2 2 26 1 6.4t 1SI units2 v1t 3 s2 26 1 6.4132 13.2 m s v1t2 26 1 6.4t t.94 s a1t2 d dt v1t2 d dx 126 1 6.4t2 6.4m s 2 Kesten-SSM_ch2_7-22hr3.indd 14

Chapter 2 Linear Motion 1 The object has a velocity of zero at t.94 s, which means it changes direction at this point. Before this time, the object is moving toward negative x, stops, and then moves toward positive x. Its initial position, x(), is 12 m, while its position at t.94 s is x(.94) 9.2 m and its position at t 2 s is 12.8 m. 2.7 Alex throws a ball straight down (toward 2y) with an initial speed of v,g 4 m/s from the top of a -m-tall tree. At the same instant, Gary throws a ball straight up (toward 1y) with an initial speed of v,g at a height of 1. m off the ground. (We will consider the ground to be y, which makes the initial position of Alex s ball y, A m and the initial position of Gary s ball y, G 1. m). Once Alex and Gary throw their respective balls, their accelerations will be equal to a 2g. We want to know how fast Gary has to throw his ball such that the two balls cross paths at y f 2 m at the same time. We are given more information about Alex s throw than Gary s so that seems to be a reasonable place to start. First, we need to know the time at which Alex s ball is at y f 2 m. We can use y f y 1 v t 1 1 2 at2 with Alex s information to accomplish this. We know that, at this time, Gary s ball also has to be at y f 2 m. We can plug this time into y f y 1 v t 1 1 2 at2 again this time with Gary s information to calculate the initial speed of Gary s ball. Time it takes Alex s ball to reach y 2 m: y f y,a 1 v,a t 1 1 2 at2 y,a 1 v,a t 1 1 2 12g2t2 2 1 2 gt2 1 v,a t 1 1y,A 2 y f 2 This is a quadratic equation, so we will use the quadratic formula to find t: 2v,A 6 1v,A 2 2 2 4a2 g Å 2 b 1y,A 2 y f 2 2v,A 6 1v,A 2 2 1 4a g Å 2 b 1y,A 2 y f 2 t 2a2 g 2 b 2g 2a24 m 2 9.8 m s b 6 ã a24m s b s 2 1 4 1 1 m2 2 12 m2 2 2 2a9.8 m s 2b a 4 6 22. 29.8 b s Kesten-SSM_ch2_7-22hr3.indd 1

16 Chapter 2 Linear Motion The minus sign in the numerator gives the only physical answer: t a 4 2 22. 29.8 b s 1.9 s Speed Gary needs to launch the ball in order for it to be at y 2 m at t 1.9 s: y f y, G 1 v, G t 1 1 2 at2 y, G 1 v, G t 1 1 2 12g2t2 y f 2 y, G 1 1 2 gt2 v, G t 12 m2 2 11. m2 1 1 2 a9.8m s 2b 11.9 s2 2 1.9 s 21.7m s Gary needs to throw his ball almost mph in order for it to cross paths with Alex s at y 2 m! The logic behind the way we solved this problem is much more important than the algebra used to solve this problem. Be sure every step makes logical sense; the crux of the argument is that the two balls have the same position at the same time. 2.77 Get Help: P Cast 2.9 How High? A person falls from a height of 6 ft off of the ground. We will call the ground y. His initial speed is zero and acceleration is 2g because he is undergoing free fall. Using the conversion 1 ft.348 m and v 2 v 2 1 2a1Dy2, we can calculate the speed at which he hits the ground. Converting 6 ft into m: Solving for the final speed: 6 ft 3.348 m 1 ft 1.8 m v 2 v 2 1 2a1Dy2 v 2 1 212g2 1Dy2 v "v 2 2 2g1Dy2 Å 2 2 2a9.8 m s 2b 1 2 1.8 m2 6 m s A speed of 6 m/s is about 13 mph. In addition to the speed consideration, it s much easier to topple from the top step than the lower ones, hence, the warning. Get Help: P Cast 2.11 How Fast at Height? Kesten-SSM_ch2_7-22hr3.indd 16

Chapter 2 Linear Motion 17 2.81 Figure 2- Problem 81 Mary is planning on dropping an apple out of her 17-m-high window to Bill. Bill is walking at a velocity of 2 m/s toward Mary s building and starts 12 m from directly below her window. Mary wants Bill to catch the apple, which means Bill and the apple need to be at the same location at the same time. We can use the constant acceleration equation for free fall to calculate the time it takes the apple to drop from an initial location of y 17 m to a final location of y f 1.7 m (presumably, Bill s height). Assume the apple has an initial velocity of zero. We can compare this to the time it takes Bill to walk 12 m in order to determine how long Mary should wait to drop the apple. Once we know how long Mary waits, we can find the distance Bill is from Mary since he is walking at a constant speed of 2 m/s. Bill s horizontal distance from Mary and the height Mary is in the air are two legs of a right triangle; the angle theta is related to these legs by the tangent. Part a) Time it takes Mary s apple to fall to a height of 1.7 m off the ground: y f y 1 v t 1 1 2 at2 y 1 1 1 2 12g2t2 t Å 21y f 2 y 2 2g Time it takes Bill to walk 12 m: ã 21 11.7 m2 2 117 m2 2 2a9.8 m s 2b 1.76 s 112 m2 1 2 m s 6 s Kesten-SSM_ch2_7-22hr3.indd 17

18 Chapter 2 Linear Motion Mary should wait 16 s2 2 11.76 s2 8 s to drop her apple. Part b) In 8 s, Bill travels 18 s2 a2 m s the window. b 116 m, which means he is 4 m horizontally from Part c) tan 1u 2 4 m 17 m u arctana 4 b.23 rad 13 17 U 17 m Figure 2-6 Problem 81 As you would expect, Bill has to be reasonably close to Mary in order for him to catch the apple. If Mary throws the apple (that is, nonzero initial velocity), Bill would need to be even closer in order to catch the apple. 2.83 Get Help: P Cast 2.9 How High? P Cast 2.1 How Long? Two trains are 3 m apart and traveling toward each other. Train 1 has an initial speed of 98 km/hr and an acceleration of 23. m/s 2. Train 2 has an initial speed of 12 km/hr and an acceleration of 24.2 m/s 2. To determine whether or not the trains collide, we can calculate the stopping distance required for each train, add them together, and see if it is less than 3 m. If so, the trains are safe; if not, the trains crash. We know the trains initial speeds, final speeds, and acceleration, and we are interested in finding the distance, which suggests we use v 2 v 2 1 2a1Dx2. Stopping distance for train 1: Dx v2 2 v 2 2a v 2 v 2 1 2a1Dx2 2 2 a98 km hr 3 1 hr 36 s 3 1 m 2 1 km b 2a23. m s 2b 1.8 m 4 m Stopping distance for train 2: v 2 v 2 1 2a1Dx2 Dx v2 2 v 2 2a 2 2 a12 km hr 3 1 hr 36 s 3 1 m 2 1 km b 2a24.2 m s 2b 132 m Kesten-SSM_ch2_7-22hr3.indd 18

Chapter 2 Linear Motion 19 Total distance required to stop both trains: 1.8 m 1 132 m 237.8 m. This is less than the 3 m separating the trains, which means the trains will not collide. The distance separating the trains is 3 m 2 237.8 m 62 m. As long as the trains are at least 237 m apart, they will not collide. 2.87 Get Help: Interactive Example Highway Patrol P Cast 2.7 The Car, Again The velocity of a rocket is given as a piecewise function. The SI units of velocity are m/s, so 12 and 116.1 have units of m/s. An exponent must be dimensionless, which means.12 has SI units of s 21. The speed at any time is found by evaluating the function at that time; keep in mind that a piecewise function is defined differently over different time intervals. The displacement of the rocket is related to the integral of the velocity over the given time interval. v1t2 e 1211 2 e 2.12t 2, t, 22 s f 116.1 t. 22 s Part a) The numbers 12 and 116.1 both have SI units of m/s because those are the SI units for velocity. The exponent of e needs to be dimensionless; t has dimensions of time, which means.12 has dimensions of reciprocal time. The SI unit associated with.12 is, therefore, s 21. Part b) Speed at t 2.2 s: Speed at t 2 s: Part c) v1t 2.2 s2 1211 2 e 2.1212.22 2 29 m s v1t 2 s2 116.1 m s 1 s 1 s Dx 3 v1t2dt 3 11211 2 e 2.12t 2 2dt c12at 1 1 1 s.12 e 2.12t b d Part d) 12 c1 1 1.12 e 2.12112 2 2 1.12 e 2.1212 d 12 c1 1 1.12 e 21.2 2 1.12 d 2 m 3 s 22 s 3 s Dx 3 v1t2dt 3 11211 2 e 2.12t 2 2dt 1 3 116.1dt c12at 1 1 22 s 22 s.12 e 2.12t b d 12 c22 1 1.12 e 2.121222 2 2 1.12 e 2.1212 d 1 3116.1132 2 116.11222 4 12 c22 1 1.12 e 22.64 2 1 d 1 3928.84 27 m.12 1 3116.1t4 3 s 22 s Kesten-SSM_ch2_7-22hr3.indd 19

2 Chapter 2 Linear Motion Be aware of the time intervals when working with piecewise functions. The velocity function for the rocket changes at t 22 s, which is why we had to split the integral in part (d) into two parts. 2.93 A ball is dropped from an unknown height above your window. You observe that the ball takes.18 s to traverse the length of your window, which is 1. m. We can calculate the velocity of the ball when it is at the top of the window from the length of the window, the acceleration due to gravity, and the time it takes to pass by the window. Once we have the velocity at that point, we can determine the height the ball needed to fall to achieve that speed, assuming that its initial velocity was zero. Throughout the problem, we will define down to be negative. Speed of ball at top of window: Dy v t 1 1 2 at2 v t 1 1 2 12g2t2 Dy 1 1 2 gt2 121. m2 1 1 2 a9.8m s 2b 1.18 s2 2 v 27.4 m t 1.18 s2 s Distance the ball drops to achieve a speed of 7.4 m/s: v 2 2 v 2 2a1Dy2 212g2 1Dy2 Dy v2 2 v 2 212g2 a27.4 m 2 s b 2 2a29.8 m 22.8 m s 2b The ball started at a distance of 2.8 m above your window. Be careful with the signs of Dy, a, and v in this problem. 2.97 Get Help: P Cast 2.9 How High? A rocket with two stages of rocket fuel is launched straight up into the air from rest. Stage 1 lasts 1. s and provides a net upward acceleration of 1 m/s 2. Stage 2 lasts. s and provides a net upward acceleration of 12 m/s 2. After Stage 2 finishes, the rocket continues to travel upward under the influence of gravity alone until it reaches its maximum height and then falls back toward Earth. We can split the rocket s flight into four parts: (1) Stage 1, (2) Stage 2, (3) between the end of Stage 2 and reaching the maximum height, and (4) falling from the maximum height back to Earth s surface. The acceleration of the rocket is constant over each Kesten-SSM_ch2_7-22hr3.indd 2

Chapter 2 Linear Motion 21 of these legs, so we can use the constant acceleration equations to determine the total distance covered in each leg and the duration of each leg. The initial speed for legs #1 and #4 is zero, but we will need to calculate the initial speeds for legs #2 and #3. The maximum altitude is equal to the distance covered in legs #1 #3; the time required for the rocket to return to Earth is equal to the total duration of its flight, which is the sum of the durations of legs #1 #4. Maximum altitude Distance traveled in Stage 1: Dy v t 1 1 2 at2 Dy 1 1 2 a1m s 2b 11. s2 2 7 m Speed after Stage 1: v v 1 at 1 a1 m s 2b 11. s2 1 m s Distance traveled in Stage 2: Dy v t 1 1 2 at2 Dy a1 m s b 1. s2 1 1 2 a12m s 2b 1. s2 2 9 m Speed after Stage 2: v v 1 at a1 m s b 1 a12m s 2b 1. s2 21 m s Distance traveled after Stage 2: Dy v2 2 v 2 2a v 2 2 v 2 2a1Dy2 2 a21 m 2 s b 2a 2 9.8 m 22 m s 2b Maximum altitude: 7 m 1 9 m 1 22 m 39 m. Time required to return to the surface Time after Stage 2: v v 1 at t v 2 v a 2 a21 m s b a 2 9.8 m s 2b 21.4 s Kesten-SSM_ch2_7-22hr3.indd 21

22 Chapter 2 Linear Motion Time from maximum height to the ground: Dy v t 1 1 2 at2 1 1 2 12g2t2 21Dy2 t Å 2 g 21 2 39 m2 2 a9.8 m 28.2 s ã s 2b Total time of flight: 1. s 1. s 1 21.4 s 1 28.2 s 64.6 s. An altitude of 39 m is around 2. mi. The simplest way of solving this problem was to split it up into smaller, more manageable calculations and then put all of the information together. Get Help: P Cast 2.9 How High? P Cast 2.1 How Long? Kesten-SSM_ch2_7-22hr3.indd 22