Fundamentals of Rendering - Radiometry / Photometry

Similar documents
Fundamentals of Rendering - Radiometry / Photometry

Fundametals of Rendering - Radiometry / Photometry

Radiometry and Photometry

Radiometry and Photometry

Computer Graphics III Radiometry. Jaroslav Křivánek, MFF UK

OPAC 101 Introduction to Optics

VI. Terminology for Display

Section 22. Radiative Transfer

Mathieu Hébert, Thierry Lépine

Section 10. Radiative Transfer

Computer Graphics III Radiometry. Jaroslav Křivánek, MFF UK

Light Sources and Illumination. Blackbody. Page 1

Introduction to Computer Vision Radiometry

Radiometry. Energy & Power

Key objectives in Lighting design

Optics.

Radiometry. Basics Extended Sources Blackbody Radiation Cos4 th power Lasers and lamps Throughput. ECE 5616 Curtis

ELECTROMAGNETIC RADIATION

Radiometry, photometry, measuring color

LUMINOUS MEASUREMENTS

Illumination, Radiometry, and a (Very Brief) Introduction to the Physics of Remote Sensing!

Nature of Light. What is light? Sources of light. an electromagnetic radiation capable of stimulating the retina of the eye.

A*STAR Seminar on LED and Solid State Lighting. Standards and Technologies. Measurements. 05 August LIU Yuanjie National Metrology Centre

INFRAMET. 2.1 Basic laws

AT622 Section 2 Elementary Concepts of Radiometry

Introduction CHAPTER 01. Light and opto-semiconductors. Opto-semiconductor lineup. Manufacturing process of opto-semiconductors.

Basic Optical Concepts. Oliver Dross, LPI Europe

Dr. Linlin Ge The University of New South Wales

= (fundamental constants c 0, h, k ). (1) k

Advanced Heat and Mass Transfer by Amir Faghri, Yuwen Zhang, and John R. Howell

What is it good for? RT is a key part of remote sensing and climate modeling.

point, corresponding to the area it cuts out: θ = (arc length s) / (radius of the circle r) in radians Babylonians:

Light. E.M. waves electromagnetic both electric and magnetic characteristics travels at 3.0 x 10 8 m/s in a vacuum slower in material mediums

Fundamentals of light

Fundamentals of light

Optical Theory Basics - 1 Radiative transfer

ASSESSMENT OF NON-COHERENT LIGHT SOURCES

A Guide to Integrating Sphere Theory and Applications

Module 1 LIGHT SOURCES Lecture 1. Introduction. Basic principles of Light and Vision

Fundamental Concepts of Radiometry p. 1 Electromagnetic Radiation p. 1 Terminology Conventions p. 3 Wavelength Notations and Solid Angle p.

Stellar Astrophysics: The Continuous Spectrum of Light

Lighting fundamentals

Optics for Engineers Chapter 12

ElectroMagnetic Radiation (EMR) Lecture 2-3 August 29 and 31, 2005

Goal: The theory behind the electromagnetic radiation in remote sensing. 2.1 Maxwell Equations and Electromagnetic Waves

Introduction to Colorimetry

Quantum Mechanics (made fun and easy)

General Information. Vishay Semiconductors. Explanation of Technical Data. Type Designation Code for LEDs

STUDY OVER LUMINOUS CHARACTERISTICS OF THE TRACER COMPOSITIONS

Higher Physics. Particles and Waves

The Nature of Light I: Electromagnetic Waves Spectra Kirchoff s Laws Temperature Blackbody radiation

The Electromagnetic Spectrum

Lecture Notes Prepared by Mike Foster Spring 2007

What is Remote Sensing (RS)?

Photobiological Safety of Luminaires: Refining the New Approach

Radiometry HW Problems 1

EBS 566/666 Lecture 8: (i) Energy flow, (ii) food webs

INTRODUCTION TO MICROWAVE REMOTE SENSING - II. Dr. A. Bhattacharya

Light. Mike Maloney Physics, SHS

The Properties of Light. Our Window on the Universe

2. Lighting Terms. Contents

Numerical Heat and Mass Transfer

Describing the Potency of Light

Electromagnetic Radiation. Physical Principles of Remote Sensing

Heriot-Watt University

Chapter 1: Introduction

Lecture 2: principles of electromagnetic radiation

PHYS 4400, Principles and Varieties of Solar Energy Instructor: Randy J. Ellingson The University of Toledo

ME 476 Solar Energy UNIT TWO THERMAL RADIATION

Describing the Strength of Visible Light

EP118 Optics. Content TOPIC 1 LIGHT. Department of Engineering Physics University of Gaziantep

E n = n h ν. The oscillators must absorb or emit energy in discrete multiples of the fundamental quantum of energy given by.

Quantum Mysteries. Scott N. Walck. September 2, 2018

EA Notes (Scen 101), Tillery Chapter 7. Light

Fundamental Concepts of Radiation -Basic Principles and Definitions- Chapter 12 Sections 12.1 through 12.3

Chemistry Instrumental Analysis Lecture 2. Chem 4631

12.815/12.816: RADIATIVE TRANSFER PROBLEM SET #1 SOLUTIONS

LIGHT. Question. Until very recently, the study of ALL astronomical objects, outside of the Solar System, has been with telescopes observing light.

Wave - Particle Duality of Light

Core Concept. PowerPoint Lectures to accompany Physical Science, 8e. Chapter 7 Light. New Symbols for this Chapter 3/29/2011

Chemistry 795T. Lecture 7. Electromagnetic Spectrum Black body Radiation. NC State University

Chemistry 795T. Black body Radiation. The wavelength and the frequency. The electromagnetic spectrum. Lecture 7

Remote sensing of planetary surfaces

ENVIRONMENTAL SYSTEMS

Phys 2310 Wed. Sept. 20, 2017 Today s Topics

Prof. Jeff Kenney Class 4 May 31, 2018

TA/TI survey. Phy Phy

Lecture 3: Specific Intensity, Flux and Optical Depth

An air conditioner is able to cool a building because it removes heat from the indoor air and transfers it outdoors. A chemical refrigerant in the

Properties of Electromagnetic Radiation Chapter 5. What is light? What is a wave? Radiation carries information

Chapter 37 Early Quantum Theory and Models of the Atom. Copyright 2009 Pearson Education, Inc.

Astronomy The Nature of Light

Preview from Notesale.co.uk Page 1 of 38

Radiation in the atmosphere

Single Slit Diffraction and Resolving Power. Quantum Mechanics: Blackbody Radiation & Photoelectric Effect. Physics 102: Lecture 22

WAVES AND PARTICLES. (c)

21 1 INTRODUCTION. FIGURE 21 1 A hot object in a vacuum chamber loses heat by radiation only.

Example of a Plane Wave LECTURE 22

Analytical Spectroscopy Review

Chapter 11 FUNDAMENTALS OF THERMAL RADIATION

Transcription:

Fundamentals of Rendering - Radiometry / Photometry CMPT 461/761 Image Synthesis Torsten Möller

Today The physics of light Radiometric quantities Photometry vs/ Radiometry 2

Reading Chapter 5 of Physically Based Rendering by Pharr&Humphreys Chapter 2 (by Hanrahan) Radiosity and Realistic Image Synthesis, in Cohen and Wallace. pp. 648 659 and Chapter 13 in Principles of Digital Image Synthesis, by Glassner. Radiometry FAQ http://www.optics.arizona.edu/palmer/rpfaq/ rpfaq.htm

The physics of light 4

Realistic Rendering Determination of Intensity Mechanisms Emittance (+) Absorption (-) Scattering (+) (single vs. multiple) Cameras or retinas record quantity of light

Pertinent Questions Nature of light and how it is: Measured Characterized / recorded (local) reflection of light (global) spatial distribution of light Steady state light transport?

What Is Light? Light - particle model (Newton) Light travels in straight lines Light can travel through a vacuum (waves need a medium to travel) Light wave model (Huygens): electromagnetic radiation: sinusoidal wave formed coupled electric (E) and magnetic (H) fields Dispersion / Polarization Transmitted/reflected components Pink Floyd

Electromagnetic spectrum

Optics Geometrical or ray Traditional graphics Reflection, refraction Optical system design Physical or wave Diffraction, interference Interaction of objects of size comparable to wavelength Quantum or photon optics Interaction of light with atoms and molecules

Nature of Light Wave-particle duality Wave packets which emulate particle transport. Explain quantum phenomena. Incoherent as opposed to laser. Waves are multiple frequencies, and random in phase. Polarization Ignore. Un-polarized light has many waves summed all with random orientation

Today The physics of light Radiometric quantities Photometry vs/ Radiometry 11

Radiometric quantities 12

Radiometry Science of measuring light Analogous science called photometry is based on human perception.

Radiometric Quantities Function of wavelength, time, position, direction, polarization. g(, t, r,, ) Assume wavelength independence No phosphorescence, fluorescence g(t, r,, ) Incident wavelength λ 1 exit λ 1 Steady State Light travels fast No luminescence phenomena - Ignore it g(r,, )

Result five dimensions Adieu Polarization Would likely need wave optics to simulate Two quantities Position (3 components) Direction (2 components) g(r, )

Radiometry - Quantities Energy Q Power Φ - J/s or W Energy per time (radiant power or flux) Irradiance E and Radiosity B - W/m 2 Power per area Intensity I - W/sr Power per solid angle Radiance L - W/sr/m 2 Power per projected area and solid angle

Radiant Energy - Q Think of photon as carrying quantum of energy hc/λ = hf (photoelectric effect) c is speed of light h is Planck s constant f is frequency of radiation Wave packets Total energy, Q, is then energy of the total number of photons Units - joules or ev

Radiation Blackbody Tungsten

Consequence

Fluorescent Lamps

Power / Flux - Φ Flow of energy (important for transport) Also - radiant power or flux. Energy per unit time (joules/s = ev/s) Unit: W - watts Φ = dq/dt

Intensity I Flux density per unit solid angle I = dφ dω Units watts per steradian intensity is heavily overloaded. Why? Power of light source Perceived brightness

Solid Angle Size of a patch, da, is Solid angle is dω = da r 2 da = (rsinθ dφ)(r dθ) = sinθdθdφ Compare with 2D - angle θ r l θ = l r φ - azimuth angle θ - polar angle

Solid Angle (contd.) Solid angle generalizes angle! Steradian Sphere has 4π steradians! Why? Dodecahedron 12 faces, each pentagon. One steradian approx equal to solid angle subtended by a single face of dodecahedron Wikipedia

Isotropic Point Source I = dφ dω = Φ 4π Even distribution over sphere How do you get this? Quiz: Warn s spot-light? Determine flux

Warns Spot Light θ S I(θ) = (S A) s = cos s θ A Quiz: Determine flux

Other Lights

Other kinds of lights

Radiant Flux Area Density Area density of flux (W/m 2 ) u = Energy arriving/leaving a surface per unit time interval per unit area da can be any 2D surface in space u = dφ da da

Radiant Flux Area Density E.g. sphere / point light source: u = dφ da = Φ 4πr 2 Flux falls off with square of the distance Bouguer s classic experiment: Compare a light source and a candle Intensity is proportional to ratio of distances squared

Irradiance E Power per unit area incident on a surface E = dφ da

Radiosity or Radiant Exitance B Power per unit area leaving surface Also known as Radiosity Same unit as irradiance, just direction changes B = dφ da

Irradiance on Differential Patch from a Point Light Source x Inverse square law Key observation: x s θ x x s 2dω = cosθda

Hemispherical Projection Use a hemisphere Η over surface to measure incoming/outgoing flux Replace objects and points with their hemispherical projection ω r

Radiance L Power per unit projected area per unit solid angle. L = d 2 Φ Units watts per (steradian m 2 ) da p dω We have now introduced projected area, a cosine term. L = d 2 Φ dacosθdω

Why the Cosine Term? projected into the solid angle! Foreshortening is by cosine of angle. Radiance gives energy by effective surface area. θ d cosθ d

Incident and Exitant Radiance Incident Radiance: L i (p, ω) Exitant Radiance: L o (p, ω) In general: L ( i p,ω) L ( o p,ω) At a point p - no surface, no participating media: p,ω L i ( ) = L ( o p, ω ) L i p p,ω ( ) L o p,ω ( ) p

Irradiance from Radiance Ω E p,n ( ) = L i p,ω ( )cosθ dω cosθ dω is projection of a differential area We take cosθ in order to integrate over the whole sphere L i ( p,ω) n p r

Radiance Fundamental quantity, everything else derived from it. Law 1: Radiance is invariant along a ray Law 2: Sensor response is proportional to radiance

Law1: Conservation Law! dω 1 dω 2 Total flux leaving one side = flux arriving other side, so L 1 dω 1 da 1 = L 2 dω 2 da 2

Conservation Law! dω 1 dω 2 therefore dω 1 = da 2 /r 2 and dω 2 = da 1 /r 2

Conservation Law! dω 1 dω 2 so Radiance doesn t change with distance!

Radiance at a sensor Sensor of a fixed area sees more of a surface that is farther away. However, the solid angle is inversely proportional to distance. dω = da /r 2 Response of a sensor is proportional to radiance. Ω A

Radiance at a sensor Response of a sensor is proportional to radiance. Φ = T = A A LdωdA T depends on geometry of sensor Ω Ω dωda = LT Ω A

Thus Radiance doesn t change with distance Therefore it s the quantity we want to measure in a ray tracer. Radiance proportional to what a sensor (camera, eye) measures. Therefore it s what we want to output.

Radiometry vs. Photometry 46

Photometry and Radiometry Photometry (begun 1700s by Bouguer) deals with how humans perceive light. Bouguer compared every light with respect to candles and formulated the inverse square law! All measurements relative to perception of illumination Units different from radiometric units but conversion is scale factor -- weighted by spectral response of eye (over about 360 to 800 nm).

CIE curve Response is integral over all wavelengths 1.200 1.000 0.800 0.600 0.400 0.200 0 350 450 550 650 750 Violet Green Red CIE, 1924, many more curves available, see http://cvision.ucsd.edu/lumindex.htm

Radiometric Quantities Physical description Definition Symbol Units Radiometric quantity (also spectral * [*/m]) Energy Q e [J=Ws] Joule Radiant energy Power / flux dq/dt Φ e [W=J/s] Radiant power / flux Flux density dq/dadt E e [W/m 2 ] Irradiance Flux density dq/dadt M e = B e [W/m 2 ] Radiosity Angular flux density dq/dadωdt L v [W/m 2 sr] Radiance Intensity dq/dωdt I v [W/sr] Radiant intensity 49

Photometric Quantities Physical description Definition Symbol Units Photometric quantity (also spectral * [*/m]) Energy Q v [talbot] Luminous energy Power / flux dq/dt Φ v [lm (lumens) = talbot/s] Luminous power / flux Flux density dq/dadt E v [lux= lm/m 2 ] Illuminance Flux density dq/dadt [M v =] B v [lux] Luminosity Angular flux density dq/da Φ dωdt L v [lm/m 2 sr] Luminance Intensity dq/dωdt I v [cd (candela) = lm/sr] Quantities weighted by luminous efficiency function Radiant / luminous intensity 50

Typical Values of Illuminance Solar constant: 1,37 kw/m 2 Light source Illuminance[lux] Direct sun light 25,000 110,000 Day light 2,000 27,000 Sun set 1 108 Moon light 0.01 0.1 Stars 0.0001 0.001 TV studio 5,000 10,000 Lighting in shops/stores 1,000 5,500 Office illumination 200 550 Home illumination 50 220 Street lighting 0.1 20 51