Physics II Overview and Processes

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Physics II Overview and Processes Geant4 Tutorial, Marshall Space Flight Center April 2012 Daniel Brandt (based on slides by T. Koi) based on Geant4 v9.5-p01

Outline Physics Overview oelectromagnetic processes ohadronic Processes odecay and parametrized processes Processes otypes of processes oexample processes odefining your own process omultiple processes Summary 2

Geant4 Physics Gean4 provides a wide variety of physics components, coded as processes Processes are organized into three main categories: Electromagnetic, Hadronic and Decay & Parametrized Each process provides methods to determine... o...at what point a particle interacts o...what happens to the particle when it interacts In most cases a user will not worry about the structure of the process class and merely choose which processes to apply 3

Electromagnetic Processes Standard - complete set of processes covering charged particles and gammas. Energy range 1 kev - ~PeV Low energy Special routines for e+,e-,γ, charged hadrons. More atomic shell structure detail Some processes valid down to hundreds of ev Some processes not valid above 1 GeV Optical photon Long wavelength γ (x-ray, UV, visible) Reflection, refraction, absorption, wavelength shifts, Rayleigh scattering 4

Hadronic Processes Pure Hadronic Processes (0 - ~TeV) elastic inelastic capture fission Strong Radioactive Decay at rest In flight Above:p-n scattering by pion exchange Below:beta decay Photo-Nuclear (~10 MeV - ~TeV) Lepto-Nuclear (~10 MeV - ~TeV) e+, e- nuclear reactions muon nuclear reactions 5

Decay and Parametrized Decay processes weak decay (leptonic decays, semi-leptonic decays, radioactive decay of nuclei) electromagnetic decay (π0, Σ0, etc. decay) Strong decays not included here (they are part of hadronic models). Parametrized processes electromagnetic showers propagated according to parameters averaged over many events faster than detailed shower simulation 6

Geant4 Processes All particle interactions/decays are simulated as processes Note:transportation is also handled by a process A process does two things: odecide when and where an interaction will occur method: GetPhysicalInteractionLength() this requires a mean free path, decay lifetime transportation process: find distance to the nearest object along track ogenerate the final state of the interaction (change momentum, generate secondaries, etc.) method: DoIt() this requires a model of the physics 7

Example Processes - Pure Discrete process: Compton Scattering step determined by mean free path, interaction at end of step PostStepGPIL(), PostStepDoIt() Continuous process: Cerenkov effect photons created along step, # ~proportional to step length AlongStepGPIL(), AlongStepDoIt() At rest process: positron annihilation at rest no displacement, time is the relevant variable AtRestGPIL(), AtRestDoIt() All of the above are pure processes. 8

Example Processes - Mixed Continuous + discrete: ionization energy loss is continuous Moller/Bhabha scattering and knock-on electrons are discrete Continuous + discrete: bremsstrahlung energy loss due to soft photons is continuous hard photon emission is discrete In both cases, the production threshold separates the continuous and discrete parts of the processmore on this later Multiple scattering is also continuous + discrete 9

Defining a Process - I Defining a discrete process: class exampleprocess: public G4VDiscreteProcess Apart from constructors, the entire functionality is contained in two methods Provide physical interaction length: virtual G4double GetMeanFreePath(const G4Track&, G4double, G4ForceCondition*); Provide physical interaction length: Virtual G4VParticleChange PostStepDoIt(const G4Track&, G4Step&); 10

#include "LukeScatteringProcess.hh" #include "DriftingElectron.hh" #include "DriftingHole.hh //define constructor, destructor and copy operator LukeScatteringProcess::LukeScatteringProcess(const G4String& aname): G4VDiscreteProcess(aName) {... } LukeScatteringProcess::~LukeScatteringProcess(){ ; } LukeScatteringProcess::LukeScatteringProcess(LukeScatteringProcess& right): G4VDiscreteProcess(right){ ; } G4double LukeScatteringProcess::GetMeanFreePath (const G4Track& atrack, G4double, G4ForceCondition* condition) { *condition = NotForced; //[do whatever math is necessary to compute G4double mfp] return mfp; } G4VParticleChange* LukeScatteringProcess::PostStepDoIt (const G4Track& atrack, const G4Step& astep){ } aparticlechange.initialize(atrack); //[do whatever math is necessary to compute changes to particle] aparticlechange.proposeenergy(atrack.getkineticenergy()-daughterenergy); aparticlechange.proposemomentumdirection(scatterdirection); return &aparticlechange; G4bool LukeScatteringProcess::IsApplicable(const G4ParticleDefinition& apd) { return(&apd==driftingelectron::definition() );} 11

Computing interaction length and DoIt Compute λa Compute λa Compute λa Compute λb Compute λb 1. Compute interaction lengths A and B 2. Propagate particle until A or B occurs or geometry boundary encountered 3. If process occurred, re-compute that processes interaction length only 12

Example Event Using EM Processes 50 MeV e- entering LAr-Pb calorimeter Processes used: bremsstrahlung Ionization Multiple scattering Positron annihilation pair production Compton scattering 13

Summary Geant4 supplies many physics processes which cover electromagnetic, hadronic and decay physics Processes are organized according to when they are used during the tracking of a particle (discrete, continuous, at-rest, etc.) Many processes may be assigned to one particle which processes occurs first depends on mean free paths, lifetimes and distances to volume boundaries 14