KINEMATICS OF A PARTICLE. Prepared by Engr. John Paul Timola

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KINEMATICS OF A PARTICLE Prepared by Engr. John Paul Timola

Particle has a mass but negligible size and shape. bodies of finite size, such as rockets, projectiles, or vehicles. objects can be considered as a particle, as long as the motion is characterized by the motion of its mass center and any rotation of the body is neglected.

Rectilinear Kinematics

Rectilinear Kinematics The kinematics of a particle is characterized by specifying, at any given instant, the particle's position, velocity, and acceleration.

Position The straight-line path of a particle will be defined using a single coordinate axis s, The origin 0 on the path is a fixed point, position coordinate s is used to specify the location of the particle at any given instant. The magnitude of s measured in meters (m) or feet (ft), and the sense of direction is defined by the algebraic sign on s.

Displacement defined as the change in its position. For example, if the particle moves from one point to another, the displacement is s s' s

Velocity If the particle moves through a displacement s during the time interval t, the average velocity of the particle during this time interval is v avg s t

Velocity If we take smaller and smaller values of t, the magnitude of s becomes smaller and smaller. Consequently, the instantaneous velocity is a vector defined as v = lim( s/ t ), or t 0 v ds dt

Acceleration Provided the velocity of the particle is known at two points, the average acceleration of the particle during the time interval t is defined as Here a avg v t

Acceleration The instantaneous acceleration at time t is a vector that is found by taking smaller and smaller values of t and corresponding smaller and smaller values of v, so that a = lim ( v/ t), or t 0 a dv dt

Constant Acceleration, a=a c Velocity as a Function of Time v v a t 0 c Position as a Function of Time 1 s s v t a t 0 0 2 c 2 Velocity as a Function of Position 2 2 0 c 0 v v 2 a ( s s )

Important Points 1. The field of mechanics concerned with bodies that have accelerated motion is. 2. The study of the geometry of the motion is. 3. The study of the forces that cause the motion is. 4. The kinematics that refers to straight-line motion is. 5. The magnitude of velocity is. 6. The total distance traveled divided by the total time is. 7. The displacement divided by the time is 8. A particle that is slowing down is. 9. True or False. A particle can have an acceleration and yet have zero velocity.

Example 1 A car in moves in a straight line such that for a short time its velocity is defined by v = (3t 2 + 2t) ft/s, where t is in seconds. Determine its position and acceleration when t = 3 s. When t = 0, s = 0.

Example 2 A small projectile is fired vertically downward into a fluid medium with an initial velocity of 60 m/s. Due to the drag resistance of the fluid the projectile experiences a deceleration of a = (-0.4v 3 ) m/s 2, where v is in m/s. Determine the projectile's velocity and position 4 s after it is fired.

Example 3 During a test a rocket travels upward at 75 m/s, and when it is 40 m from the ground its engine fails. Determine the maximum height S B reached by the rocket and its speed just before it hits the ground. While in motion the rocket is subjected to a constant downward acceleration of 9.81 m/s 2 due to gravity. Neglect the effect of air resistance.

Activity A particle moves along a horizontal path with a velocity of v = (3t 2-6t) m/s, where t is the time in seconds. If it is initially located at the origin 0, determine the distance traveled in 3.5 s, and the particle's average velocity and average speed during the time interval. Answer: s v T avg 14.1 m 1.75 m / s ( v ) 4.04 m / s sp avg

Curvilinear Motion: Rectangular Components Occasionally the motion of a particle can best be described along a path that can be expressed in terms of its x, y, z coordinates.

Position If the particle is at point (x, y, z) on the curved path s then its location is defined by the position vector r xi yj zk At any instant the magnitude of r is defined as r x y z 2 2 2 And the direction of r is specified by the unit vector u r / r r

Velocity The first time derivative of r yields the velocity of the particle. Hence, dr v vxi vy j vzk dt The velocity has a magnitude that is found from v v v v 2 2 2 x y z and a direction that is always tangent to the path u v / v v v x v y v z x y z The "dot"notation represents the first time derivatives

Acceleration The acceleration of the particle is obtained by taking the first time derivative of v. dv a axi ay j azk dt The acceleration has a magnitude a a a a 2 2 2 x y z and a direction specified by the unit vector u a / a a ax vx = x y a v y y az vz = z

Important Points Curvilinear motion can cause changes in both the magnitude and direction of the position, velocity, and acceleration vectors. The velocity vector is always directed tangent to the path. If the motion is described using rectangular coordinates, then the components along each of the axes do not change direction, only their magnitude and sense (algebraic sign) will change. By considering the component motions, the change in magnitude and direction of the particle's position and velocity are automatically taken into account.

Example 1 At any instant the horizontal position of the weather balloon is defined by x = (8t) ft, where t is in seconds. If the equation of the path is y = x 2 /10, determine the magnitude and direction of the velocity and the acceleration when t = 2 s.

Example 2 For a short time, the path of the plane is described by y = (0.00lx 2 ) m. If the plane is rising with a constant velocity of 10 m/s, determine the magnitudes of the velocity and acceleration of the plane when it is at y = 100 m.

Activity A particle is constrained to travel along the path. If x = (4t 4 ) m, where t is in seconds, determine the magnitude of the particle's velocity and acceleration when t = 0.5 s. Answer: v a 4.47 m/s 17.89 m/s 2

Motion of a projectile

Motion of a projectile The free-flight motion of a projectile is often studied in terms of its rectangular components.

When air resistance is neglected, the only force acting on the projectile is its weight, causing a constant downward acceleration of approximately a c = g = 9.81 m/s 2 or g = 32.2 ft/s 2.

Horizontal Motion The velocity in the horizontal or x direction is constant, i.e., v x = (v o ) x, and ( ) x x ( v ) t 0 o x

Vertical Motion In the vertical or y direction, only two of the following three equations can be used for solution. ( ) v ( v ) a t y 0 y c 1 2 ( ) y y0 ( vo ) yt act 2 ( ) v ( v ) 2 a ( y y ) 2 2 y 0 y c o

Procedure for Analysis 1. Establish the fixed x, y coordinate axes and sketch the trajectory of the particle. 2. Between any two points on the path specify the given problem data and identify the three unknowns. 3. The particle's initial and final velocities should be represented in terms of their x and y components. 4. Depending upon the known data and what is to be determined, a choice should be made as to which three of the following four equations should be applied between the two points on the path to obtain the most direct solution to the problem.

Example 1 A sack slides off the ramp with a horizontal velocity of 12 m/s. If the height of the ramp is 6 m from the floor, determine the time needed for the sack to strike the floor and the range R where sacks begin to pile up.

Example 2 The chipping machine is designed to eject wood chips at v o =25 ft/s. If the tube is oriented at 30 from the horizontal, determine how high, h, the chips strike the pile if at this instant they land on the pile 20 ft from the tube.

Activity The track a racing event was designed so that riders jump off the slope at 30, from a height of 1 m. During a race it was observed that a rider remained in mid air for 1.5 s. Determine the speed at which he was traveling off the ramp, the horizontal distance he travels before striking the ground, and the maximum height he attains. Neglect the size of the bike and rider.