Autonomous Robotic Vehicles

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Autonomous Robotic Vehicles Ground, Air, Undersea Jim Keller July 15, 2005

Types of Vehicles Ground Wheeled Tracked Legged Crawling/snake Air Fixed wing Powered gliders Rotary wing Flapping wing Morphing Airships Underwater High speed Glider Scales: Large Small Mini Micro

Ground Vehicles DARPA Grand Challenge Military Applications Perceptor (air-ground autonomous team) Automated industrial applications Material handling/delivery Mining Agriculture Mowing Pipeline exploration

Challenges for Autonomous Ground Vehicles Operations on uneven/loose terrain Ground location is poor position to spot obstacles Water hazards difficult to discern Precision (localization) Agricultural, mining and mowing applications require cm level precision and accuracy All of the above limit the safe operational speed achievable with today s technology

Basics of Ground Vehicle Dynamics (for a simple (holonomic) robot) 3 degrees of freedom (x, y, theta) 2 Controls: speed of left and right wheels (k) = (V l (k) V r (k))/l (k) = (k-1) + (k)*t X(k) = (V*t)*cos((k)) Y(k) = (V*t)*sin((k)) where X = location of the robot in fixed X axis Y = location of the robot in fixed Y axis theta = orientation of the robot respect to X axis X = increment in x per time step Y = increment in y per time step = increment in q per time step V(k)*t = displacement of robot in each time step L = the length between left and right wheels of the robot. Y X Control is simple but this configuration is not suited for all applications: castoring wheels needed for balance may get easily stuck

Basics of Ground Vehicle Dynamics (for a car-like robot) Y (N) Kinematic Model X v cos Y v sin tan v v l R 3 degrees of freedom (x, y, theta) 2 Controls: speed, turning angle y x R (k)= (V(k)*t/L)*tan((k) (k)= (k-1)+ (k) X(k) = (V*t)*cos((k)) Y(k) = (V*t)*sin((k)) where X = location of the robot in fixed X axis Y = location of the robot in fixed Y axis theta = orientation of the robot respect to X axis X = increment in x per time step Y = increment in y per time step = increment in q per time step V(k)*t = displacement of robot in each time step = steering angle; L = the length between front and rear wheels of the car-like robot. Sensor Information : from compass v, : from encoders.. : from GPS atan2(x,y) Estimation of.. X,Y Global State: [X,Y,] X (E)

Military Applications Surveillance/tactical Air Vehicles Commercial applications Agriculture Precision Farming Highway surveying Configurations and applications too numerous to cover in detail

Challenges for Autonomous Air Vehicles: Many issues still remain despite breakthroughs in technology Power Required to stay aloft Momentum must be imparted to the air so that the change in the momentum of the air equals the weight of the vehicle: installed power must be sufficient Fuel (electrical or chemical) must be carried: micro air vehicles have time aloft ~ 10-20 minutes Drift due to winds/currents Lighter than air vehicles may be directly carried by ambient winds Heavier than air vehicles are dynamically and statically affected by winds Methods of control Control surfaces must be added to alter the balance of forces on the vehicle to control it Stability Response modes in each axis must be stabilized Loads due to turbulence Unsteadiness leads to loads on airframe components Increasing structural strength often requires increasing the mass of the structure which means it must withstand higher inertial loads which leads to the requirement for more strength New material science helps but not eliminates the problem Mission sensor fusion imaging/localization

Forces and moments must be balanced in 3D for steady flight Lift is perpendicular to velocity Drag is aligned with velocity but in opposite direction Weight is aligned with gravity vector Propulsive force is typically aligned with the airframe Basics of Flight Dynamics Level with horizon Drag Center of gravity Longitudinal axis through body Lift Propulsive Force Weight (mg) Velocity Vector : flight path angle = angle between level and velocity vector (+pointing above horizon) : pitch angle = angle between aircraft body and level (+ pointing above horizon) : angle of attack = angle between body and velocity vector (+body axis points above velocity vector)

Straight and Level Flight Cruise Condition ( = 0) Lift Center of gravity Drag Propulsive Force Velocity Vector Forces and moments must be balanced in 3D for steady flight Lift = Weight Drag = Propulsive Force Weight (mg) Net acceleration = 0; Normal load (n) factor is defined as the multiple of the maneuver acceleration the vehicle must provide along its z body axis with respect to the magnitude of gravity, so n = 1 (1g) in straight and level flight

Turning Level Flight Cruise Condition ( = 0) Vertical component of Lift must = mg Horizontal component of Lift provides Turning acceleration (a cp = 2 *r = V 2 /r) r = V 2 /(g*tan()) = g*tan()/v n = 1/cos() and has units of g s g s = 1/cos(arctan(V 2 /(g*r ))) Angle of bank = arctan(v 2 /(g*r )) Forces and moments must be balanced in 3D for steady flight Lift = Weight/cos() Drag = Propulsive Force Turning acceleration = g*tan() Lift Center of gravity Weight (mg) = angle of bank (+ right wing down) = turn rate r = turn radius Net acceleration = 0; Normal load (n) factor is defined as the multiple of the maneuver acceleration the vehicle must provide along its z body axis with respect to the magnitude of gravity, so n > 1 (1g) in turning level flight

Basics of Airship Dynamics Airships operate at or near neutral buoyancy Lift = mg without any expense of power Rolling airship does not change orientation of lift vector Airships must use sideslip () to turn Thrust (T) must increased during turn if airspeed is to be held constant Passengers will feel lateral forces in turns (centrifugal force) Neutral buoyancy means the ship is carried instantaneously by the wind top view Tsin() provides centripetal acceleration Circumference of Turn

Basics of Underwater Dynamics Same principle as airships but water density is much higher High power needed to counter water currents/tides Low powered gliders exploit buoyancy for propulsion flying through the water Change buoyancy by pumping water Move a control mass inside of hull to dynamically change inertia

Challenges for Autonomous Undersea Vehicles Power Required to counter currents (operate in rivers or tidal areas) Localization sensing is complex GPS unavailable; sonar is primary sensor Communication with surface is difficult Radio frequency communication not possible Acoustic modems are relatively low range and low bandwidth Operations may require hardening hull to withstand extreme pressures Undersea vehicles have specific challenges in addition to those of both ground and air vehicles

References for Further Study Internet: Autonomous UGVs: www.ri.cmu.edu/people/stentz_anthony.html Underwater AUV s: http://spray.ucsd.edu/ Air Vehicles: http://www.uavforum.com/ Texts: Air vehicles: Unmanned Air Vehicles: An Illustrated Study of UAVs, by Bill Holder (ISBN: 0764315005 ) Ground Vehicles: Advanced Robotics (ISBN 1-928982-14-X; Parallax, Inc. Press; 155 pp.) check out all the books available though Parallax Magazines: Nuts and Volts (http://www.nutsvolts.com/) very good source of information for the hobbyist

News Item 07/2005 By AUVSI Staff Bullish Market for UAVs Worldwide UAV Market to Top $30 Billion Unmanned Aerial Vehicles (UAVs) continue to be the most dynamic growth sector of the world aerospace industry. A forthcoming Teal Group market study estimates that UAV spending will more than double over the next decade from current worldwide UAV expenditures of $2 billion annually to $4.5 billion within a decade, totaling over $30 billion in the next ten years.