As Artists we will: Look at Andy Goldsworthy natural sculptures and use his ideas to produce a sea themed natural sculpture. Create a Galapagos animal using drift wood Look at clay techniques to produce sculptures and create captain teachum model. As Historians we will: Explore the life of Grace Darling and the events that make her famous in Britain. As writers we will: Write a non chronological report about a Galapagos animal. Write a diary entry for. Senses poem about galapagos Retelling captain teachum story Instructions for recipe Label and caption a plant Grace Darling recount Captain Teachum s Treasure Quest What is an islands greatest treasure? Summer Term 2017 Year 1 and 2 As Scientists we will: Look at conditions for growing plants and understand their basic structure. Identify animals from the UK and from Galapagos and classify them. LINK WITH ICT DATABASES Look at famous scientist Charles Darwin in relationship to the Galapogos. As computer we will: Code programmable toys and programs to create movement and sound. As Geographers we will: Look at the British isles in comparison to the Galapagos islands. Look at physical features of the coast and human features. Create a treasure map on their own island with geographical features As designers we will: Understand where tropical food comes from and which food comes from UK. Design and evaluate a healthy recipe As musicians we will: perform a rock song and use instruments to accompany it. As Mathematicians we will: Develop understanding of direction, position and movement around a treasure map. Value of coins and total amounts.
To investigate places Skills and knowledge progression- Treasure Quest Geography Ask and answer geographical questions (such as: What is this place like? What or who will I see in this place? What do people do in this place?). Identify the key features of a location in order to say whether it is a city, town, village, coastal or rural area. Use world maps, atlases and globes to identify the United Kingdom and its countries, as well as the countries, continents and oceans studied. To investigate patterns Understand geographical similarities and differences through studying the human and physical geography of a small area of the United Kingdom and of a contrasting non-european country. Identify seasonal and daily weather patterns in the United Kingdom and the location of hot and cold areas of the world in relation to the Equator and the North and South Poles. To communicate geographically Use basic geographical vocabulary to refer to: key physical features, including: beach, coast, forest, hill, mountain, ocean, river, soil, valley, vegetation and weather. key human features, including: city, town, village, factory, farm, house, office and shop. Use compass directions (north, south, east and west) and locational language (e.g. near and far) to describe the location of features and routes on a map. Devise a simple map; and use and construct basic symbols in a key. Use simple grid references (A1, B1). To investigate and interpret the past Skills and knowledge progression- Treasure Quest History Use artefacts, pictures, stories, online sources and databases to find out about the past. Ask questions such as: What was it like for people? What happened? How long ago? To build an overview of world history Describe significant people from the past. Recognise that there are reasons why people in the past acted as they did.
To master techniques- sculpture To take inspiration from the greats Skills and knowledge progression- Treasure Quest Art Use a combination of shapes.include lines and texture. Use rolled up paper, straws, paper, card and clay as materials. Use techniques such as rolling, cutting, moulding and carving. Describe the work of notable artists, artisans and designers. Use some of the ideas of artists studied to create pieces. To master practical skills- food To design, make, evaluate and improve Skills and knowledge progression- Treasure Quest DT Cut, peel or grate ingredients safely and hygienically. Measure or weigh using measuring cups or electronic scales. Assemble or cook ingredients. Design products that have a clear purpose and an intended user. Make products, refining the design as work progresses. Skills and knowledge progression- Treasure Quest Music- Charanga I wanna play in a band To perform To describe music To work scientifically Biology- to understand plants Take part in singing, accurately following the melody. Follow instructions on how and when to sing or play an instrument. Imitate changes in pitch Identify the beat of a tune. Recognise changes in timbre, dynamics and pitch. Skills and knowledge progression- Captivating Castles Science Observe closely, using simple equipment. Perform simple tests. Use observations and ideas to suggest answers to questions. Identify and name a variety of common plants, including garden plants, wild plants and trees and those classified as deciduous and evergreen. Identify and describe the basic structure of a variety of common flowering plants, including roots, stem/trunk, leaves and flowers. Observe and describe how seeds and bulbs grow into mature plants. Find out and describe how plants need water, light and a suitable temperature to grow and stay healthy. To understand animals Identify and name a variety of common animals that are birds, fish, amphibians, reptiles, mammals and invertebrates. Identify and name a variety of common animals that are carnivores, herbivores and omnivores.
To understand the Earth s movement in space Describe and compare the structure of a variety of common animals (birds, fish, amphibians, reptiles, mammals and invertebrates, including pets). Investigate and describe the basic needs of animals, including humans, for survival (water, food and air). Observe changes across the four seasons. Observe and describe weather associated with the seasons and how day length varies. Separate planning To code (using Scratch) Skills and Knowledge progression-ict Y1- scratch Jr- Twinkl & We are treasure Rising stars Y2- Scratch Jr- twinkl Motion- Control motion by specifying the number of steps to travel, direction and turn. Sounds- Select sounds and control when they are heard, their duration and volume. Control- Specify the nature of events (such as a single event or a loop). Looks- Add text strings, show and hide objects and change the features of an object. To develop practical skills in order to participate, compete and lead a healthy lifestyle To understand others To imagine Skills and Knowledge progression- P.E GAMES Use the terms opponent and team-mate. Use rolling, hitting, running, jumping, catching and kicking skills in combination. Develop tactics. Lead others when appropriate. Skills and Knowledge progression- PSHE Caring (animals and the environment) Show an awareness of someone who is talking. Show an understanding that ones own behaviour affects other people. Listen to other people s point of view. With help, develop ideas. Respond to the ideas of others. Respond to questions about ideas. Act on some ideas.
Week Session 1 Session 2 Session 3 Session 4 1. 18.04.17 RE- finish last terms work Introduce topic with N/A Y1 homework discussion 2. Geography- Britain Geography- Britain Computing- Scratch Y1 Science- animals and plants 24.04.17 3. 2.05.17 Geography- Britain Art-sculpture Computing- Scratch Y1 Science- animals and plants 4. 8.05.17 Art-sculpture Art-sculpture computing- Scratch Y1 Science- animals and plants 5. 15.05.17 History- Grace Darling History- Grace Darling Computing- Scratch Y1 Science- animals and plants 6. History- Grace Darling DT- Healthy food computing- Scratch Y1 Science- animals and plants 22.05.17 HALF TERM 1. Geography- Galapagos Geography- Galapagos Computing- treasure Y1 Science- animals and plants 5.06.17 2. 12.06.17 Art-sculpture Art-sculpture Computing- treasure Y1 Science- animals and plants 3. 19.06.17 Geography- Galapagos Geography- Galapagos Computing- treasure Y1- science- summer 4. 26.06.17 DT- Healthy food DT- Healthy food Computing- treasure Y1- science- summer 5. 3.07.17 PSHE/Geog PSHE/Geog Computing- treasure Y1- science- summer 6. 10.07.17 PERFORMANCE PERFORMANCE Computing- treasure Y1- science- summer