Velocity vs Time Graphs *

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OpenStax-CNX module: m54094 1 Velocity vs Time Graphs * OpenStax HS Physics This work is produced by OpenStax-CNX and licensed under the Creative Commons Attribution License 4.0 1 : By the end of this section, you will be able to: Explain the meaning of slope and area in velocity vs. time graphs Solve problems using velocity vs. time graphs Teacher Support: following TEKS: The learning objectives in this section will help your students master the (4) Science concepts. The student knows and applies the laws governing motion in a variety of situations. The student is expected to: (4A) : generate and interpret graphs and charts describing dierent types of motion, including the use of real-time technology such as motion detectors or photogates. Section Key Terms acceleration Table 1 Teacher Support: Ask students to use their knowledge of position graphs to construct velocity vs. time graphs. Alternatively, provide an example of a velocitytime graph and ask students what information can be derived from the graph. Ask: Is it the same information as in a position time graph? How is the information portrayed dierently? Is there any new information in a velocitytime graph? * Version 1.2: Sep 30, 2016 3:57 pm -0500 http://creativecommons.org/licenses/by/4.0/

OpenStax-CNX module: m54094 2 2 Graphing Velocity as a Function of Time Earlier, we examined graphs of position vs. time. Now, we are going to build on that information as we look at graphs of velocity vs. time. Velocity is the rate of change of displacement. Acceleration is the rate of change of velocity; we will discuss acceleration more in another chapter. These concepts are all very interrelated. Virtual Physics: In this simulation you will use a vector diagram to manipulate a ball into a certain location without hitting a wall. You can manipulate the ball directly with position or by changing its velocity. Explore how these factors change the motion. If you would like, you can put it on the a setting, as well. This is acceleration, which measures the rate of change of velocity. We will explore acceleration in more detail later, but it might be interesting to take a look at it here. Figure 1: Click here for the simulation 1 Grasp Check 1 2 What can we learn about motion by looking at velocitytime graphs? Let's return to our drive to school, and look at a graph of position versus time as shown in Figure 2. 1 https://archive.cnx.org/specials/30e37034-2fbd-11e5-83a2-03be60006ece/maze-game/ 2 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex068

OpenStax-CNX module: m54094 3 Figure 2: A graph of position versus time for the drive to and from school is shown. We assumed for our original calculation that your parent drove with a constant velocity to and from school. We now know that the car could not have gone from rest to a constant velocity without speeding up. So the actual graph would be curved on either end, but let's make the same approximation as we did then, anyway. Tips for Success: It is common in physics, especially at the early learning stages, for certain things to be neglected, as we see here. This is because it makes the concept clearer or the calculation easier. Practicing physicists use these kinds of short-cuts, as well. It works out because usually the thing being neglected is small enough that it does not signicantly aect the answer. In the earlier example, the amount of time it takes the car to speed up and reach its cruising velocity is very small compared to the total time traveled. Looking at this graph, and given what we learned, we can see that there are two distinct periods to the car's motionthe way to school and the way back. The average velocity for the drive to school is 0.5 km/minute. We can see that the average velocity for the drive back is 0.5 km/minute. If we plot the data showing velocity versus time, we get another graph (Figure 3):

OpenStax-CNX module: m54094 4 Figure 3: Graph of velocity versus time for the drive to and from school. We can learn a few things. First, we can derive a v versus t graph from a d versus t graph. Second, if we have a straight-line positiontime graph that is positively or negatively sloped, it will yield a horizontal velocity graph. There are a few other interesting things to note. Just as we could use a positiontime graph to determine velocity, we can use a velocitytime graph to determine position. We know that v = d/t. If we use a little algebra to re-arrange the equation, we see that d = v t. In Figure 3, we have velocity on the y-axis and time along the x-axis. Let's take just the rst half of the motion. We get 0.5 km/minute 10 minutes. The units for "minutes" cancel each other, and we get 5 km, which is the displacement for the trip to school. If we calculate the same for the return trip, we get 5 km. If we add them together, we see that the net displacement for the whole trip is 0 km, which it should be because we started and ended at the same place. Tips for Success: You can treat units just like you treat numbers, so a km/km=1 (or, we say, it cancels out). This is good because it can tell us whether or not we have calculated everything with the correct units. For instance, if we end up with m s for velocity instead of m/s, we know that something has gone wrong, and we need to check our math. This process is called dimensional analysis, and it is one of the best ways to check if your math makes sense in physics.

OpenStax-CNX module: m54094 5 The area under a velocity curve represents the displacement. The velocity curve also tells us whether the car is speeding up. In our earlier example, we stated that the velocity was constant. So, the car is not speeding up. Graphically, you can see that the slope of these two lines is 0. This slope tells us that the car is not speeding up, or accelerating. We will do more with this information in a later chapter. For now, just remember that the area under the graph and the slope are the two important parts of the graph. Just like we could dene a linear equation for the motion in a positiontime graph, we can also dene one for a velocitytime graph. As we said, the slope equals the acceleration, a. And in this graph, the y-intercept is v 0. Thus, v = v 0 + at. But what if the velocity is not constant? Let's look back at our Jet-Car example. At the beginning of the motion, as the car is speeding up, we saw that its position is a curve, as shown in Figure 4. Figure 4: A graph is shown of the position of a jet-powered car during the time span when it is speeding up. The slope of a d vs. t graph is velocity. This is shown at two points. Instantaneous velocity at any point is the slope of the tangent at that point. You do not have to do this, but you could, theoretically, take the instantaneous velocity at each point on this graph. If you did, you would get Figure 5, which is just a straight line with a positive slope.

OpenStax-CNX module: m54094 6 Figure 5: The graph shows the velocity of a jet-powered car during the time span when it is speeding up. Again, if we take the slope of the velocitytime graph, we get the acceleration, the rate of change of the velocity. And, if we take the area under the slope, we get back to the displacement. Teacher Support: Demonstration: Return to the scenario of the drive to and from school. Re-draw the V-shaped position graph. Ask the students what the velocity is at dierent times on that graph. Students should then be able to see that the corresponding velocity graph is a horizontal line at 0.5km/minute and then a horizontal line at 0.5 km/minute. Then draw a few velocity graphs and see if they can get the corresponding position graph. [OL][AL]Have students describe the relationship between the velocity and the position on these graphs. Ask: Can a velocity graph be used to nd the position? Can a velocity

OpenStax-CNX module: m54094 7 graph be used to nd anything else? [AL]What is wrong with this graph? Ask students whether the velocity could actually be constant from rest or shift to negative so quickly. What would more realistic graphs look like? How inaccurate is it to ignore the non-constant portion of the motion? [OL]Students should be able to see that if a position graph is a straight line, then the velocity graph will be a horizontal line. Also, the instantaneous velocity can be read o the velocity graph at any moment, but more steps are needed to calculate the average velocity. [AL]Guide students in seeing that the area under the velocity curve is actually the position and the slope represents the rate of change of the velocity, just as the slope of the position line represents the rate of change of the position. 3 Solving Problems using VelocityTime Graphs Most velocitytime graphs will be straight lines. When this is the case, our calculations are fairly simple. Worked Example: 2 (Solution on p. 16.) Use this gure (Figure 5) to (a) nd the displacement of the jet car over the time shown (b) calculate the rate of change (acceleration) of the velocity. (c) give the instantaneous velocity at 5 s, and (d) calculate the average velocity over the interval shown. : (a)the displacement is given by nding the area under the line in the velocity time graph. (b)the acceleration is given by nding the slope of the velocity graph. (c)the instantaneous velocity can just be read o of the graph. (d)to nd the average velocity, recall that v avg = d t = d f d 0 t f t 0 Discussion The average velocity we calculated here makes sense if we look at the graph. 100m/s falls about halfway across the graph and since it is a straight line, we would expect about half the velocity to be above and half below. Teacher Support: The quantities solved for are slightly dierent in the dierent kinds of graphs, but students should begin to see that the process of analyzing or breaking down any of these graphs is similar. Ask: Where are the turning points in the motion? When is the object moving forward? What does a curve in the graph mean? Also, students should start to have an intuitive understanding of the relationship between position and velocity graphs. Tips for Success: You can have negative position, velocity, and acceleration on a graph that describes the way the object is moving. You should never see a graph with negative time on an axis. Why?

OpenStax-CNX module: m54094 8 Most of the velocitytime graphs we will look at will be simple to interpret. Occasionally, we will look at curved graphs of velocitytime. More often, these curved graphs occur when something is speeding up, often from rest. Let's look back at a more realistic velocitytime graph of the jet car's motion that takes this speeding up stage into account. Figure 6: The graph shows a more accurate graph of the velocity of a jet-powered car during the time span when it is speeding up. Worked Example: 3 (Solution on p. 16.) Use Figure 6 to (a) nd the approximate displacement of the Jet Car over the time shown, (b) calculate the instantaneous acceleration at t = 30 s, (c) nd the instantaneous velocity at 30 s, and (d) calculate the approximate average velocity over the interval shown.

OpenStax-CNX module: m54094 9 : (a)because this graph is an undened curve, we have to estimate shapes over smaller intervals in order to nd the areas. (b)like when we were working with a curved displacement graph, we will need to take a tangent line at the instant we are interested and use that to calculate the instantaneous acceleration. (c)the instantaneous velocity can still be read o of the graph. (d)we will nd the average velocity the same way we did in the previous example. Discussion This is a much more complicated process than the rst problem. If we were to use these estimates to come up with the average velocity over just the rst 30 s we would get about 191 m/s. By approximating that curve with a line, we get an average velocity of 202.5 m/s. Depending on our purposes and how precise an answer we need, sometimes calling a curve a straight line is a worthwhile approximation. Teacher Support: Finding the tangent line can be a challenging concept for high school students, and they need to understand it theoretically. If you drew a regular curve inside of the curve at the point you are interested in, you could draw a radius of that curve. The tangent line would be the line perpendicular to that radius. [OL]Have the students compare this problem and the last one. Ask: What is the dierence? When would you care about the more accurate picture of the motion? And when would it really not matter? Why would you ever want to look at a less accurate depiction of motion? 4 Practice Problems 4 3 5 4 Snap Lab: Materials In this activity, you will graph a moving ball's velocity vs. time. Your graph from the earlier Graphing Motion Snap Lab! 1 Piece of graph paper 1 Pencil Procedure 1.Take your graph from the earlier Graphing Motion Snap Lab! and use it to create a graph of velocity vs. time. 3 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex071 4 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex072

OpenStax-CNX module: m54094 10 2.Use your graph to calculate the displacement. Grasp Check 6 5 Teacher Support: In this lab, students will use the displacement graph they drew in the last snap lab to create a velocity graph. If the rolling ball slowed down in the last snap lab, perhaps due to the ramp being too low, then the graph may not show constant velocity. 5 Check Your Understanding Exercise 7 6 Exercise 8 7 Teacher Support: Use the Check Your Understanding questions to assess students' achievement of the section's learning objectives. If students are struggling with a specic objective, the Check Your Understanding will help direct students to the relevant content. 6 Section Summary The slope of a velocitytime graph is the acceleration. The area under a velocitytime curve is the displacement. Average velocity can be found in a velocitytime graph by taking the weighted average of all the velocities. 7 Key Equations Velocity Acceleration v = v 0 + at a = v t Table 2 8 Concept Items Exercise 9 8 5 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex073 6 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex074 7 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex075 8 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex076

OpenStax-CNX module: m54094 11 9 Critical Thinking Exercise 10 9 10 Problems Exercise 11 10 Exercise 12 11 11 Performance Task Exercise 13 The National Mall in Washington, DC, is a national park containing most of the highly treasured memorials and museums of the United States. However, the National Mall also hosts many events and concerts. The map in Figure 7 shows the area for a benet concert during which the president will speak. The concert stage is near the Lincoln Memorial. The seats and standing room for the crowd will stretch from the stage east to near the Washington Monument, as shown on the map. You are planning the logistics for the concert. Use the map scale to measure any distances needed to make the calculations below. 9 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex077 10 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex078 11 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex079

OpenStax-CNX module: m54094 12 Figure 7 The park has three new long-distance speakers. They would like to use these speakers to broadcast the concert audio to other parts of the National Mall. The speakers can project sound up to 0.35 miles away but they must be connected to one of the power supplies within the concert area (see map (Figure 7)). What is the minimum amount of wire needed for each speaker, in feet to the nearest foot, in order to project the audio to the following areas? Assume that wire cannot be placed over water, buildings or any memorials. (a) The center of the Jeerson Memorial using power supply 1

OpenStax-CNX module: m54094 13 Figure 8 (b) The center of the Ellipse using power supply 2

OpenStax-CNX module: m54094 14 Figure 9 (c) The center of the lawn area between 14th Street and the Smithsonian metro station. (d) How long will it take a concert-goer, in minutes, to travel from the Smithsonian metro to the eastern border of the concert area? Assume visitors are walking at an average speed of 3.0 mi/hour. (e) The president's motorcade will be traveling to the concert from the White House. To avoid concert trac, the motorcade travels from the White House west down E Street and then turns south on 23rd Street to reach the Lincoln memorial. What minimum speed, in miles per hour to the nearest tenth, would the motorcade have to travel to make the trip in 5 minutes? (f) The president could also simply y from the White House to the Lincoln Memorial using the presidential helicopter, Marine 1. How long would it take Marine 1, traveling slowly at 30 mph, to travel from directly above the White House landing zone (LZ) to directly above the Lincoln Memorial LZ? Disregard lifto and landing times and report the travel time in minutes to the nearest minute. Teacher Support: The content in this chapter will help your students master the following

OpenStax-CNX module: m54094 15 NGSS: HS-PS2-1: Analyze data to support the claim that Newton's second law of motion describes the mathematical relationship among the net force on a macroscopic object, its mass, and its acceleration. 12 Test Prep Multiple Choice Exercise 14 12 Exercise 15 13 13 Test Prep Short Answer Exercise 16 14 Exercise 17 15 Exercise 18 16 Exercise 19 17 14 Test Prep Extended Response Exercise 20 18 Exercise 21 19 12 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex080 13 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex081 14 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex082 15 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex083 16 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex084 17 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex085 18 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex086 19 http://cnx.org/content/m54094/latest/#ost/api/ex/k12phys-ch02-ex087

OpenStax-CNX module: m54094 16 Solutions to Exercises in this Module to Exercise (p. 7): Solution (a) a. Analyze the shape of the area to be calculated. In this case, the area is made up of a rectangle between 0 and 20 m/s stretching to 30 s. The area of a rectangle is length width. Therefore, the area of this piece is 600 m. b. Above that is a triangle whose base is 30 s and height is 140 m/s. The area of a triangle is 0.5 length width. The area of this piece, therefore, is 2100 m. c. Add them together to get a net displacement of 2700 m. (b) a. Take two points on the velocity line. Say, t = 5 s and t = 25 s. At t = 5 s, the value of v = 40 m/s. At t = 25 s, v = 140 m/s. b. Find the slope. a = v = t 100 m/s 20 s = 5 m/s 2 (c) The instantaneous velocity at t = 5 s, as we found in part (b) is just 40 m/s. (d) a. Find the net displacement, which we found in part (a) was 2700 m. b. Find the total time which for this case is 30 s. c. Divide 2700 m/30 s = 90 m/s. to Exercise (p. 8): Solution (a) a. This problem is more complicated than the last example. To get a good estimate, we should probably break the curve into four sections. 0 10 s, 10 20 s, 20 40 s, and 40 70 s. b. Calculate the bottom rectangle (common to all pieces). 165 m/s 70 s=11,550 m. c. Estimate a triangle at the top, and calculate the area for each section. Section 1=225 m; section 2=100 m + 450 m= 550 m; section 3=150 m + 1300 m=1450 m; section 4=2550 m. d. Add them together to get a net displacement of 16325 m. (b) Using the tangent line given, we nd that the slope is 1 m/s 2. (c) The instantaneous velocity at t = 30 s, is 240 m/s. (d) a. Find the net displacement, which we found in part (a), was 16325 m. b. Find the total time, which for this case is 70 s. c. Divide 16325 m 70 233 m/s s Glossary Denition 9: acceleration the rate at which velocity changes