Homework. Turing Machines. Announcements. Plan for today. Now our picture looks like. Languages
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1 Homework s TM Variants and the Universal TM Homework #6 returned Homework #7 due today Homework #8 (the LAST homework!) Page Exercise 10 (build with JFLAP) Page Exercise 2 Page Exercise 10 (please explain your answer) Page Exercise 2a,b Page Exercise 1 (try before looking in back of book) Due 11 / 7 Announcements Final Exam Dates have been announced Friday, November 17 10:15am -- 12:15pm Room Plan for today 1st half Variants and Universal TM 2nd Half Languages associated with TMs Conflicts? Let me know. Languages Is that your final answer? What is a language? What is a class of languages? Now our picture looks like Context Free Languages Deterministic Context Free Languages Regular Languages Finite Languages We re going to start to look at languages out here 1
2 A Machine consists of: A state machine An input tape A movable r/w tape head A move of a Turning Machine Read the character on the tape at the current position of the tape head Change the character on the tape at the current position of the tape head Move the tape head Change the state of the machine based on current state and character read Input tape (input/memory) Read head State Machine (program) Tape that holds character string Movable tape head that reads and writes character Machine that changes state based on what is read in s s Let s formalize this A M is a 7-tuple: M = (Q, Σ, Γ, δ, q 0,, F) where Q = a finite set of states Σ = input alphabet (strings to be used as input) Γ = tape alphabet (chars that can be written onto the tape. Includes symbols from Σ) q 0 = start state = the blank symbol ( Γ, Σ) F = set of final states δ = transition function Transition function: δ: Q x Γ Q x Γ x {R, L} Input: Current state Tape symbol read at current position of tape head Output: State in which to move the machine Tape symbol to write at the current position of the tape head Direction in which to move the tape head (R = right, L = left) TMs and halting We say that a TM halts if The machine has nowhere to go (at a state, reading a symbol where no transition is defined) Without loss of generality, we can assume that a TM will always halt when in an accepting state. Note that the TM can halt in a non-accepting state! Running a The execution of a TM can result in 3 possible cases: The machine halts in an accepting state (ACCEPT) The machine halts in a non-accepting state (REJECT) The machine goes into an infinite loop (REJECT but keeps us guessing!) 2
3 Accepting a string A string x is accepted by a TM, if Starting in the initial configuration With x on the input tape The machine eventually ends up in an accepting state. I.e. q 0 x a * αpβ and p F Language accepted by a TM The language accepted by a TM is the set of all input strings x on which the machine halts in an accepting state. Questions? properties Alternate TM definitions There are many ways to skin a cat And many ways to define a TM The book s Standard s Tape unbounded on both sides Deterministic (at most 1 move / configuration) Tape acts as both input and output The books looks at a number of alternate (and equivalent) definitions. s with a STAY Option Allows the tape head to stay where it is δ: Q x Γ Q x Γ x {R, L, S} Basic TM defined in JFLAP TM with semi-infinite tape Tape is bounded on the left Any attempt to go beyond this boundary will result in halt and reject. Alternate TM definitions Alternate TM definitions Off-line TM TM with 2 tapes Read-only input tape Read-write tape Input file + memory Non-deterministic TM Machine has a choice of moves δ: Q x Γ 2 Q x Γ x {R, L} More on this next week. All of the alternate definitions are equivalent to the standard TM I.e Given an alternate TM that accepts L, one can construct a standard TM that accepts the same language. 3
4 Alternate TM definitions Multi-taped TMs Have multiple tapes With a multiple tape heads that is read/writing a different position on each tape at any one given time. δ: Q x Γ n Q x Γ n x {R, L} n where n is #of tapes Variants Variants Multitape TM Move of a multitape TM Will depend upon: The state of the machine The symbol being read on all of the tape heads Result: Each of the tape heads will write a new symbol on the tape Each of the tape heads will move left, right, or stationery Tape heads can move independently. Multitape TM Example {ww R w is a string in {a,b} * } Even length palandromes 2-tapes Step 1: Copy contents of tape 1 to tape 2 Step 2: position head of tape 1 at beginning of tape and head of tape 2 at end Step 3: Compare strings character by character Multitape TM A TM M u that takes as input, an encoded version of another TM M and an input w to M. M u will simulate the processing w on M If M halts on input w, M u will halt If M rejects on input w,m u will reject. Questions? M u is a general purpose TM M is a program run on the general purpose TM 4
5 Encoding scheme We need a way to encode a TM so that it can be provided as input to T u Define sets: Q = {q 1, q 2, } = set of all possible states that may appear in any TM S = {a 1, a 2, a 3, } = set of all possible tapes symbols that can be written on any TM. So for any TM Q Q and Γ S Assumptions q 1 will always be the start state There will only be 1 final state It will be q 2 The machine always halts in q 2 Encoding scheme Associate states, symbols, and directions with binary numbers: States: s(q i ) 1 i Symbols s(a i ) 1 i Directions: s(l) 1 s(r) 11 Encoding scheme Encoding transitions: Encode each state, symbol, direction Separate by 0 The transition δ (p,a) = (q, b, D) can be encoded as: s(p)0s(a)0s(q)0s(b)0s(d) Encoding Encoding for a TM Encode each of it s moves Separate by 0 s e(t) = e(m 1 )0e(m 2 )0 0e(m k )0 The input to M u will be an encoded TM and a string w to run on that TM We encode x by individually encoding the characters of x (separated by 1 s) x = z 1 z 2 z n e(x) = s(z 1 )0s(z 2 )0 0s(z n )0 5
6 Encoding Scheme Finally, the description of the TM and the encoding of the string to run on the TM will be separated by a blank Input to M u e(m) e(x) Encoding example States q 1 state 1 q 2 state 2 q 3 state 3 q 4 state 4 Symbols B symbol 1 a symbol 2 b symbol 3 Encoding example States q 1 state 1 q 2 state 2 q 3 state 3 q 4 state 4 Symbols B symbol 1 a symbol 2 b symbol 3 Directions s(l) 1 s(r) Encoding scheme The actual scheme isn t really important (in fact, there are many) What is important is that we can encode a TM and it s input as a binary string. This encoding defines a unique serial number to each TM The set of all TMs is countably infinite We can define a one-to-one and onto function between the set of TMs and the set of natural numbers { 0, 1, 2, } Uncountably infinite sets are larger than countably infinite sets How it works 3 tape TM Tape 1 Working tape Tape 2 Input and output tape Tape 3 encoded form of the state that machine being simulated is in Note that a 3 tape TM is equivalent to a basic TM. 6
7 How it works On a single move, The symbol on each tape is read The symbol on each tape is written The tape head for Read head(s) each tape is moved State independently Machine (program) How it works When we start e(t) e(x) is on tape 1 Step 1: Move e(x) from tape 1 to tape 2 and delete from tape 1 Tape 2: e(x) Step 2: Copy encoded initial state of T to tape 3 Tape 3: s(q 1 ) How it works Step 3: Now simulation begins read and replace character on tape 2 read state on tape 3 find a transition in the encoded machine on tape 1. Replace destination state onto tape 3 Replace character on tape 2. Move head on tape 2 appropriately How will the machine finish? The TM being simulated has nowhere to go. M u will never find a suitable transition The TM being simulated goes into an infinite loop M u will continually simulate these moves The TM being simulated halts M u will halt with halt state on it s 3 rd tape M u will copy the contents of Tape 2 to Tape 1 Reality check: What have we done? Defined: A means to encode a TM as a binary string Defines it s serial number Set of all TMs is infinitely countable A Universal TM (M u ) that takes as input: An encoded TM, M An encoded input string, w That will simulate the running of w on M Break 7
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